diff --git a/Engine.Core/Abstract/Assignable/IAssignable.cs b/Engine.Core/Abstract/Assignable/IAssignable.cs
index a571013..3d25cfa 100644
--- a/Engine.Core/Abstract/Assignable/IAssignable.cs
+++ b/Engine.Core/Abstract/Assignable/IAssignable.cs
@@ -8,7 +8,7 @@ public interface IAssignable
///
/// Event triggered when the 's fields are unassigned and completely ready to recycle.
///
- event UnassignEventHandler? OnUnassigned;
+ Event? OnUnassigned { get; }
///
/// Unassign 's all fields and make it ready to recycle.
diff --git a/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs b/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
index f58357d..6db3d39 100644
--- a/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
+++ b/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
@@ -8,7 +8,7 @@ public interface IHasBehaviourController : IAssignable
///
/// Event triggered when the value has has been assigned a new value.
///
- event BehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned;
+ Event OnBehaviourControllerAssigned { get; }
///
IBehaviourController BehaviourController { get; }
diff --git a/Engine.Core/Abstract/Assignable/IHasEntity.cs b/Engine.Core/Abstract/Assignable/IHasEntity.cs
index 13d211c..3368919 100644
--- a/Engine.Core/Abstract/Assignable/IHasEntity.cs
+++ b/Engine.Core/Abstract/Assignable/IHasEntity.cs
@@ -8,7 +8,7 @@ public interface IHasEntity : IAssignable
///
/// Event triggered when the value has has been assigned a new value.
///
- event EntityAssignedEventHandler? OnEntityAssigned;
+ Event OnEntityAssigned { get; }
///
IEntity Entity { get; }
diff --git a/Engine.Core/Abstract/Assignable/IHasStateEnable.cs b/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
index d7a96d0..a310b2c 100644
--- a/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
+++ b/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
@@ -8,7 +8,7 @@ public interface IHasStateEnable : IAssignable
///
/// Event triggered when the value has has been assigned a new value.
///
- event StateEnableAssignedEventHandler? OnStateEnableAssigned;
+ Event OnStateEnableAssigned { get; }
///
IStateEnable StateEnable { get; }
diff --git a/Engine.Core/Abstract/Assignable/IHasUniverse.cs b/Engine.Core/Abstract/Assignable/IHasUniverse.cs
index 78f741b..e6681cd 100644
--- a/Engine.Core/Abstract/Assignable/IHasUniverse.cs
+++ b/Engine.Core/Abstract/Assignable/IHasUniverse.cs
@@ -8,7 +8,7 @@ public interface IHasUniverse : IAssignable
///
/// Event triggered when the value has has been assigned a new value.
///
- event UniverseAssignedEventHandler? OnUniverseAssigned;
+ Event OnUniverseAssigned { get; }
///
IUniverse Universe { get; }
diff --git a/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs b/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
index f02753c..2f6b48f 100644
--- a/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
+++ b/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
@@ -8,7 +8,7 @@ public interface IHasUniverseObject : IAssignable
///
/// Event triggered when the value has has been assigned a new value.
///
- event UniverseObjectAssignedEventHandler? OnUniverseObjectAssigned;
+ Event OnUniverseObjectAssigned { get; }
///
IUniverseObject UniverseObject { get; }
diff --git a/Engine.Core/Abstract/IActive.cs b/Engine.Core/Abstract/IActive.cs
index b8941d5..724c5fa 100644
--- a/Engine.Core/Abstract/IActive.cs
+++ b/Engine.Core/Abstract/IActive.cs
@@ -8,7 +8,7 @@ public interface IActive
///
/// Event triggered when the state of the changes.
///
- event ActiveChangedEventHandler? OnActiveChanged;
+ Event OnActiveChanged { get; }
///
/// The value indicating whether the is enabled.
diff --git a/Engine.Core/Abstract/IBehaviour.cs b/Engine.Core/Abstract/IBehaviour.cs
index 695af6f..baeb531 100644
--- a/Engine.Core/Abstract/IBehaviour.cs
+++ b/Engine.Core/Abstract/IBehaviour.cs
@@ -8,7 +8,7 @@ public interface IBehaviour : IEntity, IActive, IHasBehaviourController, IHasSta
///
/// Event triggered when the priority of the changes.
///
- event PriorityChangedEventHandler? OnPriorityChanged;
+ Event OnPriorityChanged { get; }
///
/// The priority of the .
diff --git a/Engine.Core/Abstract/IBehaviourCollector.cs b/Engine.Core/Abstract/IBehaviourCollector.cs
index fa016d4..c9fa4fc 100644
--- a/Engine.Core/Abstract/IBehaviourCollector.cs
+++ b/Engine.Core/Abstract/IBehaviourCollector.cs
@@ -10,12 +10,12 @@ public interface IBehaviourCollector : IHasUniverse where T : class
///
/// Event triggered when an object of type is added to the collector.
///
- event CollectedEventHandler? OnCollected;
+ Event, T> OnCollected { get; }
///
/// Event triggered when an object of type is removed from the collector.
///
- event RemovedEventHandler? OnRemoved;
+ Event, T> OnRemoved { get; }
///
/// Amount of collected.
diff --git a/Engine.Core/Abstract/IBehaviourController.cs b/Engine.Core/Abstract/IBehaviourController.cs
index 5de1ea3..997751a 100644
--- a/Engine.Core/Abstract/IBehaviourController.cs
+++ b/Engine.Core/Abstract/IBehaviourController.cs
@@ -10,12 +10,12 @@ public interface IBehaviourController : IEntity, IHasUniverseObject
///
/// Event triggered when a is added to the .
///
- event BehaviourAddedEventHandler? OnBehaviourAdded;
+ Event OnBehaviourAdded { get; }
///
/// Event triggered when a is removed from the .
///
- event BehaviourRemovedEventHandler? OnBehaviourRemoved;
+ Event OnBehaviourRemoved { get; }
///
/// Amount of collected.
diff --git a/Engine.Core/Abstract/IEntity.cs b/Engine.Core/Abstract/IEntity.cs
index 7a837c5..f33a635 100644
--- a/Engine.Core/Abstract/IEntity.cs
+++ b/Engine.Core/Abstract/IEntity.cs
@@ -9,7 +9,7 @@ public interface IEntity : IInitializable, IHasStateEnable
/// Event triggered when the of the changes.
/// The string action parameter is the previous of the .
///
- event IdChangedEventHandler? OnIdChanged;
+ Event OnIdChanged { get; }
///
/// The ID of the .
diff --git a/Engine.Core/Abstract/IInitializable.cs b/Engine.Core/Abstract/IInitializable.cs
index 7710354..881bda3 100644
--- a/Engine.Core/Abstract/IInitializable.cs
+++ b/Engine.Core/Abstract/IInitializable.cs
@@ -8,12 +8,12 @@ public interface IInitializable
///
/// Event triggered when the method is called successfully.
///
- event InitializedEventHandler? OnInitialized;
+ Event OnInitialized { get; }
///
/// Event triggered when the method is called successfully.
///
- event FinalizedEventHandler? OnFinalized;
+ Event OnFinalized { get; }
///
/// The value indicating whether the entity has been initialized.
diff --git a/Engine.Core/Abstract/INameable.cs b/Engine.Core/Abstract/INameable.cs
index 3ac9f0c..015eee1 100644
--- a/Engine.Core/Abstract/INameable.cs
+++ b/Engine.Core/Abstract/INameable.cs
@@ -8,7 +8,7 @@ public interface INameable
///
/// Event triggered when the name of the entity changes.
///
- event NameChangedEventHandler? OnNameChanged;
+ Event OnNameChanged { get; }
///
/// The name of the entity.
diff --git a/Engine.Core/Abstract/IStateEnable.cs b/Engine.Core/Abstract/IStateEnable.cs
index c39e404..29334ab 100644
--- a/Engine.Core/Abstract/IStateEnable.cs
+++ b/Engine.Core/Abstract/IStateEnable.cs
@@ -8,7 +8,7 @@ public interface IStateEnable : IHasEntity
///
/// Event triggered when the state of the changes.
