From 5e28ba8814ec6541fc7cdf5f133b2de603405d16 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Fri, 2 May 2025 00:14:58 +0300 Subject: [PATCH] chore: updated README.md --- README.md | 33 +++++++++++++++++++++++++++------ 1 file changed, 27 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 60105cf..6c811a5 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,36 @@ # Work In Progress -This engine is still in development so there **WILL** be breaking changes, but the implemented features include: +This is a Universe(Game) engine written in C# .NET Core. + +This engine is experimental and still in development so there ***WILL*** be breaking changes, but the implemented features include: - Modular Systems + - Timers + - Coroutines + - Tweening + - State Machines + - 2D Physics Engine(**Not Fully Completed, but usable**) + - Rigid Body Simulations + - Collision Detection (Convex Shape & Circle) + - Collision Resolution (**Not Fully Completed**) +- Serialization + - YAML + - JSON (Not added yet) - Behaviour System -- 2D Physics Engine(**Not Fully Completed, but usable**) - - Rigid Body Simulations - - Collision Detection (Convex Shape & Circle) - - Collision Resolution (**Not Fully Completed**) -- Vector2D, AABB, Circle, Line, LineEquation, Projection & Shape Data Types +- Hierarchy System - General Math +- Primitive Types + - AABB + - Circle + - Line2D + - Line2DEquation + - Projection1D + - Quaternion + - Shape2D + - Triangle + - Vector2D + - Vector3D +- ***And more to come!*** ---