diff --git a/Engine.Core/Abstract/Assignable/IAssignable.cs b/Engine.Core/Abstract/Assignable/IAssignable.cs
index 3d25cfa..b4cac2a 100644
--- a/Engine.Core/Abstract/Assignable/IAssignable.cs
+++ b/Engine.Core/Abstract/Assignable/IAssignable.cs
@@ -17,6 +17,4 @@ public interface IAssignable
/// , if the fields are unsigned successfully, if not.
///
bool Unassign();
-
- delegate void UnassignEventHandler(IAssignable sender);
}
diff --git a/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs b/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
index 6db3d39..6feff7e 100644
--- a/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
+++ b/Engine.Core/Abstract/Assignable/IHasBehaviourController.cs
@@ -21,6 +21,4 @@ public interface IHasBehaviourController : IAssignable
/// , if the value given assigned successfully assigned, if not.
///
bool Assign(IBehaviourController behaviourController);
-
- delegate void BehaviourControllerAssignedEventHandler(IHasBehaviourController sender);
}
diff --git a/Engine.Core/Abstract/Assignable/IHasEntity.cs b/Engine.Core/Abstract/Assignable/IHasEntity.cs
index 3368919..205ffe5 100644
--- a/Engine.Core/Abstract/Assignable/IHasEntity.cs
+++ b/Engine.Core/Abstract/Assignable/IHasEntity.cs
@@ -21,6 +21,4 @@ public interface IHasEntity : IAssignable
/// , if the value given assigned successfully assigned, if not.
///
bool Assign(IEntity entity);
-
- delegate void EntityAssignedEventHandler(IHasEntity sender);
}
diff --git a/Engine.Core/Abstract/Assignable/IHasStateEnable.cs b/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
index a310b2c..0a5c766 100644
--- a/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
+++ b/Engine.Core/Abstract/Assignable/IHasStateEnable.cs
@@ -21,6 +21,4 @@ public interface IHasStateEnable : IAssignable
/// , if the value given assigned successfully assigned, if not.
///
bool Assign(IStateEnable stateEnable);
-
- delegate void StateEnableAssignedEventHandler(IHasStateEnable sender);
}
diff --git a/Engine.Core/Abstract/Assignable/IHasUniverse.cs b/Engine.Core/Abstract/Assignable/IHasUniverse.cs
index e6681cd..bcf13f2 100644
--- a/Engine.Core/Abstract/Assignable/IHasUniverse.cs
+++ b/Engine.Core/Abstract/Assignable/IHasUniverse.cs
@@ -21,6 +21,4 @@ public interface IHasUniverse : IAssignable
/// , if the value given assigned successfully assigned, if not.
///
bool Assign(IUniverse universe);
-
- delegate void UniverseAssignedEventHandler(IHasUniverse sender);
}
diff --git a/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs b/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
index 2f6b48f..ad1081a 100644
--- a/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
+++ b/Engine.Core/Abstract/Assignable/IHasUniverseObject.cs
@@ -21,6 +21,4 @@ public interface IHasUniverseObject : IAssignable
/// , if the value given assigned successfully assigned, if not.
///
bool Assign(IUniverseObject universeObject);
-
- delegate void UniverseObjectAssignedEventHandler(IHasUniverseObject sender);
}
diff --git a/Engine.Core/Abstract/IActive.cs b/Engine.Core/Abstract/IActive.cs
index 724c5fa..7fbfd6c 100644
--- a/Engine.Core/Abstract/IActive.cs
+++ b/Engine.Core/Abstract/IActive.cs
@@ -8,12 +8,12 @@ public interface IActive
///
/// Event triggered when the state of the changes.
///
- Event OnActiveChanged { get; }
+ Event OnActiveChanged { get; }
///
/// The value indicating whether the is enabled.
///
bool IsActive { get; }
- delegate void ActiveChangedEventHandler(IActive sender, bool previousState);
+ readonly record struct ActiveChangedArguments(bool PreviousState);
}
diff --git a/Engine.Core/Abstract/IBehaviour.cs b/Engine.Core/Abstract/IBehaviour.cs
index baeb531..25ec8cd 100644
--- a/Engine.Core/Abstract/IBehaviour.cs
+++ b/Engine.Core/Abstract/IBehaviour.cs
@@ -8,12 +8,12 @@ public interface IBehaviour : IEntity, IActive, IHasBehaviourController, IHasSta
///
/// Event triggered when the priority of the changes.
///
- Event OnPriorityChanged { get; }
+ Event OnPriorityChanged { get; }
///
/// The priority of the .
///
int Priority { get; set; }
- delegate void PriorityChangedEventHandler(IBehaviour sender, int previousPriority);
+ readonly record struct PriorityChangedArguments(int PreviousPriority);
}
diff --git a/Engine.Core/Abstract/IBehaviourCollector.cs b/Engine.Core/Abstract/IBehaviourCollector.cs
index c9fa4fc..ad9ed56 100644
--- a/Engine.Core/Abstract/IBehaviourCollector.cs
+++ b/Engine.Core/Abstract/IBehaviourCollector.cs
@@ -10,12 +10,12 @@ public interface IBehaviourCollector : IHasUniverse where T : class
///
/// Event triggered when an object of type is added to the collector.
///
- Event, T> OnCollected { get; }
+ Event, BehaviourCollectedArguments> OnCollected { get; }
///
/// Event triggered when an object of type is removed from the collector.
///
- Event, T> OnRemoved { get; }
+ Event, BehaviourRemovedArguments> OnRemoved { get; }
///
/// Amount of collected.
@@ -32,12 +32,11 @@ public interface IBehaviourCollector : IHasUniverse where T : class
///
/// The instance of the that triggered the event.
/// The object of type that was added to the collector.
- delegate void CollectedEventHandler(IBehaviourCollector sender, T behaviourCollected);
+ readonly record struct BehaviourCollectedArguments(T BehaviourCollected);
///
/// Delegate for handling the event.
///
- /// The instance of the that triggered the event.
- /// The object of type that was removed from the collector.
- delegate void RemovedEventHandler(IBehaviourCollector sender, T behaviourRemoved);
+ /// The object of type that was removed from the collector.
+ readonly record struct BehaviourRemovedArguments(T BehaviourRemoved);
}
diff --git a/Engine.Core/Abstract/IBehaviourController.cs b/Engine.Core/Abstract/IBehaviourController.cs
index 997751a..590e2e8 100644
--- a/Engine.Core/Abstract/IBehaviourController.cs
+++ b/Engine.Core/Abstract/IBehaviourController.cs
@@ -10,12 +10,12 @@ public interface IBehaviourController : IEntity, IHasUniverseObject
///
/// Event triggered when a is added to the .
///
- Event OnBehaviourAdded { get; }
+ Event OnBehaviourAdded { get; }
///
/// Event triggered when a is removed from the .
///
- Event OnBehaviourRemoved { get; }
+ Event OnBehaviourRemoved { get; }
///
/// Amount of collected.
@@ -78,6 +78,6 @@ public interface IBehaviourController : IEntity, IHasUniverseObject
/// The to remove.
void RemoveBehaviour(T behaviour) where T : class, IBehaviour;
- delegate void BehaviourAddedEventHandler(IBehaviourController sender, IBehaviour behaviourAdded);
- delegate void BehaviourRemovedEventHandler(IBehaviourController sender, IBehaviour behaviourRemoved);
+ readonly record struct BehaviourAddedArguments(IBehaviour BehaviourAdded);
+ readonly record struct BehaviourRemovedArguments(IBehaviour BehaviourRemoved);
}
diff --git a/Engine.Core/Abstract/IEntity.cs b/Engine.Core/Abstract/IEntity.cs
index f33a635..3eeefdd 100644
--- a/Engine.Core/Abstract/IEntity.cs
+++ b/Engine.Core/Abstract/IEntity.cs
@@ -9,12 +9,12 @@ public interface IEntity : IInitializable, IHasStateEnable
/// Event triggered when the of the changes.
/// The string action parameter is the previous of the .
///
- Event OnIdChanged { get; }
+ Event OnIdChanged { get; }
///
/// The ID of the .