///
- event EnabledChangedEventHandler? OnEnabledChanged;
+ Event OnEnabledChanged { get; }
///
/// The value indicating whether the is enabled.
diff --git a/Engine.Core/Abstract/ITransform2D.cs b/Engine.Core/Abstract/ITransform2D.cs
index 45abbd0..c0ec888 100644
--- a/Engine.Core/Abstract/ITransform2D.cs
+++ b/Engine.Core/Abstract/ITransform2D.cs
@@ -8,17 +8,17 @@ public interface ITransform2D : IBehaviour
///
/// Event triggered when the of the changes.
///
- event PositionChangedEventHandler? OnPositionChanged;
+ Event OnPositionChanged { get; }
///
/// Event triggered when the of the changes.
///
- event ScaleChangedEventHandler? OnScaleChanged;
+ Event OnScaleChanged { get; }
///
/// Event triggered when the of the changes.
///
- event RotationChangedEventHandler? OnRotationChanged;
+ Event OnRotationChanged { get; }
///
/// The world position of the in 2D space.
diff --git a/Engine.Core/Abstract/IUniverse.cs b/Engine.Core/Abstract/IUniverse.cs
index 8577aae..33c3162 100644
--- a/Engine.Core/Abstract/IUniverse.cs
+++ b/Engine.Core/Abstract/IUniverse.cs
@@ -10,47 +10,47 @@ public interface IUniverse : IEntity, IEnumerable
///
/// Event triggered when is about to be called called on the .
///
- event UpdateEventHandler? OnPreUpdate;
+ Event OnPreUpdate { get; }
///
/// Event triggered when is called on the .
///
- event UpdateEventHandler? OnUpdate;
+ Event OnUpdate { get; }
///
/// Event triggered after is called on the .
///
- event UpdateEventHandler? OnPostUpdate;
+ Event OnPostUpdate { get; }
///
/// Event triggered when is about to be called called on the .
///
- event DrawEventHandler? OnPreDraw;
+ Event OnPreDraw { get; }
///
/// Event triggered when is called on the .
///
- event DrawEventHandler? OnDraw;
+ Event OnDraw { get; }
///
/// Event triggered after is called on the .
///
- event DrawEventHandler? OnPostDraw;
+ Event OnPostDraw { get; }
///
/// Event triggered when a is registered to the .
///
- event UniverseObjectRegisteredEventHandler? OnUniverseObjectRegistered;
+ Event OnUniverseObjectRegistered { get; }
///
/// Event triggered when a is unregistered from the .
///
- event UniverseObjectUnRegisteredEventHandler? OnUniverseObjectUnRegistered;
+ Event OnUniverseObjectUnRegistered { get; }
///
/// Event triggered when is changed on the .
///
- event TimeScaleChangedEventHandler? OnTimeScaleChanged;
+ Event OnTimeScaleChanged { get; }
///
/// Current time scale the operates on.
diff --git a/Engine.Core/Abstract/IUniverseObject.cs b/Engine.Core/Abstract/IUniverseObject.cs
index 09010a6..a90cabc 100644
--- a/Engine.Core/Abstract/IUniverseObject.cs
+++ b/Engine.Core/Abstract/IUniverseObject.cs
@@ -12,27 +12,27 @@ public interface IUniverseObject : IEntity, IActive, INameable, IHasBehaviourCon
///
/// Event triggered when the enters the universe.
///
- event EnteredUniverseEventHandler? OnEnteredUniverse;
+ Event OnEnteredUniverse { get; }
///
/// Event triggered when the exits the universe.
///
- event ExitedUniverseEventHandler? OnExitedUniverse;
+ Event OnExitedUniverse { get; }
///
/// Event triggered when the of the changes. The second parameter is the old .
///
- event ParentChangedEventHandler? OnParentChanged;
+ Event OnParentChanged { get; }
///
/// Event triggered when a new is added to the .
///
- event ChildrenAddedEventHandler? OnChildrenAdded;
+ Event OnChildrenAdded { get; }
///
/// Event triggered when an is removed from the .
///
- event ChildrenRemovedEventHandler? OnChildrenRemoved;
+ Event OnChildrenRemoved { get; }
///
/// Gets the this is connected to, if any.
diff --git a/Engine.Core/ActiveBehaviourCollector.cs b/Engine.Core/ActiveBehaviourCollector.cs
index 410feea..45370b5 100644
--- a/Engine.Core/ActiveBehaviourCollector.cs
+++ b/Engine.Core/ActiveBehaviourCollector.cs
@@ -1,15 +1,20 @@
-using System.Collections;
+using System;
using System.Collections.Generic;
namespace Syntriax.Engine.Core;
public class ActiveBehaviourCollector : IBehaviourCollector where T : class, IBehaviour
{
- public event IAssignable.UnassignEventHandler? OnUnassigned = null;
- public event IHasUniverse.UniverseAssignedEventHandler? OnUniverseAssigned = null;
+ public Event, T> OnCollected { get; private set; } = new();
+ public Event, T> OnRemoved { get; private set; } = new();
+ public Event OnUniverseAssigned { get; private set; } = new();
+ public Event? OnUnassigned { get; private set; } = new();
- public event IBehaviourCollector.CollectedEventHandler? OnCollected = null;
- public event IBehaviourCollector.RemovedEventHandler? OnRemoved = null;
+ private readonly Action cachedOnBehaviourAdded = null!;
+ private readonly Action cachedOnBehaviourRemoved = null!;
+ private readonly Action cachedOnBehaviourStateChanged = null!;
+ private readonly Action cachedOnUniverseObjectRegistered = null!;
+ private readonly Action cachedOnUniverseObjectUnregistered = null!;
private readonly List monitoringBehaviours = new(32);
protected readonly List activeBehaviours = new(32);
@@ -17,13 +22,10 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
public IUniverse Universe { get; private set; } = null!;
- public ActiveBehaviourCollector() { }
- public ActiveBehaviourCollector(IUniverse universe) => Assign(universe);
-
private void OnUniverseObjectRegistered(IUniverse manager, IUniverseObject universeObject)
{
- universeObject.BehaviourController.OnBehaviourAdded += OnBehaviourAdded;
- universeObject.BehaviourController.OnBehaviourRemoved += OnBehaviourRemoved;
+ universeObject.BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAdded);
+ universeObject.BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
OnBehaviourAdded(universeObject.BehaviourController, universeObject.BehaviourController[i]);
@@ -31,8 +33,8 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
private void OnUniverseObjectUnregistered(IUniverse manager, IUniverseObject universeObject)
{
- universeObject.BehaviourController.OnBehaviourAdded -= OnBehaviourAdded;
- universeObject.BehaviourController.OnBehaviourRemoved -= OnBehaviourRemoved;
+ universeObject.BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAdded);
+ universeObject.BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
OnBehaviourRemoved(universeObject.BehaviourController, universeObject.BehaviourController[i]);
@@ -46,7 +48,7 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
monitoringBehaviours.Add(tBehaviour);
monitoringActiveToBehaviour.Add(tBehaviour, tBehaviour);
- tBehaviour.OnActiveChanged += OnBehaviourStateChanged;
+ tBehaviour.OnActiveChanged.AddListener(cachedOnBehaviourStateChanged);
OnBehaviourStateChanged(tBehaviour, !tBehaviour.IsActive);
}
@@ -75,7 +77,7 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
if (!monitoringBehaviours.Remove(tBehaviour) || !monitoringActiveToBehaviour.Remove(tBehaviour))
return;
- tBehaviour.OnActiveChanged -= OnBehaviourStateChanged;
+ tBehaviour.OnActiveChanged.RemoveListener(cachedOnBehaviourStateChanged);
if (activeBehaviours.Remove(tBehaviour))
{
