diff --git a/Engine.Physics2D/PhysicsEngine2D.cs b/Engine.Physics2D/PhysicsEngine2D.cs index 3a378a6..040aabb 100644 --- a/Engine.Physics2D/PhysicsEngine2D.cs +++ b/Engine.Physics2D/PhysicsEngine2D.cs @@ -1,5 +1,5 @@ -using System.Collections; using System.Collections.Generic; + using Syntriax.Engine.Core; namespace Syntriax.Engine.Physics2D; @@ -79,10 +79,10 @@ public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D { float intervalDeltaTime = deltaTime / IterationPerStep; - System.Collections.Generic.List childColliders = []; - System.Collections.Generic.List physicsPreUpdates = []; - System.Collections.Generic.List physicsUpdates = []; - System.Collections.Generic.List physicsPostUpdates = []; + List childColliders = []; + List physicsPreUpdates = []; + List physicsUpdates = []; + List physicsPostUpdates = []; rigidBody.BehaviourController.GetBehavioursInChildren(childColliders); rigidBody.BehaviourController.GetBehavioursInChildren(physicsPreUpdates);