///
string Id { get; set; }
- delegate void IdChangedEventHandler(IEntity sender, string previousId);
+ readonly record struct IdChangedArguments(string PreviousId);
}
diff --git a/Engine.Core/Abstract/IInitializable.cs b/Engine.Core/Abstract/IInitializable.cs
index 881bda3..64230d3 100644
--- a/Engine.Core/Abstract/IInitializable.cs
+++ b/Engine.Core/Abstract/IInitializable.cs
@@ -31,7 +31,4 @@ public interface IInitializable
///
/// if finalization is successful, otherwise .
bool Finalize();
-
- delegate void InitializedEventHandler(IInitializable sender);
- delegate void FinalizedEventHandler(IInitializable sender);
}
diff --git a/Engine.Core/Abstract/INameable.cs b/Engine.Core/Abstract/INameable.cs
index 015eee1..93442be 100644
--- a/Engine.Core/Abstract/INameable.cs
+++ b/Engine.Core/Abstract/INameable.cs
@@ -8,12 +8,12 @@ public interface INameable
///
/// Event triggered when the name of the entity changes.
///
- Event OnNameChanged { get; }
+ Event OnNameChanged { get; }
///
/// The name of the entity.
///
string Name { get; set; }
- delegate void NameChangedEventHandler(INameable sender, string previousName);
+ readonly record struct NameChangedArguments(string PreviousName);
}
diff --git a/Engine.Core/Abstract/IStateEnable.cs b/Engine.Core/Abstract/IStateEnable.cs
index 29334ab..4c61668 100644
--- a/Engine.Core/Abstract/IStateEnable.cs
+++ b/Engine.Core/Abstract/IStateEnable.cs
@@ -8,12 +8,12 @@ public interface IStateEnable : IHasEntity
///
/// Event triggered when the state of the changes.
///
- Event OnEnabledChanged { get; }
+ Event OnEnabledChanged { get; }
///
/// The value indicating whether the is enabled.
///
bool Enabled { get; set; }
- delegate void EnabledChangedEventHandler(IStateEnable sender, bool previousState);
+ readonly record struct EnabledChangedArguments(bool PreviousState);
}
diff --git a/Engine.Core/Abstract/ITransform2D.cs b/Engine.Core/Abstract/ITransform2D.cs
index c0ec888..b0175fa 100644
--- a/Engine.Core/Abstract/ITransform2D.cs
+++ b/Engine.Core/Abstract/ITransform2D.cs
@@ -8,17 +8,17 @@ public interface ITransform2D : IBehaviour
///
/// Event triggered when the of the changes.
///
- Event OnPositionChanged { get; }
+ Event OnPositionChanged { get; }
///
/// Event triggered when the of the changes.
///
- Event OnScaleChanged { get; }
+ Event OnScaleChanged { get; }
///
/// Event triggered when the of the changes.
///
- Event OnRotationChanged { get; }
+ Event OnRotationChanged { get; }
///
/// The world position of the in 2D space.
@@ -51,23 +51,20 @@ public interface ITransform2D : IBehaviour
float LocalRotation { get; set; }
///
- /// Delegate for the event triggered when the 's rotation changes.
+ /// Arguments for the event triggered when the 's rotation changes.
///
- /// The that the parent has changed.
- /// The previous of the .
- delegate void PositionChangedEventHandler(ITransform2D sender, Vector2D previousPosition);
+ /// The previous of the .
+ readonly record struct PositionChangedArguments(Vector2D PreviousPosition);
///
- /// Delegate for the event triggered when the 's rotation changes.
+ /// Arguments for the event triggered when the 's rotation changes.
///
- /// The that the parent has changed.
- /// The previous of the .
- delegate void ScaleChangedEventHandler(ITransform2D sender, Vector2D previousScale);
+ /// The previous of the .
+ readonly record struct ScaleChangedArguments(Vector2D PreviousScale);
///
- /// Delegate for the event triggered when the 's rotation changes.
+ /// Arguments for the event triggered when the 's rotation changes.
///
- /// The that the parent has changed.
- /// The previous of the .
- delegate void RotationChangedEventHandler(ITransform2D sender, float previousRotation);
+ /// The previous of the .
+ readonly record struct RotationChangedArguments(float PreviousRotation);
}
diff --git a/Engine.Core/Abstract/IUniverse.cs b/Engine.Core/Abstract/IUniverse.cs
index 33c3162..116967b 100644
--- a/Engine.Core/Abstract/IUniverse.cs
+++ b/Engine.Core/Abstract/IUniverse.cs
@@ -10,17 +10,17 @@ public interface IUniverse : IEntity, IEnumerable
///
/// Event triggered when is about to be called called on the .
///
- Event OnPreUpdate { get; }
+ Event OnPreUpdate { get; }
///
/// Event triggered when is called on the .
///
- Event OnUpdate { get; }
+ Event OnUpdate { get; }
///
/// Event triggered after is called on the .
///
- Event OnPostUpdate { get; }
+ Event OnPostUpdate { get; }
///
/// Event triggered when is about to be called called on the .
@@ -40,17 +40,17 @@ public interface IUniverse : IEntity, IEnumerable
///
/// Event triggered when a is registered to the .
///
- Event OnUniverseObjectRegistered { get; }
+ Event OnUniverseObjectRegistered { get; }
///
/// Event triggered when a is unregistered from the .
///
- Event OnUniverseObjectUnRegistered { get; }
+ Event OnUniverseObjectUnRegistered { get; }
///
/// Event triggered when is changed on the .
///
- Event OnTimeScaleChanged { get; }
+ Event OnTimeScaleChanged { get; }
///
/// Current time scale the operates on.
@@ -103,11 +103,8 @@ public interface IUniverse : IEntity, IEnumerable
///
void Draw();
- delegate void TimeScaleChangedEventHandler(IUniverse sender, float previousTimeScale);
-
- delegate void UpdateEventHandler(IUniverse sender, UniverseTime engineTime);
- delegate void DrawEventHandler(IUniverse sender);
-
- delegate void UniverseObjectRegisteredEventHandler(IUniverse sender, IUniverseObject universeObjectRegistered);
- delegate void UniverseObjectUnRegisteredEventHandler(IUniverse sender, IUniverseObject universeObjectUnregistered);
+ readonly record struct TimeScaleChangedArguments(float PreviousTimeScale);
+ readonly record struct UpdateArguments(UniverseTime EngineTime);
+ readonly record struct UniverseObjectRegisteredArguments(IUniverseObject UniverseObjectRegistered);
+ readonly record struct UniverseObjectUnRegisteredArguments(IUniverseObject UniverseObjectUnregistered);
}
diff --git a/Engine.Core/Abstract/IUniverseObject.cs b/Engine.Core/Abstract/IUniverseObject.cs
index a90cabc..7f03950 100644
--- a/Engine.Core/Abstract/IUniverseObject.cs
+++ b/Engine.Core/Abstract/IUniverseObject.cs
@@ -12,27 +12,27 @@ public interface IUniverseObject : IEntity, IActive, INameable, IHasBehaviourCon
///
/// Event triggered when the enters the universe.
///
- Event OnEnteredUniverse { get; }
+ Event OnEnteredUniverse { get; }
///
/// Event triggered when the exits the universe.
///
- Event OnExitedUniverse { get; }
+ Event OnExitedUniverse { get; }
///
/// Event triggered when the of the changes. The second parameter is the old .
///
- Event OnParentChanged { get; }
+ Event OnParentChanged { get; }
///
/// Event triggered when a new is added to the .
///
- Event OnChildrenAdded { get; }
+ Event OnChildrenAdded { get; }
///
/// Event triggered when an is removed from the .
///
- Event OnChildrenRemoved { get; }
+ Event OnChildrenRemoved { get; }
///
/// Gets the this is connected to, if any.
@@ -94,38 +94,38 @@ public interface IUniverseObject : IEntity, IActive, INameable, IHasBehaviourCon
void RemoveChild(IUniverseObject universeObject);
///
- /// EventHandler delegate for the event triggered when the enters the universe of a .
+ /// Arguments for the event triggered when the enters the universe of a .
///
/// The that entered the universe.
/// The that the has entered it's universe.
- delegate void EnteredUniverseEventHandler(IUniverseObject sender, IUniverse universe);
+ readonly record struct EnteredUniverseArguments(IUniverse Universe);
///
- /// EventHandler delegate for the event triggered when the exits the universe of a .
+ /// Arguments for the event triggered when the exits the universe of a .
///
/// The that exited the universe.
/// The that the has exited it's universe.
- delegate void ExitedUniverseEventHandler(IUniverseObject sender, IUniverse universe);
+ readonly record struct ExitedUniverseArguments(IUniverse Universe);
///
- /// Delegate for the event triggered when the 's parent changes.
+ /// Arguments for the event triggered when the 's parent changes.
///
/// The that the parent has changed.