OnBehaviourRemove(tBehaviour);
@@ -91,8 +93,8 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
foreach (IUniverseObject universeObject in universe.UniverseObjects)
OnUniverseObjectRegistered(universe, universeObject);
- universe.OnUniverseObjectRegistered += OnUniverseObjectRegistered;
- universe.OnUniverseObjectUnRegistered += OnUniverseObjectUnregistered;
+ universe.OnUniverseObjectRegistered.AddListener(cachedOnUniverseObjectRegistered);
+ universe.OnUniverseObjectUnRegistered.AddListener(cachedOnUniverseObjectUnregistered);
Universe = universe;
OnUniverseAssigned?.Invoke(this);
@@ -108,8 +110,8 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
foreach (IUniverseObject universeObject in Universe.UniverseObjects)
OnUniverseObjectUnregistered(Universe, universeObject);
- Universe.OnUniverseObjectRegistered -= OnUniverseObjectRegistered;
- Universe.OnUniverseObjectUnRegistered -= OnUniverseObjectUnregistered;
+ Universe.OnUniverseObjectRegistered.RemoveListener(cachedOnUniverseObjectRegistered);
+ Universe.OnUniverseObjectUnRegistered.RemoveListener(cachedOnUniverseObjectUnregistered);
Universe = null!;
OnUnassigned?.Invoke(this);
@@ -117,5 +119,14 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
}
public int Count => activeBehaviours.Count;
- public T this[System.Index index] => activeBehaviours[index];
+ public T this[Index index] => activeBehaviours[index];
+
+ public ActiveBehaviourCollector()
+ {
+ cachedOnBehaviourAdded = OnBehaviourAdded;
+ cachedOnBehaviourRemoved = OnBehaviourRemoved;
+ cachedOnBehaviourStateChanged = OnBehaviourStateChanged;
+ cachedOnUniverseObjectRegistered = OnUniverseObjectRegistered;
+ cachedOnUniverseObjectUnregistered = OnUniverseObjectUnregistered;
+ }
}
diff --git a/Engine.Core/ActiveBehaviourCollectorSorted.cs b/Engine.Core/ActiveBehaviourCollectorSorted.cs
index e1622ff..64208cf 100644
--- a/Engine.Core/ActiveBehaviourCollectorSorted.cs
+++ b/Engine.Core/ActiveBehaviourCollectorSorted.cs
@@ -22,7 +22,4 @@ public class ActiveBehaviourCollectorSorted : ActiveBehaviourCollector whe
if (SortBy is not null)
activeBehaviours.Sort(SortBy);
}
-
- public ActiveBehaviourCollectorSorted() { }
- public ActiveBehaviourCollectorSorted(IUniverse universe, Comparison sortBy) : base(universe) => SortBy = sortBy;
}
diff --git a/Engine.Core/BaseEntity.cs b/Engine.Core/BaseEntity.cs
index fbd0769..0260046 100644
--- a/Engine.Core/BaseEntity.cs
+++ b/Engine.Core/BaseEntity.cs
@@ -4,13 +4,11 @@ namespace Syntriax.Engine.Core;
public abstract class BaseEntity : IEntity
{
- public event IEntity.IdChangedEventHandler? OnIdChanged = null;
-
- public event IInitializable.InitializedEventHandler? OnInitialized = null;
- public event IInitializable.FinalizedEventHandler? OnFinalized = null;
-
- public event IHasStateEnable.StateEnableAssignedEventHandler? OnStateEnableAssigned = null;
- public event IAssignable.UnassignEventHandler? OnUnassigned = null;
+ public Event OnIdChanged { get; private set; } = new();
+ public Event OnInitialized { get; private set; } = new();
+ public Event OnFinalized { get; private set; } = new();
+ public Event OnStateEnableAssigned { get; private set; } = new();
+ public Event OnUnassigned { get; private set; } = new();
private IStateEnable _stateEnable = null!;
diff --git a/Engine.Core/Behaviour.cs b/Engine.Core/Behaviour.cs
index 4a9976f..85b1a5c 100644
--- a/Engine.Core/Behaviour.cs
+++ b/Engine.Core/Behaviour.cs
@@ -1,3 +1,5 @@
+using System;
+
namespace Syntriax.Engine.Core;
public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
@@ -7,11 +9,17 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
protected IUniverse Universe => BehaviourController.UniverseObject.Universe;
protected IUniverseObject UniverseObject => BehaviourController.UniverseObject;
+ private readonly Action cachedEnteredUniverse = null!;
+ private readonly Action cachedExitedUniverse = null!;
+
public Behaviour()
{
- OnInitialized += OnInitialize;
- OnFinalized += OnFinalize;
- OnUnassigned += OnUnassign;
+ OnInitialized.AddListener(OnInitialize);
+ OnFinalized.AddListener(OnFinalize);
+ OnUnassigned.AddListener(OnUnassign);
+
+ cachedEnteredUniverse = EnteredUniverse;
+ cachedExitedUniverse = ExitedUniverse;
}
protected virtual void OnUnassign() { }
@@ -20,8 +28,8 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
protected virtual void OnInitialize() { }
protected virtual void OnInitialize(IInitializable _)
{
- BehaviourController.UniverseObject.OnEnteredUniverse += EnteredUniverse;
- BehaviourController.UniverseObject.OnExitedUniverse += ExitedUniverse;
+ BehaviourController.UniverseObject.OnEnteredUniverse.AddListener(cachedEnteredUniverse);
+ BehaviourController.UniverseObject.OnExitedUniverse.AddListener(cachedExitedUniverse);
OnInitialize();
@@ -32,8 +40,8 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
protected virtual void OnFinalize() { }
protected virtual void OnFinalize(IInitializable _)
{
- BehaviourController.UniverseObject.OnEnteredUniverse -= EnteredUniverse;
- BehaviourController.UniverseObject.OnExitedUniverse -= ExitedUniverse;
+ BehaviourController.UniverseObject.OnEnteredUniverse.RemoveListener(cachedEnteredUniverse);
+ BehaviourController.UniverseObject.OnExitedUniverse.RemoveListener(cachedExitedUniverse);
OnFinalize();
diff --git a/Engine.Core/BehaviourBase.cs b/Engine.Core/BehaviourBase.cs
index 2aff939..085f23b 100644
--- a/Engine.Core/BehaviourBase.cs
+++ b/Engine.Core/BehaviourBase.cs
@@ -1,11 +1,17 @@
+using System;
+
namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("{GetType().Name, nq}, Priority: {Priority}, Initialized: {Initialized}")]
public abstract class BehaviourBase : BaseEntity, IBehaviour
{
- public event IHasBehaviourController.BehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned = null;
- public event IBehaviour.PriorityChangedEventHandler? OnPriorityChanged = null;
- public event IActive.ActiveChangedEventHandler? OnActiveChanged = null;
+ public Event OnPriorityChanged { get; private set; } = new();
+ public Event OnActiveChanged { get; private set; } = new();
+ public Event OnBehaviourControllerAssigned { get; private set; } = new();
+
+ private Action cachedOnUniverseObjectAssigned = null!;
+ private Action cachedOnUniverseObjectActiveChanged = null!;
+ private Action cachedOnStateEnabledChanged = null!;
private IBehaviourController _behaviourController = null!;
public IBehaviourController BehaviourController => _behaviourController;
@@ -36,7 +42,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
_behaviourController = behaviourController;
OnAssign(behaviourController);
- behaviourController.OnUniverseObjectAssigned += OnUniverseObjectAssigned;
+ behaviourController.OnUniverseObjectAssigned.AddListener(cachedOnUniverseObjectAssigned);
if (behaviourController.UniverseObject is not null)
OnUniverseObjectAssigned(behaviourController);
OnBehaviourControllerAssigned?.Invoke(this);
@@ -45,7 +51,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