/// The previous the sender was a child of.
/// The new and current the sender is a child of.
- delegate void ParentChangedEventHandler(IUniverseObject sender, IUniverseObject? previousParent, IUniverseObject? newParent);
+ readonly record struct ParentChangedArguments(IUniverseObject? PreviousParent, IUniverseObject? CurrentParent);
///
- /// Delegate for the event triggered when a new added as a child.
+ /// Arguments for the event triggered when a new added as a child.
///
/// The parent this event is being called from.
/// The that got removed as a children of the sender .
- delegate void ChildrenAddedEventHandler(IUniverseObject sender, IUniverseObject childrenAdded);
+ readonly record struct ChildrenAddedArguments(IUniverseObject ChildrenAdded);
///
/// Delegate for the event triggered when a new removed from being a child.
///
/// The parent this event is being called from.
/// The that got removed as a children of the sender .
- delegate void ChildrenRemovedEventHandler(IUniverseObject sender, IUniverseObject childrenRemoved);
+ readonly record struct ChildrenRemovedArguments(IUniverseObject ChildrenRemoved);
}
diff --git a/Engine.Core/ActiveBehaviourCollector.cs b/Engine.Core/ActiveBehaviourCollector.cs
index 45370b5..7ad8fcd 100644
--- a/Engine.Core/ActiveBehaviourCollector.cs
+++ b/Engine.Core/ActiveBehaviourCollector.cs
@@ -5,16 +5,16 @@ namespace Syntriax.Engine.Core;
public class ActiveBehaviourCollector : IBehaviourCollector where T : class, IBehaviour
{
- public Event, T> OnCollected { get; private set; } = new();
- public Event, T> OnRemoved { get; private set; } = new();
- public Event OnUniverseAssigned { get; private set; } = new();
- public Event? OnUnassigned { get; private set; } = new();
+ public Event, IBehaviourCollector.BehaviourCollectedArguments> OnCollected { get; init; } = new();
+ public Event, IBehaviourCollector.BehaviourRemovedArguments> OnRemoved { get; init; } = new();
+ public Event OnUniverseAssigned { get; init; } = new();
+ public Event? OnUnassigned { get; init; } = new();
- private readonly Action cachedOnBehaviourAdded = null!;
- private readonly Action cachedOnBehaviourRemoved = null!;
- private readonly Action cachedOnBehaviourStateChanged = null!;
- private readonly Action cachedOnUniverseObjectRegistered = null!;
- private readonly Action cachedOnUniverseObjectUnregistered = null!;
+ private readonly Event.EventHandler cachedOnBehaviourAdded = null!;
+ private readonly Event.EventHandler cachedOnBehaviourRemoved = null!;
+ private readonly Event.EventHandler cachedOnBehaviourStateChanged = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectRegistered = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectUnregistered = null!;
private readonly List monitoringBehaviours = new(32);
protected readonly List activeBehaviours = new(32);
@@ -22,56 +22,60 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
public IUniverse Universe { get; private set; } = null!;
- private void OnUniverseObjectRegistered(IUniverse manager, IUniverseObject universeObject)
+ private void OnUniverseObjectRegistered(IUniverse manager, IUniverse.UniverseObjectRegisteredArguments arguments)
{
+ IUniverseObject universeObject = arguments.UniverseObjectRegistered;
+
universeObject.BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAdded);
universeObject.BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
- OnBehaviourAdded(universeObject.BehaviourController, universeObject.BehaviourController[i]);
+ OnBehaviourAdded(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
}
- private void OnUniverseObjectUnregistered(IUniverse manager, IUniverseObject universeObject)
+ private void OnUniverseObjectUnregistered(IUniverse manager, IUniverse.UniverseObjectUnRegisteredArguments arguments)
{
+ IUniverseObject universeObject = arguments.UniverseObjectUnregistered;
+
universeObject.BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAdded);
universeObject.BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
- OnBehaviourRemoved(universeObject.BehaviourController, universeObject.BehaviourController[i]);
+ OnBehaviourRemoved(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
}
protected virtual void OnBehaviourAdd(IBehaviour behaviour) { }
- private void OnBehaviourAdded(IBehaviourController controller, IBehaviour behaviour)
+ private void OnBehaviourAdded(IBehaviourController controller, IBehaviourController.BehaviourAddedArguments arguments)
{
- if (behaviour is not T tBehaviour)
+ if (arguments.BehaviourAdded is not T tBehaviour)
return;
monitoringBehaviours.Add(tBehaviour);
monitoringActiveToBehaviour.Add(tBehaviour, tBehaviour);
tBehaviour.OnActiveChanged.AddListener(cachedOnBehaviourStateChanged);
- OnBehaviourStateChanged(tBehaviour, !tBehaviour.IsActive);
+ OnBehaviourStateChanged(tBehaviour, new(!tBehaviour.IsActive));
}
- private void OnBehaviourStateChanged(IActive sender, bool previousState)
+ private void OnBehaviourStateChanged(IActive sender, IActive.ActiveChangedArguments arguments)
{
T behaviour = monitoringActiveToBehaviour[sender];
if (sender.IsActive)
{
activeBehaviours.Add(behaviour);
OnBehaviourAdd(behaviour);
- OnCollected?.Invoke(this, behaviour);
+ OnCollected?.Invoke(this, new(behaviour));
}
else if (activeBehaviours.Remove(behaviour))
{
OnBehaviourRemove(behaviour);
- OnRemoved?.Invoke(this, behaviour);
+ OnRemoved?.Invoke(this, new(behaviour));
}
}
protected virtual void OnBehaviourRemove(IBehaviour behaviour) { }
- private void OnBehaviourRemoved(IBehaviourController controller, IBehaviour behaviour)
+ private void OnBehaviourRemoved(IBehaviourController controller, IBehaviourController.BehaviourRemovedArguments arguments)
{
- if (behaviour is not T tBehaviour)
+ if (arguments.BehaviourRemoved is not T tBehaviour)
return;
if (!monitoringBehaviours.Remove(tBehaviour) || !monitoringActiveToBehaviour.Remove(tBehaviour))
@@ -81,7 +85,7 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
if (activeBehaviours.Remove(tBehaviour))
{
OnBehaviourRemove(tBehaviour);
- OnRemoved?.Invoke(this, tBehaviour);
+ OnRemoved?.Invoke(this, new(tBehaviour));
}
}
@@ -91,7 +95,7 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
return false;
foreach (IUniverseObject universeObject in universe.UniverseObjects)
- OnUniverseObjectRegistered(universe, universeObject);
+ OnUniverseObjectRegistered(universe, new(universeObject));
universe.OnUniverseObjectRegistered.AddListener(cachedOnUniverseObjectRegistered);
universe.OnUniverseObjectUnRegistered.AddListener(cachedOnUniverseObjectUnregistered);
@@ -108,7 +112,7 @@ public class ActiveBehaviourCollector : IBehaviourCollector where T : clas
return false;
foreach (IUniverseObject universeObject in Universe.UniverseObjects)
- OnUniverseObjectUnregistered(Universe, universeObject);
+ OnUniverseObjectUnregistered(Universe, new(universeObject));
Universe.OnUniverseObjectRegistered.RemoveListener(cachedOnUniverseObjectRegistered);
Universe.OnUniverseObjectUnRegistered.RemoveListener(cachedOnUniverseObjectUnregistered);
diff --git a/Engine.Core/BaseEntity.cs b/Engine.Core/BaseEntity.cs
index 0260046..f89d833 100644
--- a/Engine.Core/BaseEntity.cs
+++ b/Engine.Core/BaseEntity.cs
@@ -4,11 +4,11 @@ namespace Syntriax.Engine.Core;
public abstract class BaseEntity : IEntity
{
- public Event OnIdChanged { get; private set; } = new();
- public Event OnInitialized { get; private set; } = new();
- public Event OnFinalized { get; private set; } = new();
- public Event OnStateEnableAssigned { get; private set; } = new();
- public Event OnUnassigned { get; private set; } = new();
+ public Event OnIdChanged { get; init; } = new();
+ public Event OnInitialized { get; init; } = new();
+ public Event OnFinalized { get; init; } = new();
+ public Event OnStateEnableAssigned { get; init; } = new();
+ public Event OnUnassigned { get; init; } = new();
private IStateEnable _stateEnable = null!;