private void OnUniverseObjectAssigned(IHasUniverseObject sender)
{
- sender.UniverseObject.OnActiveChanged += OnUniverseObjectActiveChanged;
+ sender.UniverseObject.OnActiveChanged.AddListener(cachedOnUniverseObjectActiveChanged);
UpdateActive();
}
@@ -53,13 +59,14 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
{
base.OnAssign(stateEnable);
- stateEnable.OnEnabledChanged += OnStateEnabledChanged;
+ stateEnable.OnEnabledChanged.AddListener(cachedOnStateEnabledChanged);
}
protected override void UnassignInternal()
{
- StateEnable.OnEnabledChanged -= OnStateEnabledChanged;
- BehaviourController.OnUniverseObjectAssigned -= OnUniverseObjectAssigned;
+ BehaviourController.UniverseObject.OnActiveChanged.RemoveListener(cachedOnUniverseObjectActiveChanged);
+ StateEnable.OnEnabledChanged.RemoveListener(cachedOnStateEnabledChanged);
+ BehaviourController.OnUniverseObjectAssigned.RemoveListener(cachedOnUniverseObjectAssigned);
base.UnassignInternal();
_behaviourController = null!;
}
@@ -81,4 +88,11 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
if (previousActive != IsActive)
OnActiveChanged?.Invoke(this, previousActive);
}
+
+ protected BehaviourBase()
+ {
+ cachedOnUniverseObjectAssigned = OnUniverseObjectAssigned;
+ cachedOnUniverseObjectActiveChanged = OnUniverseObjectActiveChanged;
+ cachedOnStateEnabledChanged = OnStateEnabledChanged;
+ }
}
diff --git a/Engine.Core/BehaviourCollector.cs b/Engine.Core/BehaviourCollector.cs
index 7869237..4e5e5cd 100644
--- a/Engine.Core/BehaviourCollector.cs
+++ b/Engine.Core/BehaviourCollector.cs
@@ -1,27 +1,28 @@
-using System.Collections;
+using System;
using System.Collections.Generic;
namespace Syntriax.Engine.Core;
public class BehaviourCollector : IBehaviourCollector where T : class
{
- public event IAssignable.UnassignEventHandler? OnUnassigned = null;
- public event IHasUniverse.UniverseAssignedEventHandler? OnUniverseAssigned = null;
+ public Event, T> OnCollected { get; private set; } = new();
+ public Event, T> OnRemoved { get; private set; } = new();
+ public Event OnUniverseAssigned { get; private set; } = new();
+ public Event? OnUnassigned { get; private set; } = new();
- public event IBehaviourCollector.CollectedEventHandler? OnCollected = null;
- public event IBehaviourCollector.RemovedEventHandler? OnRemoved = null;
+ private readonly Action cachedOnBehaviourAdded = null!;
+ private readonly Action cachedOnBehaviourRemoved = null!;
+ private readonly Action cachedOnUniverseObjectRegistered = null!;
+ private readonly Action cachedOnUniverseObjectUnregistered = null!;
protected readonly List behaviours = new(32);
public IUniverse Universe { get; private set; } = null!;
- public BehaviourCollector() { }
- public BehaviourCollector(IUniverse universe) => Assign(universe);
-
private void OnUniverseObjectRegistered(IUniverse manager, IUniverseObject universeObject)
{
- universeObject.BehaviourController.OnBehaviourAdded += OnBehaviourAdded;
- universeObject.BehaviourController.OnBehaviourRemoved += OnBehaviourRemoved;
+ universeObject.BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAdded);
+ universeObject.BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
OnBehaviourAdded(universeObject.BehaviourController, universeObject.BehaviourController[i]);
@@ -29,8 +30,8 @@ public class BehaviourCollector : IBehaviourCollector where T : class
private void OnUniverseObjectUnregistered(IUniverse manager, IUniverseObject universeObject)
{
- universeObject.BehaviourController.OnBehaviourAdded -= OnBehaviourAdded;
- universeObject.BehaviourController.OnBehaviourRemoved -= OnBehaviourRemoved;
+ universeObject.BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAdded);
+ universeObject.BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
OnBehaviourRemoved(universeObject.BehaviourController, universeObject.BehaviourController[i]);
@@ -69,8 +70,8 @@ public class BehaviourCollector : IBehaviourCollector where T : class
foreach (IUniverseObject universeObject in universe.UniverseObjects)
OnUniverseObjectRegistered(universe, universeObject);
- universe.OnUniverseObjectRegistered += OnUniverseObjectRegistered;
- universe.OnUniverseObjectUnRegistered += OnUniverseObjectUnregistered;
+ universe.OnUniverseObjectRegistered.AddListener(cachedOnUniverseObjectRegistered);
+ universe.OnUniverseObjectUnRegistered.AddListener(cachedOnUniverseObjectUnregistered);
Universe = universe;
OnAssign(universe);
@@ -87,8 +88,8 @@ public class BehaviourCollector : IBehaviourCollector where T : class
foreach (IUniverseObject universeObject in Universe.UniverseObjects)
OnUniverseObjectUnregistered(Universe, universeObject);
- Universe.OnUniverseObjectRegistered -= OnUniverseObjectRegistered;
- Universe.OnUniverseObjectUnRegistered -= OnUniverseObjectUnregistered;
+ Universe.OnUniverseObjectRegistered.RemoveListener(cachedOnUniverseObjectRegistered);
+ Universe.OnUniverseObjectUnRegistered.RemoveListener(cachedOnUniverseObjectUnregistered);
Universe = null!;
OnUnassigned?.Invoke(this);
@@ -96,5 +97,13 @@ public class BehaviourCollector : IBehaviourCollector where T : class
}
public int Count => behaviours.Count;
- public T this[System.Index index] => behaviours[index];
+ public T this[Index index] => behaviours[index];
+
+ public BehaviourCollector()
+ {
+ cachedOnBehaviourAdded = OnBehaviourAdded;
+ cachedOnBehaviourRemoved = OnBehaviourRemoved;
+ cachedOnUniverseObjectRegistered = OnUniverseObjectRegistered;
+ cachedOnUniverseObjectUnregistered = OnUniverseObjectUnregistered;
+ }
}
diff --git a/Engine.Core/BehaviourCollectorSorted.cs b/Engine.Core/BehaviourCollectorSorted.cs
index 6f93f76..1b1458e 100644
--- a/Engine.Core/BehaviourCollectorSorted.cs
+++ b/Engine.Core/BehaviourCollectorSorted.cs
@@ -22,7 +22,4 @@ public class BehaviourCollectorSorted : BehaviourCollector where T : class
if (SortBy is not null)
behaviours.Sort(SortBy);
}
-
- public BehaviourCollectorSorted() { }
- public BehaviourCollectorSorted(IUniverse universe, Comparison sortBy) : base(universe) => SortBy = sortBy;
}
diff --git a/Engine.Core/BehaviourController.cs b/Engine.Core/BehaviourController.cs
index bbf1b8a..6829c9b 100644
--- a/Engine.Core/BehaviourController.cs
+++ b/Engine.Core/BehaviourController.cs
@@ -8,9 +8,9 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Behaviour Count: {behaviours.Count}")]
public class BehaviourController : BaseEntity, IBehaviourController
{
- public event IBehaviourController.BehaviourAddedEventHandler? OnBehaviourAdded = null;
- public event IBehaviourController.BehaviourRemovedEventHandler? OnBehaviourRemoved = null;
- public event IHasUniverseObject.UniverseObjectAssignedEventHandler? OnUniverseObjectAssigned = null;
+ public Event OnBehaviourAdded { get; private set; } = new();
+ public Event OnBehaviourRemoved { get; private set; } = new();
+ public Event OnUniverseObjectAssigned { get; private set; } = new();
private readonly IList behaviours = new List(Constants.BEHAVIOURS_SIZE_INITIAL);
@@ -20,6 +20,9 @@ public class BehaviourController : BaseEntity, IBehaviourController
public int Count => behaviours.Count;
public IBehaviour this[Index index] => behaviours[index];
+ public int Count => behaviours.Count;
+ public IBehaviour this[Index index] => behaviours[index];
+
public T AddBehaviour(T behaviour) where T : class, IBehaviour
{
InsertBehaviourByPriority(behaviour);
@@ -28,7 +31,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
if (IsInitialized)
behaviour.Initialize();
- behaviour.OnPriorityChanged += OnPriorityChange;
+ behaviour.OnPriorityChanged.AddListener(OnPriorityChange);
OnBehaviourAdded?.Invoke(this, behaviour);
return behaviour;
}
@@ -94,7 +97,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
if (!behaviours.Contains(behaviour))
throw new Exception($"{behaviour.GetType().Name} does not exist in {UniverseObject.Name}'s {nameof(IBehaviourController)}.");
- behaviour.OnPriorityChanged -= OnPriorityChange;
+ behaviour.OnPriorityChanged.RemoveListener(OnPriorityChange);
behaviour.Finalize();
behaviours.Remove(behaviour);
OnBehaviourRemoved?.Invoke(this, behaviour);
diff --git a/Engine.Core/CoroutineManager.cs b/Engine.Core/CoroutineManager.cs
index 950891a..bbe49c7 100644
--- a/Engine.Core/CoroutineManager.cs
+++ b/Engine.Core/CoroutineManager.cs
@@ -20,12 +20,12 @@ public class CoroutineManager : UniverseObject
protected override void OnEnteringUniverse(IUniverse universe)
{
- universe.OnUpdate += OnUpdate;
+ universe.OnUpdate.AddListener(OnUpdate);
}
protected override void OnExitingUniverse(IUniverse universe)
{
- universe.OnUpdate -= OnUpdate;
+ universe.OnUpdate.RemoveListener(OnUpdate);
}
private void OnUpdate(IUniverse sender, UniverseTime time)
diff --git a/Engine.Core/Helpers/Event.cs b/Engine.Core/Helpers/Event.cs
new file mode 100644
index 0000000..766d604
--- /dev/null
+++ b/Engine.Core/Helpers/Event.cs
@@ -0,0 +1,94 @@
+using System;
+using System.Collections.Generic;
+
+namespace Syntriax.Engine.Core;
+
+public class Event
+{
+ private readonly List listeners = new(1000);
+
+ public void AddListener(Action listener) => listeners.Add(listener);
+ public void RemoveListener(Action listener) => listeners.Remove(listener);
+ public void Invoke()
+ {
+ for (int i = 0; i < listeners.Count; i++)
+ try { listeners[i].Invoke(); }
+ catch (Exception exception)
+ {
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}()";
+ Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
+ }
+ }
+}
+
+public class Event
+{
+ private readonly List> listeners = new(1000);
+
+ public void AddListener(Action listener) => listeners.Add(listener);
+ public void RemoveListener(Action listener) => listeners.Remove(listener);
+ public void Invoke(T1 argument)
+ {
+ for (int i = 0; i < listeners.Count; i++)
+ try { listeners[i].Invoke(argument); }
+ catch (Exception exception)
+ {
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({argument})";
+ Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
+ }
+ }
+}
+
+public class Event
+{
+ private readonly List> listeners = new(1000);
+
+ public void AddListener(Action listener) => listeners.Add(listener);
+ public void RemoveListener(Action listener) => listeners.Remove(listener);
+ public void Invoke(T1 argument1, T2 argument2)
+ {
+ for (int i = 0; i < listeners.Count; i++)
+ try { listeners[i].Invoke(argument1, argument2); }
+ catch (Exception exception)
+ {
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2)})";
+ Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
+ }
+ }
+}
+
+public class Event
+{
+ private readonly List> listeners = new(1000);
+
+ public void AddListener(Action listener) => listeners.Add(listener);
+ public void RemoveListener(Action listener) => listeners.Remove(listener);
+ public void Invoke(T1 argument1, T2 argument2, T3 argument3)
+ {
+ for (int i = 0; i < listeners.Count; i++)
+ try { listeners[i].Invoke(argument1, argument2, argument3); }
+ catch (Exception exception)
+ {
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2, argument3)})";
+ Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
+ }
+ }
+}
+
+public class Event
+{
+ private readonly List> listeners = new(1000);
+
+ public void AddListener(Action listener) => listeners.Add(listener);
+ public void RemoveListener(Action listener) => listeners.Remove(listener);
+ public void Invoke(T1 argument1, T2 argument2, T3 argument3, T4 argument4)
+ {
+ for (int i = 0; i < listeners.Count; i++)
+ try { listeners[i].Invoke(argument1, argument2, argument3, argument4); }
+ catch (Exception exception)
+ {
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2, argument3, argument4)})";
+ Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
+ }
+ }
+}
diff --git a/Engine.Core/Primitives/Shape2D.cs b/Engine.Core/Primitives/Shape2D.cs
index 6030f8c..4449574 100644
--- a/Engine.Core/Primitives/Shape2D.cs
+++ b/Engine.Core/Primitives/Shape2D.cs
@@ -18,7 +18,7 @@ public class Shape2D(List vertices) : IEnumerable
public static Shape2D Pentagon => CreateNgon(5, Vector2D.Up);
public static Shape2D Hexagon => CreateNgon(6, Vector2D.Right);
- public event ShapeUpdatedEventHandler? OnShapeUpdated = null;
+ public Event OnShapeUpdated { get; private set; } = new();
private List _vertices = vertices;
diff --git a/Engine.Core/StateEnable.cs b/Engine.Core/StateEnable.cs
index d3dd714..174880f 100644
--- a/Engine.Core/StateEnable.cs
+++ b/Engine.Core/StateEnable.cs
@@ -2,9 +2,9 @@ namespace Syntriax.Engine.Core;
public class StateEnable : IStateEnable
{
- public event IAssignable.UnassignEventHandler? OnUnassigned = null;
- public event IHasEntity.EntityAssignedEventHandler? OnEntityAssigned = null;
- public event IStateEnable.EnabledChangedEventHandler? OnEnabledChanged = null;
+ public Event OnEnabledChanged { get; private set; } = new();
+ public Event OnEntityAssigned { get; private set; } = new();
+ public Event? OnUnassigned { get; private set; } = new();
private bool _enabled = true;
private IEntity _entity = null!;
diff --git a/Engine.Core/Systems/DrawManager.cs b/Engine.Core/Systems/DrawManager.cs
index 2d05c91..a87b5f6 100644
--- a/Engine.Core/Systems/DrawManager.cs
+++ b/Engine.Core/Systems/DrawManager.cs
@@ -33,9 +33,9 @@ public class DrawManager : UniverseObject
drawEntities.Assign(universe);
postDrawEntities.Assign(universe);
- universe.OnPreDraw += OnPreDraw;
- universe.OnDraw += OnDraw;
- universe.OnPostDraw += OnPostDraw;
+ universe.OnPreDraw.AddListener(OnPreDraw);
+ universe.OnDraw.AddListener(OnDraw);
+ universe.OnPostDraw.AddListener(OnPostDraw);
}
protected override void OnExitingUniverse(IUniverse universe)
@@ -44,8 +44,8 @@ public class DrawManager : UniverseObject
drawEntities.Unassign();
postDrawEntities.Unassign();
- universe.OnPreDraw -= OnPreDraw;
- universe.OnDraw -= OnDraw;
- universe.OnPostDraw -= OnPostDraw;
+ universe.OnPreDraw.RemoveListener(OnPreDraw);
+ universe.OnDraw.RemoveListener(OnDraw);
+ universe.OnPostDraw.RemoveListener(OnPostDraw);
}
}
diff --git a/Engine.Core/Systems/UpdateManager.cs b/Engine.Core/Systems/UpdateManager.cs