@@ -31,7 +31,7 @@ public abstract class BaseEntity : IEntity
string previousId = _id;
_id = value;
- OnIdChanged?.Invoke(this, previousId);
+ OnIdChanged?.Invoke(this, new(previousId));
}
}
diff --git a/Engine.Core/Behaviour.cs b/Engine.Core/Behaviour.cs
index 85b1a5c..8c8b706 100644
--- a/Engine.Core/Behaviour.cs
+++ b/Engine.Core/Behaviour.cs
@@ -1,5 +1,3 @@
-using System;
-
namespace Syntriax.Engine.Core;
public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
@@ -9,8 +7,8 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
protected IUniverse Universe => BehaviourController.UniverseObject.Universe;
protected IUniverseObject UniverseObject => BehaviourController.UniverseObject;
- private readonly Action cachedEnteredUniverse = null!;
- private readonly Action cachedExitedUniverse = null!;
+ private readonly Event.EventHandler cachedEnteredUniverse = null!;
+ private readonly Event.EventHandler cachedExitedUniverse = null!;
public Behaviour()
{
@@ -34,7 +32,7 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
OnInitialize();
if (UniverseObject.IsInUniverse)
- EnteredUniverse(UniverseObject, Universe);
+ EnteredUniverse(UniverseObject, new(Universe));
}
protected virtual void OnFinalize() { }
@@ -46,7 +44,7 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
OnFinalize();
if (UniverseObject.IsInUniverse)
- ExitedUniverse(UniverseObject, Universe);
+ ExitedUniverse(UniverseObject, new(Universe));
}
protected virtual void OnFirstActiveFrame() { }
@@ -141,8 +139,8 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
}
protected virtual void OnEnteredUniverse(IUniverse universe) { }
- protected virtual void EnteredUniverse(IUniverseObject sender, IUniverse universe) => OnEnteredUniverse(universe);
+ protected virtual void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments arguments) => OnEnteredUniverse(arguments.Universe);
protected virtual void OnExitedUniverse(IUniverse universe) { }
- protected virtual void ExitedUniverse(IUniverseObject sender, IUniverse universe) => OnExitedUniverse(universe);
+ protected virtual void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments arguments) => OnExitedUniverse(arguments.Universe);
}
diff --git a/Engine.Core/Behaviour2D.cs b/Engine.Core/Behaviour2D.cs
index f7be439..e7ee376 100644
--- a/Engine.Core/Behaviour2D.cs
+++ b/Engine.Core/Behaviour2D.cs
@@ -17,6 +17,6 @@ public abstract class Behaviour2D : Behaviour, IBehaviour2D
}
protected sealed override void OnUnassign(IAssignable assignable) => base.OnUnassign(assignable);
- protected sealed override void EnteredUniverse(IUniverseObject sender, IUniverse universe) => base.EnteredUniverse(sender, universe);
- protected sealed override void ExitedUniverse(IUniverseObject sender, IUniverse universe) => base.ExitedUniverse(sender, universe);
+ protected sealed override void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments arguments) => base.EnteredUniverse(sender, arguments);
+ protected sealed override void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments arguments) => base.ExitedUniverse(sender, arguments);
}
diff --git a/Engine.Core/BehaviourBase.cs b/Engine.Core/BehaviourBase.cs
index 085f23b..41610b0 100644
--- a/Engine.Core/BehaviourBase.cs
+++ b/Engine.Core/BehaviourBase.cs
@@ -1,17 +1,15 @@
-using System;
-
namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("{GetType().Name, nq}, Priority: {Priority}, Initialized: {Initialized}")]
public abstract class BehaviourBase : BaseEntity, IBehaviour
{
- public Event OnPriorityChanged { get; private set; } = new();
- public Event OnActiveChanged { get; private set; } = new();
- public Event OnBehaviourControllerAssigned { get; private set; } = new();
+ public Event OnPriorityChanged { get; init; } = new();
+ public Event OnActiveChanged { get; init; } = new();
+ public Event OnBehaviourControllerAssigned { get; init; } = new();
- private Action cachedOnUniverseObjectAssigned = null!;
- private Action cachedOnUniverseObjectActiveChanged = null!;
- private Action cachedOnStateEnabledChanged = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectAssigned = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectActiveChanged = null!;
+ private readonly Event.EventHandler cachedOnStateEnabledChanged = null!;
private IBehaviourController _behaviourController = null!;
public IBehaviourController BehaviourController => _behaviourController;
@@ -27,7 +25,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
int previousPriority = _priority;
_priority = value;
- OnPriorityChanged?.Invoke(this, previousPriority);
+ OnPriorityChanged?.Invoke(this, new(previousPriority));
}
}
@@ -77,8 +75,8 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
Debug.Assert.AssertStateEnableAssigned(this);
}
- private void OnStateEnabledChanged(IStateEnable sender, bool previousState) => UpdateActive();
- private void OnUniverseObjectActiveChanged(IActive sender, bool previousState) => UpdateActive();
+ private void OnStateEnabledChanged(IStateEnable sender, IStateEnable.EnabledChangedArguments arguments) => UpdateActive();
+ private void OnUniverseObjectActiveChanged(IActive sender, IActive.ActiveChangedArguments arguments) => UpdateActive();
private void UpdateActive()
{
@@ -86,7 +84,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
_isActive = StateEnable.Enabled && _behaviourController.UniverseObject.IsActive;
if (previousActive != IsActive)
- OnActiveChanged?.Invoke(this, previousActive);
+ OnActiveChanged?.Invoke(this, new(previousActive));
}
protected BehaviourBase()
diff --git a/Engine.Core/BehaviourCollector.cs b/Engine.Core/BehaviourCollector.cs
index 4e5e5cd..f10f29e 100644
--- a/Engine.Core/BehaviourCollector.cs
+++ b/Engine.Core/BehaviourCollector.cs
@@ -5,60 +5,64 @@ namespace Syntriax.Engine.Core;
public class BehaviourCollector : IBehaviourCollector where T : class
{
- public Event, T> OnCollected { get; private set; } = new();
- public Event, T> OnRemoved { get; private set; } = new();
- public Event OnUniverseAssigned { get; private set; } = new();
- public Event? OnUnassigned { get; private set; } = new();
+ public Event, IBehaviourCollector.BehaviourCollectedArguments> OnCollected { get; init; } = new();
+ public Event, IBehaviourCollector.BehaviourRemovedArguments> OnRemoved { get; init; } = new();
+ public Event OnUniverseAssigned { get; init; } = new();
+ public Event? OnUnassigned { get; init; } = new();
- private readonly Action cachedOnBehaviourAdded = null!;
- private readonly Action cachedOnBehaviourRemoved = null!;
- private readonly Action cachedOnUniverseObjectRegistered = null!;
- private readonly Action cachedOnUniverseObjectUnregistered = null!;
+ private readonly Event.EventHandler cachedOnBehaviourAdded = null!;
+ private readonly Event.EventHandler cachedOnBehaviourRemoved = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectRegistered = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectUnregistered = null!;
protected readonly List behaviours = new(32);
public IUniverse Universe { get; private set; } = null!;
- private void OnUniverseObjectRegistered(IUniverse manager, IUniverseObject universeObject)
+ private void OnUniverseObjectRegistered(IUniverse manager, IUniverse.UniverseObjectRegisteredArguments arguments)
{
+ IUniverseObject universeObject = arguments.UniverseObjectRegistered;
+
universeObject.BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAdded);
universeObject.BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
- OnBehaviourAdded(universeObject.BehaviourController, universeObject.BehaviourController[i]);
+ OnBehaviourAdded(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
}
- private void OnUniverseObjectUnregistered(IUniverse manager, IUniverseObject universeObject)
+ private void OnUniverseObjectUnregistered(IUniverse manager, IUniverse.UniverseObjectUnRegisteredArguments arguments)
{
+ IUniverseObject universeObject = arguments.UniverseObjectUnregistered;
+
universeObject.BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAdded);
universeObject.BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemoved);
for (int i = 0; i < universeObject.BehaviourController.Count; i++)
- OnBehaviourRemoved(universeObject.BehaviourController, universeObject.BehaviourController[i]);
+ OnBehaviourRemoved(universeObject.BehaviourController, new(universeObject.BehaviourController[i]));
}
protected virtual void OnBehaviourAdd(IBehaviour behaviour) { }
- private void OnBehaviourAdded(IBehaviourController controller, IBehaviour behaviour)
+ private void OnBehaviourAdded(IBehaviourController controller, IBehaviourController.BehaviourAddedArguments arguments)
{
- if (behaviour is not T tBehaviour)
+ if (arguments.BehaviourAdded is not T tBehaviour)
return;
behaviours.Add(tBehaviour);
- OnBehaviourAdd(behaviour);
- OnCollected?.Invoke(this, tBehaviour);
+ OnBehaviourAdd(arguments.BehaviourAdded);
+ OnCollected?.Invoke(this, new(tBehaviour));
}
protected virtual void OnBehaviourRemove(IBehaviour behaviour) { }
- private void OnBehaviourRemoved(IBehaviourController controller, IBehaviour behaviour)
+ private void OnBehaviourRemoved(IBehaviourController controller, IBehaviourController.BehaviourRemovedArguments arguments)
{
- if (behaviour is not T tBehaviour)
+ if (arguments.BehaviourRemoved is not T tBehaviour)
return;
if (!behaviours.Remove(tBehaviour))
return;
- OnBehaviourRemove(behaviour);
- OnRemoved?.Invoke(this, tBehaviour);
+ OnBehaviourRemove(arguments.BehaviourRemoved);
+ OnRemoved?.Invoke(this, new(tBehaviour));
}
protected virtual void OnAssign(IUniverse universe) { }
@@ -68,7 +72,7 @@ public class BehaviourCollector : IBehaviourCollector where T : class
return false;
foreach (IUniverseObject universeObject in universe.UniverseObjects)
- OnUniverseObjectRegistered(universe, universeObject);
+ OnUniverseObjectRegistered(universe, new(universeObject));
universe.OnUniverseObjectRegistered.AddListener(cachedOnUniverseObjectRegistered);
universe.OnUniverseObjectUnRegistered.AddListener(cachedOnUniverseObjectUnregistered);
@@ -86,7 +90,7 @@ public class BehaviourCollector : IBehaviourCollector where T : class
return false;
foreach (IUniverseObject universeObject in Universe.UniverseObjects)
- OnUniverseObjectUnregistered(Universe, universeObject);
+ OnUniverseObjectUnregistered(Universe, new(universeObject));
Universe.OnUniverseObjectRegistered.RemoveListener(cachedOnUniverseObjectRegistered);
Universe.OnUniverseObjectUnRegistered.RemoveListener(cachedOnUniverseObjectUnregistered);
diff --git a/Engine.Core/BehaviourController.cs b/Engine.Core/BehaviourController.cs
index 6829c9b..631603a 100644
--- a/Engine.Core/BehaviourController.cs
+++ b/Engine.Core/BehaviourController.cs
@@ -1,5 +1,4 @@
using System;
-using System.Collections;
using System.Collections.Generic;
using System.Linq;
@@ -8,11 +7,11 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Behaviour Count: {behaviours.Count}")]
public class BehaviourController : BaseEntity, IBehaviourController
{
- public Event OnBehaviourAdded { get; private set; } = new();
- public Event OnBehaviourRemoved { get; private set; } = new();
- public Event OnUniverseObjectAssigned { get; private set; } = new();
+ public Event OnBehaviourAdded { get; init; } = new();
+ public Event OnBehaviourRemoved { get; init; } = new();
+ public Event OnUniverseObjectAssigned { get; init; } = new();
- private readonly IList behaviours = new List(Constants.BEHAVIOURS_SIZE_INITIAL);
+ private readonly List behaviours = new(Constants.BEHAVIOURS_SIZE_INITIAL);
private IUniverseObject _universeObject = null!;
@@ -20,9 +19,6 @@ public class BehaviourController : BaseEntity, IBehaviourController
public int Count => behaviours.Count;
public IBehaviour this[Index index] => behaviours[index];
- public int Count => behaviours.Count;
- public IBehaviour this[Index index] => behaviours[index];
-
public T AddBehaviour(T behaviour) where T : class, IBehaviour
{
InsertBehaviourByPriority(behaviour);
@@ -32,7 +28,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
if (IsInitialized)
behaviour.Initialize();
behaviour.OnPriorityChanged.AddListener(OnPriorityChange);
- OnBehaviourAdded?.Invoke(this, behaviour);
+ OnBehaviourAdded?.Invoke(this, new(behaviour));
return behaviour;
}
@@ -100,7 +96,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
behaviour.OnPriorityChanged.RemoveListener(OnPriorityChange);
behaviour.Finalize();
behaviours.Remove(behaviour);
- OnBehaviourRemoved?.Invoke(this, behaviour);
+ OnBehaviourRemoved?.Invoke(this, new(behaviour));
}
protected virtual void OnAssign(IUniverseObject universeObject) { }
@@ -149,7 +145,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
behaviours.Add(behaviour);
}
- private void OnPriorityChange(IBehaviour sender, int previousPriority)
+ private void OnPriorityChange(IBehaviour sender, IBehaviour.PriorityChangedArguments arguments)
{
behaviours.Remove(sender);
InsertBehaviourByPriority(sender);
diff --git a/Engine.Core/CoroutineManager.cs b/Engine.Core/CoroutineManager.cs
index bbe49c7..aeec4c5 100644
--- a/Engine.Core/CoroutineManager.cs
+++ b/Engine.Core/CoroutineManager.cs
@@ -28,7 +28,7 @@ public class CoroutineManager : UniverseObject
universe.OnUpdate.RemoveListener(OnUpdate);
}
- private void OnUpdate(IUniverse sender, UniverseTime time)
+ private void OnUpdate(IUniverse sender, IUniverse.UpdateArguments arguments)
{
for (int i = enumerators.Count - 1; i >= 0; i--)
{
diff --git a/Engine.Core/Helpers/Event.cs b/Engine.Core/Helpers/Event.cs
index 766d604..88215c4 100644
--- a/Engine.Core/Helpers/Event.cs
+++ b/Engine.Core/Helpers/Event.cs
@@ -3,31 +3,14 @@ using System.Collections.Generic;
namespace Syntriax.Engine.Core;
-public class Event
+public class Event
{
- private readonly List listeners = new(1000);
+ private readonly List listeners = new(8);
- public void AddListener(Action listener) => listeners.Add(listener);
- public void RemoveListener(Action listener) => listeners.Remove(listener);
- public void Invoke()
- {
- for (int i = 0; i < listeners.Count; i++)
- try { listeners[i].Invoke(); }
- catch (Exception exception)
- {
- string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}()";
- Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
- }
- }
-}
-
-public class Event
-{
- private readonly List> listeners = new(1000);
-
- public void AddListener(Action listener) => listeners.Add(listener);
- public void RemoveListener(Action listener) => listeners.Remove(listener);
- public void Invoke(T1 argument)
+ public void AddListener(EventHandler listener) => listeners.Add(listener);
+ public void RemoveListener(EventHandler listener) => listeners.Remove(listener);
+ public void Clear() => listeners.Clear();
+ public void Invoke(TSender argument)
{
for (int i = 0; i < listeners.Count; i++)
try { listeners[i].Invoke(argument); }
@@ -37,58 +20,27 @@ public class Event
Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
}
}
+
+ public delegate void EventHandler(TSender sender);
}
-public class Event
+public class Event
{
- private readonly List> listeners = new(1000);
+ private readonly List listeners = new(8);
- public void AddListener(Action listener) => listeners.Add(listener);
- public void RemoveListener(Action listener) => listeners.Remove(listener);
- public void Invoke(T1 argument1, T2 argument2)
+ public void AddListener(EventHandler listener) => listeners.Add(listener);
+ public void RemoveListener(EventHandler listener) => listeners.Remove(listener);
+ public void Clear() => listeners.Clear();
+ public void Invoke(TSender sender, TArguments arguments)
{
for (int i = 0; i < listeners.Count; i++)
- try { listeners[i].Invoke(argument1, argument2); }
+ try { listeners[i].Invoke(sender, arguments); }
catch (Exception exception)
{