index 1380866..af65a8f 100644
--- a/Engine.Core/Systems/UpdateManager.cs
+++ b/Engine.Core/Systems/UpdateManager.cs
@@ -21,9 +21,9 @@ public class UpdateManager : UniverseObject
updateEntities.Assign(universe);
postUpdateEntities.Assign(universe);
- universe.OnPreUpdate += OnPreUpdate;
- universe.OnUpdate += OnUpdate;
- universe.OnPostUpdate += OnPostUpdate;
+ universe.OnPreUpdate.AddListener(OnPreUpdate);
+ universe.OnUpdate.AddListener(OnUpdate);
+ universe.OnPostUpdate.AddListener(OnPostUpdate);
}
protected override void OnExitingUniverse(IUniverse universe)
@@ -33,9 +33,9 @@ public class UpdateManager : UniverseObject
updateEntities.Unassign();
postUpdateEntities.Unassign();
- universe.OnPreUpdate -= OnPreUpdate;
- universe.OnUpdate -= OnUpdate;
- universe.OnPostUpdate -= OnPostUpdate;
+ universe.OnPreUpdate.RemoveListener(OnPreUpdate);
+ universe.OnUpdate.RemoveListener(OnUpdate);
+ universe.OnPostUpdate.RemoveListener(OnPostUpdate);
}
private void OnPreUpdate(IUniverse sender, UniverseTime engineTime)
@@ -69,6 +69,6 @@ public class UpdateManager : UniverseObject
public UpdateManager()
{
- firstFrameUpdates.OnCollected += OnFirstFrameCollected;
+ firstFrameUpdates.OnCollected.AddListener(OnFirstFrameCollected);
}
}
diff --git a/Engine.Core/Transform2D.cs b/Engine.Core/Transform2D.cs
index e51e21d..f67477c 100644
--- a/Engine.Core/Transform2D.cs
+++ b/Engine.Core/Transform2D.cs
@@ -5,9 +5,9 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {UniverseObject.Name, nq} Position: {Position.ToString(), nq}, Scale: {Scale.ToString(), nq}, Rotation: {Rotation}")]
public class Transform2D : Behaviour, ITransform2D
{
- public event ITransform2D.PositionChangedEventHandler? OnPositionChanged = null;
- public event ITransform2D.ScaleChangedEventHandler? OnScaleChanged = null;
- public event ITransform2D.RotationChangedEventHandler? OnRotationChanged = null;
+ public Event OnPositionChanged { get; private set; } = new();
+ public Event OnScaleChanged { get; private set; } = new();
+ public Event OnRotationChanged { get; private set; } = new();
private Vector2D _position = Vector2D.Zero;
private Vector2D _scale = Vector2D.One;
@@ -207,12 +207,12 @@ public class Transform2D : Behaviour, ITransform2D
protected override void InitializeInternal()
{
UpdateReferences(UniverseObject.Parent);
- UniverseObject.OnParentChanged += OnParentChanged;
+ UniverseObject.OnParentChanged.AddListener(OnParentChanged);
}
protected override void FinalizeInternal()
{
- UniverseObject.OnParentChanged -= OnParentChanged;
+ UniverseObject.OnParentChanged.RemoveListener(OnParentChanged);
}
private void UpdateReferences(IUniverseObject? parent)
@@ -220,28 +220,28 @@ public class Transform2D : Behaviour, ITransform2D
ITransform2D? previousParent = parentTransform;
if (previousParent is not null)
{
- previousParent.OnPositionChanged -= RecalculatePosition;
- previousParent.OnScaleChanged -= RecalculateScale;
- previousParent.OnRotationChanged -= RecalculateRotation;
- previousParent.BehaviourController.UniverseObject.OnParentChanged -= OnParentChanged;
- previousParent.BehaviourController.OnBehaviourAdded -= LookForTransform2D;
+ previousParent.OnPositionChanged.RemoveListener(RecalculatePosition);
+ previousParent.OnScaleChanged.RemoveListener(RecalculateScale);
+ previousParent.OnRotationChanged.RemoveListener(RecalculateRotation);
+ previousParent.BehaviourController.UniverseObject.OnParentChanged.RemoveListener(OnParentChanged);
+ previousParent.BehaviourController.OnBehaviourAdded.RemoveListener(LookForTransform2D);
}
parentTransform = parent?.BehaviourController.GetBehaviour();
if (parentTransform is not null)
{
- parentTransform.OnPositionChanged += RecalculatePosition;
- parentTransform.OnScaleChanged += RecalculateScale;
- parentTransform.OnRotationChanged += RecalculateRotation;
- parentTransform.BehaviourController.UniverseObject.OnParentChanged += OnParentChanged;
+ parentTransform.OnPositionChanged.AddListener(RecalculatePosition);
+ parentTransform.OnScaleChanged.AddListener(RecalculateScale);
+ parentTransform.OnRotationChanged.AddListener(RecalculateRotation);
+ parentTransform.BehaviourController.UniverseObject.OnParentChanged.AddListener(OnParentChanged);
UpdatePosition();
UpdateScale();
UpdateRotation();
}
else if (UniverseObject.Parent is not null)
- UniverseObject.Parent.BehaviourController.OnBehaviourAdded += LookForTransform2D;
+ UniverseObject.Parent.BehaviourController.OnBehaviourAdded.AddListener(LookForTransform2D);
UpdateLocalPosition();
UpdateLocalScale();
diff --git a/Engine.Core/Universe.cs b/Engine.Core/Universe.cs
index 62be549..c1e7fce 100644
--- a/Engine.Core/Universe.cs
+++ b/Engine.Core/Universe.cs
@@ -7,21 +7,28 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("UniverseObject Count: {_universeObjects.Count}")]
public class Universe : BaseEntity, IUniverse
{
- public event IUniverse.UpdateEventHandler? OnPreUpdate = null;
- public event IUniverse.UpdateEventHandler? OnUpdate = null;
- public event IUniverse.UpdateEventHandler? OnPostUpdate = null;
- public event IUniverse.DrawEventHandler? OnPreDraw = null;
- public event IUniverse.DrawEventHandler? OnDraw = null;
- public event IUniverse.DrawEventHandler? OnPostDraw = null;
+ public Event OnPreUpdate { get; set; } = new();
+ public Event OnUpdate { get; set; } = new();
+ public Event OnPostUpdate { get; set; } = new();
+ public Event OnPreDraw { get; set; } = new();
+ public Event OnDraw { get; set; } = new();
+ public Event OnPostDraw { get; set; } = new();
+ public Event OnUniverseObjectRegistered { get; set; } = new();
+ public Event OnUniverseObjectUnRegistered { get; set; } = new();
+ public Event OnTimeScaleChanged { get; set; } = new();
- public event IUniverse.UniverseObjectRegisteredEventHandler? OnUniverseObjectRegistered = null;
- public event IUniverse.UniverseObjectUnRegisteredEventHandler? OnUniverseObjectUnRegistered = null;
-
- public event IUniverse.TimeScaleChangedEventHandler? OnTimeScaleChanged = null;
+ private readonly Action cachedOnUniverseObjectFinalize = null!;
+ private readonly Action cachedOnUniverseObjectExitedUniverse = null!;
private readonly List _universeObjects = new(Constants.UNIVERSE_OBJECTS_SIZE_INITIAL);
private float _timeScale = 1f;
+ public Universe()
+ {
+ cachedOnUniverseObjectFinalize = OnUniverseObjectFinalize;
+ cachedOnUniverseObjectExitedUniverse = OnUniverseObjectExitedUniverse;
+ }
+
public IReadOnlyList UniverseObjects => _universeObjects;
public UniverseTime Time { get; private set; } = new();
@@ -46,8 +53,8 @@ public class Universe : BaseEntity, IUniverse
if (_universeObjects.Contains(universeObject))
throw new Exception($"{nameof(IUniverseObject)} named {universeObject.Name} is already registered to the {nameof(Universe)}.");
- universeObject.OnFinalized += OnUniverseObjectFinalize;
- universeObject.OnExitedUniverse += OnUniverseObjectExitedUniverse;
+ universeObject.OnFinalized.AddListener(cachedOnUniverseObjectFinalize);