- string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2)})";
- Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
- }
- }
-}
-
-public class Event
-{
- private readonly List> listeners = new(1000);
-
- public void AddListener(Action listener) => listeners.Add(listener);
- public void RemoveListener(Action listener) => listeners.Remove(listener);
- public void Invoke(T1 argument1, T2 argument2, T3 argument3)
- {
- for (int i = 0; i < listeners.Count; i++)
- try { listeners[i].Invoke(argument1, argument2, argument3); }
- catch (Exception exception)
- {
- string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2, argument3)})";
- Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
- }
- }
-}
-
-public class Event
-{
- private readonly List> listeners = new(1000);
-
- public void AddListener(Action listener) => listeners.Add(listener);
- public void RemoveListener(Action listener) => listeners.Remove(listener);
- public void Invoke(T1 argument1, T2 argument2, T3 argument3, T4 argument4)
- {
- for (int i = 0; i < listeners.Count; i++)
- try { listeners[i].Invoke(argument1, argument2, argument3, argument4); }
- catch (Exception exception)
- {
- string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", argument1, argument2, argument3, argument4)})";
+ string methodCallRepresentation = $"{listeners[i].Method.DeclaringType?.FullName}.{listeners[i].Method.Name}({string.Join(", ", sender, arguments)})";
Console.WriteLine($"Unexpected exception on invocation of method {methodCallRepresentation}:{Environment.NewLine}{exception.InnerException}");
}
}
+
+ public delegate void EventHandler(TSender sender, TArguments arguments);
}
diff --git a/Engine.Core/Helpers/Progression/IReadOnlyProgressionTracker.cs b/Engine.Core/Helpers/Progression/IReadOnlyProgressionTracker.cs
index 0daed26..a92034d 100644
--- a/Engine.Core/Helpers/Progression/IReadOnlyProgressionTracker.cs
+++ b/Engine.Core/Helpers/Progression/IReadOnlyProgressionTracker.cs
@@ -2,12 +2,11 @@ namespace Syntriax.Engine.Core;
public interface IReadOnlyProgressionTracker
{
- event ProgressionUpdatedEventHandler? OnUpdated;
- event ProgressionEndedEventHandler? OnEnded;
+ Event OnUpdated { get; }
+ Event OnEnded { get; }
float Progression { get; }
string Status { get; }
- delegate void ProgressionUpdatedEventHandler(IReadOnlyProgressionTracker sender, float previousProgression, string previousStatus);
- delegate void ProgressionEndedEventHandler(IReadOnlyProgressionTracker sender);
+ readonly record struct ProgressionUpdatedArguments(float PreviousProgression, string PreviousStatus);
}
diff --git a/Engine.Core/Helpers/Progression/ProgressionTracker.cs b/Engine.Core/Helpers/Progression/ProgressionTracker.cs
index 7175561..bceca0f 100644
--- a/Engine.Core/Helpers/Progression/ProgressionTracker.cs
+++ b/Engine.Core/Helpers/Progression/ProgressionTracker.cs
@@ -2,8 +2,8 @@ namespace Syntriax.Engine.Core;
public class ProgressionTracker : IProgressionTracker
{
- public event IReadOnlyProgressionTracker.ProgressionUpdatedEventHandler? OnUpdated = null;
- public event IReadOnlyProgressionTracker.ProgressionEndedEventHandler? OnEnded = null;
+ public Event OnUpdated { get; init; } = new();
+ public Event OnEnded { get; init; } = new();
public float Progression { get; private set; } = 0f;
public string Status { get; private set; } = "Default";
@@ -19,7 +19,7 @@ public class ProgressionTracker : IProgressionTracker
Progression = progression.Clamp(Progression, 1f);
Status = status;
- OnUpdated?.Invoke(this, previousProgression, previousStatus);
+ OnUpdated?.Invoke(this, new(previousProgression, previousStatus));
if (progression >= 1f)
OnEnded?.Invoke(this);
@@ -30,7 +30,7 @@ public class ProgressionTracker : IProgressionTracker
Progression = 0f;
Status = "Default";
- OnUpdated = null;
- OnEnded = null;
+ OnUpdated.Clear();
+ OnEnded.Clear();
}
}
diff --git a/Engine.Core/Primitives/Shape2D.cs b/Engine.Core/Primitives/Shape2D.cs
index 4449574..41772fd 100644
--- a/Engine.Core/Primitives/Shape2D.cs
+++ b/Engine.Core/Primitives/Shape2D.cs
@@ -18,7 +18,7 @@ public class Shape2D(List vertices) : IEnumerable
public static Shape2D Pentagon => CreateNgon(5, Vector2D.Up);
public static Shape2D Hexagon => CreateNgon(6, Vector2D.Right);
- public Event OnShapeUpdated { get; private set; } = new();
+ public Event OnShapeUpdated { get; init; } = new();
private List _vertices = vertices;
@@ -257,7 +257,7 @@ public class Shape2D(List vertices) : IEnumerable
///
IEnumerator IEnumerable.GetEnumerator() => Vertices.GetEnumerator();
- public delegate void ShapeUpdatedEventHandler(Shape2D shape2D);
+ public readonly record struct ShapeUpdatedArguments(Shape2D shape2D);
}
///
diff --git a/Engine.Core/Serialization/EntityRegistry.cs b/Engine.Core/Serialization/EntityRegistry.cs
index a698ab1..c02b9d2 100644
--- a/Engine.Core/Serialization/EntityRegistry.cs
+++ b/Engine.Core/Serialization/EntityRegistry.cs
@@ -5,7 +5,7 @@ namespace Syntriax.Engine.Core.Serialization;
public class EntityRegistry
{
- public event EntityRegisteredEventHandler? OnEntityRegistered = null!;
+ public Event OnEntityRegistered = null!;
private readonly Dictionary?> assignCallbacks = [];
private readonly Dictionary registeredEntities = [];
@@ -14,7 +14,7 @@ public class EntityRegistry
public void Add(IEntity entity)
{
if (registeredEntities.TryAdd(entity.Id, entity))
- OnEntityRegistered?.Invoke(this, entity);
+ OnEntityRegistered?.Invoke(this, new(entity));
}
public void QueueAssign(string id, Action setMethod)
@@ -35,5 +35,5 @@ public class EntityRegistry
registeredEntities.Clear();
}
- public delegate void EntityRegisteredEventHandler(EntityRegistry sender, IEntity entity);
+ public readonly record struct EntityRegisteredArguments(IEntity Entity);
}
diff --git a/Engine.Core/StateEnable.cs b/Engine.Core/StateEnable.cs
index 174880f..1be811a 100644
--- a/Engine.Core/StateEnable.cs
+++ b/Engine.Core/StateEnable.cs
@@ -2,9 +2,9 @@ namespace Syntriax.Engine.Core;
public class StateEnable : IStateEnable
{
- public Event OnEnabledChanged { get; private set; } = new();
- public Event OnEntityAssigned { get; private set; } = new();
- public Event? OnUnassigned { get; private set; } = new();
+ public Event OnEnabledChanged { get; init; } = new();
+ public Event OnEntityAssigned { get; init; } = new();
+ public Event? OnUnassigned { get; init; } = new();
private bool _enabled = true;
private IEntity _entity = null!;
@@ -21,7 +21,7 @@ public class StateEnable : IStateEnable
bool previousState = _enabled;
_enabled = value;
- OnEnabledChanged?.Invoke(this, previousState);
+ OnEnabledChanged?.Invoke(this, new(previousState));
}
}
diff --git a/Engine.Core/Systems/UpdateManager.cs b/Engine.Core/Systems/UpdateManager.cs
index af65a8f..f5a9a30 100644
--- a/Engine.Core/Systems/UpdateManager.cs
+++ b/Engine.Core/Systems/UpdateManager.cs
@@ -38,7 +38,7 @@ public class UpdateManager : UniverseObject
universe.OnPostUpdate.RemoveListener(OnPostUpdate);
}
- private void OnPreUpdate(IUniverse sender, UniverseTime engineTime)
+ private void OnPreUpdate(IUniverse sender, IUniverse.UpdateArguments arguments)
{
for (int i = toCallFirstFrameUpdates.Count - 1; i >= 0; i--)
{
@@ -50,21 +50,21 @@ public class UpdateManager : UniverseObject
preUpdateEntities[i].PreUpdate();
}
- private void OnUpdate(IUniverse sender, UniverseTime engineTime)
+ private void OnUpdate(IUniverse sender, IUniverse.UpdateArguments arguments)
{
for (int i = updateEntities.Count - 1; i >= 0; i--)
updateEntities[i].Update();
}
- private void OnPostUpdate(IUniverse sender, UniverseTime engineTime)
+ private void OnPostUpdate(IUniverse sender, IUniverse.UpdateArguments arguments)
{
for (int i = postUpdateEntities.Count - 1; i >= 0; i--)
postUpdateEntities[i].PostUpdate();
}
- private void OnFirstFrameCollected(IBehaviourCollector sender, IFirstFrameUpdate behaviourCollected)