+ universeObject.OnExitedUniverse.AddListener(cachedOnUniverseObjectExitedUniverse);
if (!universeObject.Initialize())
throw new Exception($"{universeObject.Name} can't be initialized");
@@ -81,8 +88,8 @@ public class Universe : BaseEntity, IUniverse
if (!_universeObjects.Contains(universeObject))
throw new Exception($"{nameof(IUniverseObject)} named {universeObject.Name} is not registered to the {nameof(Universe)}.");
- universeObject.OnFinalized -= OnUniverseObjectFinalize;
- universeObject.OnExitedUniverse -= OnUniverseObjectExitedUniverse;
+ universeObject.OnFinalized.RemoveListener(cachedOnUniverseObjectFinalize);
+ universeObject.OnExitedUniverse.RemoveListener(cachedOnUniverseObjectExitedUniverse);
for (int i = universeObject.Children.Count - 1; i >= 0; i--)
Remove(universeObject.Children[i]);
diff --git a/Engine.Core/UniverseObject.cs b/Engine.Core/UniverseObject.cs
index 9a8adbd..7e19baa 100644
--- a/Engine.Core/UniverseObject.cs
+++ b/Engine.Core/UniverseObject.cs
@@ -6,14 +6,14 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {Name}, Initialized: {Initialized}")]
public class UniverseObject : BaseEntity, IUniverseObject
{
- public event IUniverseObject.EnteredUniverseEventHandler? OnEnteredUniverse = null;
- public event IUniverseObject.ExitedUniverseEventHandler? OnExitedUniverse = null;
- public event IUniverseObject.ParentChangedEventHandler? OnParentChanged = null;
- public event IUniverseObject.ChildrenAddedEventHandler? OnChildrenAdded = null;
- public event IUniverseObject.ChildrenRemovedEventHandler? OnChildrenRemoved = null;
- public event IHasBehaviourController.BehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned = null;
- public event INameable.NameChangedEventHandler? OnNameChanged = null;
- public event IActive.ActiveChangedEventHandler? OnActiveChanged = null;
+ public Event OnEnteredUniverse { get; private set; } = new();
+ public Event OnExitedUniverse { get; private set; } = new();
+ public Event OnParentChanged { get; private set; } = new();
+ public Event OnChildrenAdded { get; private set; } = new();
+ public Event OnChildrenRemoved { get; private set; } = new();
+ public Event OnActiveChanged { get; private set; } = new();
+ public Event OnNameChanged { get; private set; } = new();
+ public Event OnBehaviourControllerAssigned { get; private set; } = new();
private string _name = nameof(UniverseObject);
private IUniverse _universe = null!;
@@ -78,7 +78,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
if (previousParent is not null)
{
previousParent.RemoveChild(this);
- previousParent.OnActiveChanged -= OnParentActiveChanged;
+ previousParent.OnActiveChanged.RemoveListener(OnParentActiveChanged);
}
Parent = parent;
@@ -89,7 +89,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
parent.Universe.Register(this);
parent.AddChild(this);
- parent.OnActiveChanged += OnParentActiveChanged;
+ parent.OnActiveChanged.AddListener(OnParentActiveChanged);
}
UpdateActive();
@@ -131,7 +131,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
{
base.OnAssign(stateEnable);
- stateEnable.OnEnabledChanged += OnStateEnabledChanged;
+ stateEnable.OnEnabledChanged.AddListener(OnStateEnabledChanged);
}
private void OnParentActiveChanged(IActive sender, bool previousState) => UpdateActive();
@@ -149,7 +149,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
protected override void UnassignInternal()
{
base.UnassignInternal();
- StateEnable.OnEnabledChanged -= OnStateEnabledChanged;
+ StateEnable.OnEnabledChanged.RemoveListener(OnStateEnabledChanged);
}
protected override void InitializeInternal()
diff --git a/Engine.Physics2D/Abstract/ICollider2D.cs b/Engine.Physics2D/Abstract/ICollider2D.cs
index ee9c38a..7dd6307 100644
--- a/Engine.Physics2D/Abstract/ICollider2D.cs
+++ b/Engine.Physics2D/Abstract/ICollider2D.cs
@@ -10,17 +10,17 @@ public interface ICollider2D : IBehaviour
///
/// Event triggered when a collision is detected.
///
- event CollisionDetectedEventHandler? OnCollisionDetected;
+ Event OnCollisionDetected { get; }
///
/// Event triggered when a collision is resolved.
///
- event CollisionResolvedEventHandler? OnCollisionResolved;
+ Event OnCollisionResolved { get; }
///
/// Event triggered when another triggers this .
///
- event TriggeredEventHandler? OnTriggered;
+ Event OnTriggered { get; }
///
ITransform2D Transform { get; }
diff --git a/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs b/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
index c65f139..290f5bd 100644
--- a/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
+++ b/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
@@ -1,3 +1,5 @@
+using Syntriax.Engine.Core;
+
namespace Syntriax.Engine.Physics2D;
///
@@ -8,12 +10,12 @@ public interface IPhysicsEngine2D
///
/// Event triggered when the has done a single physics iteration.
///
- event PhysicsIterationEventHandler? OnPhysicsIteration;
+ Event OnPhysicsIteration { get; }
///
/// Event triggered when the has done a full physics step/>.
///
- event PhysicsStepEventHandler? OnPhysicsStep;
+ Event OnPhysicsStep { get; }
///
/// The number of iterations the performs per step.
diff --git a/Engine.Physics2D/Collider2DBehaviourBase.cs b/Engine.Physics2D/Collider2DBehaviourBase.cs
index 66cfda2..8d04fcd 100644
--- a/Engine.Physics2D/Collider2DBehaviourBase.cs
+++ b/Engine.Physics2D/Collider2DBehaviourBase.cs
@@ -4,9 +4,9 @@ namespace Syntriax.Engine.Physics2D;
public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
{
- public event ICollider2D.CollisionDetectedEventHandler? OnCollisionDetected = null;
- public event ICollider2D.CollisionResolvedEventHandler? OnCollisionResolved = null;
- public event ICollider2D.TriggeredEventHandler? OnTriggered = null;
+ public Event OnCollisionDetected { get; private set; } = new();
+ public Event OnCollisionResolved { get; private set; } = new();
+ public Event OnTriggered { get; private set; } = new();
protected bool NeedsRecalculation { get; set; } = true;
protected IRigidBody2D? _rigidBody2D = null;
@@ -29,13 +29,13 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
- BehaviourController.OnBehaviourAdded += OnBehaviourAddedToController;
- BehaviourController.OnBehaviourRemoved += OnBehaviourRemovedFromController;
+ BehaviourController.OnBehaviourAdded.AddListener(OnBehaviourAddedToController);
+ BehaviourController.OnBehaviourRemoved.AddListener(OnBehaviourRemovedFromController);
- Transform.OnPositionChanged += SetNeedsRecalculationFromPosition;
- Transform.OnRotationChanged += SetNeedsRecalculationFromRotation;
- Transform.OnScaleChanged += SetNeedsRecalculationFromScale;
- UniverseObject.OnParentChanged += UpdateRigidBody2D;
+ Transform.OnPositionChanged.AddListener(SetNeedsRecalculationFromPosition);
+ Transform.OnRotationChanged.AddListener(SetNeedsRecalculationFromRotation);
+ Transform.OnScaleChanged.AddListener(SetNeedsRecalculationFromScale);
+ UniverseObject.OnParentChanged.AddListener(UpdateRigidBody2D);
}
private void UpdateRigidBody2D(IUniverseObject sender, IUniverseObject? previousParent, IUniverseObject? newParent)
@@ -61,12 +61,12 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
protected override void OnFinalize()
{
- BehaviourController.OnBehaviourAdded -= OnBehaviourAddedToController;
- BehaviourController.OnBehaviourRemoved -= OnBehaviourRemovedFromController;
- Transform.OnScaleChanged -= SetNeedsRecalculationFromScale;
+ BehaviourController.OnBehaviourAdded.RemoveListener(OnBehaviourAddedToController);
+ BehaviourController.OnBehaviourRemoved.RemoveListener(OnBehaviourRemovedFromController);
+ Transform.OnScaleChanged.RemoveListener(SetNeedsRecalculationFromScale);
- Transform.OnPositionChanged -= SetNeedsRecalculationFromPosition;
- Transform.OnRotationChanged -= SetNeedsRecalculationFromRotation;
+ Transform.OnPositionChanged.RemoveListener(SetNeedsRecalculationFromPosition);
+ Transform.OnRotationChanged.RemoveListener(SetNeedsRecalculationFromRotation);
}
public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.Invoke(this, collisionDetectionInformation);
diff --git a/Engine.Physics2D/PhysicsCoroutineManager.cs b/Engine.Physics2D/PhysicsCoroutineManager.cs
index 9583933..20586ad 100644
--- a/Engine.Physics2D/PhysicsCoroutineManager.cs
+++ b/Engine.Physics2D/PhysicsCoroutineManager.cs
@@ -25,9 +25,9 @@ public class PhysicsCoroutineManager : UniverseObject
{
physicsEngine = universe.GetUniverseObject();
if (physicsEngine is IPhysicsEngine2D foundPhysicsEngine)
- foundPhysicsEngine.OnPhysicsStep += OnPhysicsStep;
+ foundPhysicsEngine.OnPhysicsStep.RemoveListener(OnPhysicsStep);
else
- universe.OnUpdate += OnUpdate;
+ universe.OnUpdate.AddListener(OnUpdate);
}
private void OnPhysicsStep(IPhysicsEngine2D sender, float stepDeltaTime)
@@ -45,8 +45,8 @@ public class PhysicsCoroutineManager : UniverseObject
protected override void OnExitingUniverse(IUniverse universe)
{
if (physicsEngine is IPhysicsEngine2D existingPhysicsEngine)
- existingPhysicsEngine.OnPhysicsStep -= OnPhysicsStep;
- universe.OnUpdate -= OnUpdate;
+ existingPhysicsEngine.OnPhysicsStep.RemoveListener(OnPhysicsStep);
+ universe.OnUpdate.RemoveListener(OnUpdate);
}
private void OnUpdate(IUniverse sender, UniverseTime engineTime)
@@ -57,8 +57,8 @@ public class PhysicsCoroutineManager : UniverseObject
physicsEngine = universe.GetUniverseObject();
if (physicsEngine is IPhysicsEngine2D foundPhysicsEngine)
{
- foundPhysicsEngine.OnPhysicsStep += OnPhysicsStep;
- universe.OnUpdate -= OnUpdate;
+ foundPhysicsEngine.OnPhysicsStep.AddListener(OnPhysicsStep);
+ universe.OnUpdate.RemoveListener(OnUpdate);
}
}
}
diff --git a/Engine.Physics2D/PhysicsEngine2D.cs b/Engine.Physics2D/PhysicsEngine2D.cs
index ae9a5e9..e8f074c 100644
--- a/Engine.Physics2D/PhysicsEngine2D.cs
+++ b/Engine.Physics2D/PhysicsEngine2D.cs
@@ -4,8 +4,8 @@ namespace Syntriax.Engine.Physics2D;
public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D
{
- public event IPhysicsEngine2D.PhysicsIterationEventHandler? OnPhysicsIteration = null;
- public event IPhysicsEngine2D.PhysicsStepEventHandler? OnPhysicsStep = null;
+ public Event OnPhysicsIteration { get; private set; } = new();
+ public Event OnPhysicsStep { get; private set; } = new();
private float physicsTicker = 0f;
private int _iterationPerStep = 1;
@@ -178,7 +178,7 @@ public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D
colliderCollector.Assign(universe);
rigidBodyCollector.Assign(universe);
- universe.OnPreUpdate += OnEnginePreUpdate;
+ universe.OnPreUpdate.AddListener(OnEnginePreUpdate);
}
protected override void OnExitingUniverse(IUniverse universe)
@@ -189,7 +189,7 @@ public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D
colliderCollector.Unassign();
rigidBodyCollector.Unassign();
- universe.OnPreUpdate -= OnEnginePreUpdate;
+ universe.OnPreUpdate.RemoveListener(OnEnginePreUpdate);
}
private void OnEnginePreUpdate(IUniverse sender, UniverseTime engineTime)
diff --git a/Engine.Physics2D/PhysicsEngine2DStandalone.cs b/Engine.Physics2D/PhysicsEngine2DStandalone.cs
index 375ed60..2e200f9 100644
--- a/Engine.Physics2D/PhysicsEngine2DStandalone.cs
+++ b/Engine.Physics2D/PhysicsEngine2DStandalone.cs
@@ -6,8 +6,8 @@ namespace Syntriax.Engine.Physics2D;
public class PhysicsEngine2DStandalone : IPhysicsEngine2D
{
- public event IPhysicsEngine2D.PhysicsIterationEventHandler? OnPhysicsIteration = null;
- public event IPhysicsEngine2D.PhysicsStepEventHandler? OnPhysicsStep = null;
+ public Event OnPhysicsIteration { get; private set; } = new();
+ public Event OnPhysicsStep { get; private set; } = new();
private readonly List rigidBodies = new(32);
private readonly List colliders = new(64);
@@ -29,13 +29,16 @@ public class PhysicsEngine2DStandalone : IPhysicsEngine2D
foreach (ICollider2D collider2D in rigidBody.BehaviourController.GetBehaviours())
colliders.Add(collider2D);
- rigidBody.BehaviourController.OnBehaviourAdded += OnBehaviourAdded;
- rigidBody.BehaviourController.OnBehaviourRemoved += OnBehaviourRemoved;
+ rigidBody.BehaviourController.OnBehaviourAdded.AddListener(OnBehaviourAdded);
+ rigidBody.BehaviourController.OnBehaviourRemoved.AddListener(OnBehaviourRemoved);
}
public void RemoveRigidBody(IRigidBody2D rigidBody)
{
rigidBodies.Remove(rigidBody);
+
+ rigidBody.BehaviourController.OnBehaviourAdded.RemoveListener(OnBehaviourAdded);
+ rigidBody.BehaviourController.OnBehaviourRemoved.RemoveListener(OnBehaviourRemoved);
}
public void Step(float deltaTime)
diff --git a/Engine.Systems/StateMachine/State.cs b/Engine.Systems/StateMachine/State.cs
index 656e269..87874dc 100644
--- a/Engine.Systems/StateMachine/State.cs
+++ b/Engine.Systems/StateMachine/State.cs
@@ -10,7 +10,7 @@ public class State : BaseEntity, IState
public event IState.StateTransitionedFromEventHandler? OnStateTransitionedFrom = null;
public event IState.StateTransitionedToEventHandler? OnStateTransitionedTo = null;
public event IState.StateTransitionReadyEventHandler? OnStateTransitionReady = null;
- public event INameable.NameChangedEventHandler? OnNameChanged = null;
+ public Event OnNameChanged { get; private set; } = new();
private readonly List transitions = [];
private readonly Dictionary possibleTransitions = [];
diff --git a/Engine.Systems/StateMachine/StateBehaviourBase.cs b/Engine.Systems/StateMachine/StateBehaviourBase.cs
index 2b93388..4518839 100644
--- a/Engine.Systems/StateMachine/StateBehaviourBase.cs
+++ b/Engine.Systems/StateMachine/StateBehaviourBase.cs
@@ -7,7 +7,8 @@ public abstract class StateBehaviourBase : Behaviour, IState
public event IState.StateUpdateEventHandler? OnStateUpdate = null;
public event IState.StateTransitionedFromEventHandler? OnStateTransitionedFrom = null;
public event IState.StateTransitionedToEventHandler? OnStateTransitionedTo = null;
- public event INameable.NameChangedEventHandler? OnNameChanged = null;
+
+ public Event OnNameChanged { get; private set; } = new();
public abstract event IState.StateTransitionReadyEventHandler? OnStateTransitionReady;