+ private void OnFirstFrameCollected(IBehaviourCollector sender, IBehaviourCollector.BehaviourCollectedArguments arguments)
{
- toCallFirstFrameUpdates.Add(behaviourCollected);
+ toCallFirstFrameUpdates.Add(arguments.BehaviourCollected);
}
public UpdateManager()
diff --git a/Engine.Core/Transform2D.cs b/Engine.Core/Transform2D.cs
index f67477c..ede2311 100644
--- a/Engine.Core/Transform2D.cs
+++ b/Engine.Core/Transform2D.cs
@@ -5,9 +5,9 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {UniverseObject.Name, nq} Position: {Position.ToString(), nq}, Scale: {Scale.ToString(), nq}, Rotation: {Rotation}")]
public class Transform2D : Behaviour, ITransform2D
{
- public Event OnPositionChanged { get; private set; } = new();
- public Event OnScaleChanged { get; private set; } = new();
- public Event OnRotationChanged { get; private set; } = new();
+ public Event OnPositionChanged { get; init; } = new();
+ public Event OnScaleChanged { get; init; } = new();
+ public Event OnRotationChanged { get; init; } = new();
private Vector2D _position = Vector2D.Zero;
private Vector2D _scale = Vector2D.One;
@@ -31,7 +31,7 @@ public class Transform2D : Behaviour, ITransform2D
_position = value;
UpdateLocalPosition();
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnPositionChanged?.Invoke(this, new(previousPosition));
}
}
@@ -47,7 +47,7 @@ public class Transform2D : Behaviour, ITransform2D
_scale = value;
UpdateLocalScale();
- OnScaleChanged?.Invoke(this, previousScale);
+ OnScaleChanged?.Invoke(this, new(previousScale));
}
}
@@ -63,7 +63,7 @@ public class Transform2D : Behaviour, ITransform2D
_rotation = value;
UpdateLocalRotation();
- OnRotationChanged?.Invoke(this, previousRotation);
+ OnRotationChanged?.Invoke(this, new(previousRotation));
}
}
@@ -79,7 +79,7 @@ public class Transform2D : Behaviour, ITransform2D
_localPosition = value;
UpdatePosition();
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnPositionChanged?.Invoke(this, new(previousPosition));
}
}
@@ -97,8 +97,8 @@ public class Transform2D : Behaviour, ITransform2D
UpdateScale();
UpdatePosition();
- OnScaleChanged?.Invoke(this, previousScale);
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnScaleChanged?.Invoke(this, new(previousScale));
+ OnPositionChanged?.Invoke(this, new(previousPosition));
}
}
@@ -114,21 +114,21 @@ public class Transform2D : Behaviour, ITransform2D
_localRotation = value;
UpdateRotation();
- OnRotationChanged?.Invoke(this, previousRotation);
+ OnRotationChanged?.Invoke(this, new(previousRotation));
}
}
- private void RecalculatePosition(ITransform2D _, Vector2D previousPosition)
+ private void RecalculatePosition(ITransform2D _, ITransform2D.PositionChangedArguments arguments)
{
if (parentTransform is null)
return;
UpdatePosition();
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnPositionChanged?.Invoke(this, arguments);
}
- private void RecalculateScale(ITransform2D _, Vector2D previousScale)
+ private void RecalculateScale(ITransform2D _, ITransform2D.ScaleChangedArguments arguments)
{
if (parentTransform is null)
return;
@@ -138,11 +138,11 @@ public class Transform2D : Behaviour, ITransform2D
UpdateScale();
UpdatePosition();
- OnScaleChanged?.Invoke(this, previousScale);
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnScaleChanged?.Invoke(this, arguments);
+ OnPositionChanged?.Invoke(this, new(previousPosition));
}
- private void RecalculateRotation(ITransform2D _, float previousRotation)
+ private void RecalculateRotation(ITransform2D _, ITransform2D.RotationChangedArguments arguments)
{
if (parentTransform is null)
return;
@@ -152,8 +152,8 @@ public class Transform2D : Behaviour, ITransform2D
UpdateRotation();
UpdatePosition();
- OnRotationChanged?.Invoke(this, previousRotation);
- OnPositionChanged?.Invoke(this, previousPosition);
+ OnRotationChanged?.Invoke(this, arguments);
+ OnPositionChanged?.Invoke(this, new(previousPosition));
}
private void UpdateLocalPosition()
@@ -247,21 +247,21 @@ public class Transform2D : Behaviour, ITransform2D
UpdateLocalScale();
UpdateLocalRotation();
- OnPositionChanged?.Invoke(this, Position);
- OnScaleChanged?.Invoke(this, Scale);
- OnRotationChanged?.Invoke(this, Rotation);
+ OnPositionChanged?.Invoke(this, new(Position));
+ OnScaleChanged?.Invoke(this, new(Scale));
+ OnRotationChanged?.Invoke(this, new(Rotation));
}
- private void LookForTransform2D(IBehaviourController sender, IBehaviour behaviourAdded)
+ private void LookForTransform2D(IBehaviourController sender, IBehaviourController.BehaviourAddedArguments arguments)
{
- if (behaviourAdded is not ITransform2D transform2D)
+ if (arguments.BehaviourAdded is not ITransform2D)
return;
UpdateReferences(UniverseObject.Parent);
}
- private void OnParentChanged(IUniverseObject sender, IUniverseObject? previousParent, IUniverseObject? newParent)
+ private void OnParentChanged(IUniverseObject sender, IUniverseObject.ParentChangedArguments arguments)
{
- UpdateReferences(newParent);
+ UpdateReferences(arguments.CurrentParent);
}
}
diff --git a/Engine.Core/Universe.cs b/Engine.Core/Universe.cs
index c1e7fce..1634cd8 100644
--- a/Engine.Core/Universe.cs
+++ b/Engine.Core/Universe.cs
@@ -7,18 +7,18 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("UniverseObject Count: {_universeObjects.Count}")]
public class Universe : BaseEntity, IUniverse
{
- public Event OnPreUpdate { get; set; } = new();
- public Event OnUpdate { get; set; } = new();
- public Event OnPostUpdate { get; set; } = new();
- public Event OnPreDraw { get; set; } = new();
- public Event OnDraw { get; set; } = new();
- public Event OnPostDraw { get; set; } = new();
- public Event OnUniverseObjectRegistered { get; set; } = new();
- public Event OnUniverseObjectUnRegistered { get; set; } = new();
- public Event OnTimeScaleChanged { get; set; } = new();
+ public Event OnPreUpdate { get; init; } = new();
+ public Event OnUpdate { get; init; } = new();
+ public Event OnPostUpdate { get; init; } = new();
+ public Event OnPreDraw { get; init; } = new();
+ public Event OnDraw { get; init; } = new();
+ public Event OnPostDraw { get; init; } = new();
+ public Event OnUniverseObjectRegistered { get; init; } = new();
+ public Event OnUniverseObjectUnRegistered { get; init; } = new();
+ public Event OnTimeScaleChanged { get; init; } = new();
- private readonly Action cachedOnUniverseObjectFinalize = null!;
- private readonly Action cachedOnUniverseObjectExitedUniverse = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectFinalize = null!;
+ private readonly Event.EventHandler cachedOnUniverseObjectExitedUniverse = null!;
private readonly List _universeObjects = new(Constants.UNIVERSE_OBJECTS_SIZE_INITIAL);
private float _timeScale = 1f;
@@ -44,7 +44,7 @@ public class Universe : BaseEntity, IUniverse
float previousTimeScale = _timeScale;
_timeScale = value;
- OnTimeScaleChanged?.Invoke(this, previousTimeScale);
+ OnTimeScaleChanged?.Invoke(this, new(previousTimeScale));
}
}
@@ -67,7 +67,7 @@ public class Universe : BaseEntity, IUniverse
if (!universeObject.EnterUniverse(this))
throw new Exception($"{universeObject.Name} can't enter the universe");
- OnUniverseObjectRegistered?.Invoke(this, universeObject);
+ OnUniverseObjectRegistered?.Invoke(this, new(universeObject));
}
public T InstantiateUniverseObject(params object?[]? args) where T : class, IUniverseObject
@@ -102,7 +102,7 @@ public class Universe : BaseEntity, IUniverse
if (!universeObject.Finalize())
throw new Exception($"{universeObject.Name} can't be finalized");
- OnUniverseObjectUnRegistered?.Invoke(this, universeObject);
+ OnUniverseObjectUnRegistered?.Invoke(this, new(universeObject));
}
protected override void InitializeInternal()
@@ -125,9 +125,9 @@ public class Universe : BaseEntity, IUniverse
UnscaledTime = engineTime;
Time = new(TimeSpan.FromTicks((long)(Time.TimeSinceStart.Ticks + engineTime.DeltaSpan.Ticks * TimeScale)), TimeSpan.FromTicks((long)(engineTime.DeltaSpan.Ticks * TimeScale)));
- OnPreUpdate?.Invoke(this, Time);
- OnUpdate?.Invoke(this, Time);
- OnPostUpdate?.Invoke(this, Time);
+ OnPreUpdate?.Invoke(this, new(Time));
+ OnUpdate?.Invoke(this, new(Time));
+ OnPostUpdate?.Invoke(this, new(Time));
}
public void Draw()
@@ -145,7 +145,7 @@ public class Universe : BaseEntity, IUniverse
Remove(universeObject);
}
- private void OnUniverseObjectExitedUniverse(IUniverseObject sender, IUniverse universe)
+ private void OnUniverseObjectExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments arguments)
{
if (sender is IUniverseObject universeObject)
Remove(universeObject);
diff --git a/Engine.Core/UniverseObject.cs b/Engine.Core/UniverseObject.cs
index 7e19baa..85062ce 100644
--- a/Engine.Core/UniverseObject.cs
+++ b/Engine.Core/UniverseObject.cs
@@ -6,14 +6,15 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {Name}, Initialized: {Initialized}")]
public class UniverseObject : BaseEntity, IUniverseObject
{
- public Event OnEnteredUniverse { get; private set; } = new();
- public Event OnExitedUniverse { get; private set; } = new();
- public Event OnParentChanged { get; private set; } = new();
- public Event OnChildrenAdded { get; private set; } = new();
- public Event OnChildrenRemoved { get; private set; } = new();
- public Event OnActiveChanged { get; private set; } = new();
- public Event OnNameChanged { get; private set; } = new();
- public Event OnBehaviourControllerAssigned { get; private set; } = new();
+ public Event OnEnteredUniverse { get; init; } = new();
+ public Event OnExitedUniverse { get; init; } = new();
+ public Event OnParentChanged { get; init; } = new();
+ public Event OnChildrenAdded { get; init; } = new();
+ public Event OnChildrenRemoved { get; init; } = new();
+
+ public Event OnActiveChanged { get; init; } = new();
+ public Event OnNameChanged { get; init; } = new();
+ public Event OnBehaviourControllerAssigned { get; init; } = new();
private string _name = nameof(UniverseObject);
private IUniverse _universe = null!;
@@ -37,7 +38,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
string previousName = _name;
_name = value;
- OnNameChanged?.Invoke(this, previousName);
+ OnNameChanged?.Invoke(this, new(previousName));
}
}
@@ -50,7 +51,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_universe = universe;
UpdateActive();
OnEnteringUniverse(universe);
- OnEnteredUniverse?.Invoke(this, universe);
+ OnEnteredUniverse?.Invoke(this, new(universe));
return true;
}
@@ -62,7 +63,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
OnExitingUniverse(universe);
_universe = null!;
- OnExitedUniverse?.Invoke(this, universe);
+ OnExitedUniverse?.Invoke(this, new(universe));
return true;
}
@@ -93,7 +94,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
}
UpdateActive();
- OnParentChanged?.Invoke(this, previousParent, parent);
+ OnParentChanged?.Invoke(this, new(previousParent, parent));
}
public void AddChild(IUniverseObject parent)
@@ -103,7 +104,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_children.Add(parent);
parent.SetParent(this);
- OnChildrenAdded?.Invoke(this, parent);
+ OnChildrenAdded?.Invoke(this, new(parent));
}
public void RemoveChild(IUniverseObject child)
@@ -112,7 +113,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
return;
child.SetParent(null);
- OnChildrenRemoved?.Invoke(this, child);
+ OnChildrenRemoved?.Invoke(this, new(child));
}
protected virtual void OnAssign(IBehaviourController behaviourController) { }
@@ -134,8 +135,8 @@ public class UniverseObject : BaseEntity, IUniverseObject
stateEnable.OnEnabledChanged.AddListener(OnStateEnabledChanged);
}
- private void OnParentActiveChanged(IActive sender, bool previousState) => UpdateActive();
- private void OnStateEnabledChanged(IStateEnable sender, bool previousState) => UpdateActive();
+ private void OnParentActiveChanged(IActive sender, IActive.ActiveChangedArguments arguments) => UpdateActive();
+ private void OnStateEnabledChanged(IStateEnable sender, IStateEnable.EnabledChangedArguments arguments) => UpdateActive();
private void UpdateActive()
{
@@ -143,7 +144,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_isActive = StateEnable.Enabled && (Parent?.IsActive ?? true);
if (previousActive != IsActive)
- OnActiveChanged?.Invoke(this, previousActive);
+ OnActiveChanged?.Invoke(this, new(previousActive));
}
protected override void UnassignInternal()
diff --git a/Engine.Physics2D/Abstract/ICollider2D.cs b/Engine.Physics2D/Abstract/ICollider2D.cs
index 7dd6307..a6cfa7d 100644
--- a/Engine.Physics2D/Abstract/ICollider2D.cs
+++ b/Engine.Physics2D/Abstract/ICollider2D.cs
@@ -44,7 +44,7 @@ public interface ICollider2D : IBehaviour
void Resolve(CollisionDetectionInformation collisionDetectionInformation);
void Trigger(ICollider2D initiator);
- delegate void CollisionDetectedEventHandler(ICollider2D sender, CollisionDetectionInformation collisionDetectionInformation);
- delegate void CollisionResolvedEventHandler(ICollider2D sender, CollisionDetectionInformation collisionDetectionInformation);
- delegate void TriggeredEventHandler(ICollider2D sender, ICollider2D initiatorCollider);
+ readonly record struct CollisionDetectedArguments(ICollider2D sender, CollisionDetectionInformation collisionDetectionInformation);
+ readonly record struct CollisionResolvedArguments(ICollider2D sender, CollisionDetectionInformation collisionDetectionInformation);
+ readonly record struct TriggeredArguments(ICollider2D sender, ICollider2D initiatorCollider);
}
diff --git a/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs b/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
index 290f5bd..c096daf 100644
--- a/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
+++ b/Engine.Physics2D/Abstract/IPhysicsEngine2D.cs
@@ -35,6 +35,6 @@ public interface IPhysicsEngine2D
/// The time step.
void StepIndividual(IRigidBody2D rigidBody, float deltaTime);
- delegate void PhysicsIterationEventHandler(IPhysicsEngine2D sender, float iterationDeltaTime);
- delegate void PhysicsStepEventHandler(IPhysicsEngine2D sender, float stepDeltaTime);
+ readonly record struct PhysicsIterationArguments(IPhysicsEngine2D sender, float iterationDeltaTime);
+ readonly record struct PhysicsStepArguments(IPhysicsEngine2D sender, float stepDeltaTime);
}
diff --git a/Engine.Physics2D/Collider2DBehaviourBase.cs b/Engine.Physics2D/Collider2DBehaviourBase.cs
index 8d04fcd..e9601b5 100644
--- a/Engine.Physics2D/Collider2DBehaviourBase.cs
+++ b/Engine.Physics2D/Collider2DBehaviourBase.cs
@@ -4,13 +4,30 @@ namespace Syntriax.Engine.Physics2D;
public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
{
- public Event OnCollisionDetected { get; private set; } = new();
- public Event OnCollisionResolved { get; private set; } = new();
- public Event OnTriggered { get; private set; } = new();
+ public Event OnCollisionDetected { get; init; } = new();
+ public Event OnCollisionResolved { get; init; } = new();
+ public Event OnTriggered { get; init; } = new();
+
+ private readonly Event.EventHandler cachedOnBehaviourAddedToController = null!;
+ private readonly Event.EventHandler cachedOnBehaviourRemovedFromController = null!;
+ private readonly Event.EventHandler cachedSetNeedsRecalculationFromPosition = null!;
+ private readonly Event.EventHandler cachedSetNeedsRecalculationFromRotation = null!;
+ private readonly Event.EventHandler cachedSetNeedsRecalculationFromScale = null!;
+ private readonly Event.EventHandler cachedUpdateRigidBody2D = null!;
protected bool NeedsRecalculation { get; set; } = true;
protected IRigidBody2D? _rigidBody2D = null;
+ protected Collider2DBehaviourBase()
+ {
+ cachedOnBehaviourAddedToController = OnBehaviourAddedToController;
+ cachedOnBehaviourRemovedFromController = OnBehaviourRemovedFromController;
+ cachedSetNeedsRecalculationFromPosition = SetNeedsRecalculationFromPosition;
+ cachedSetNeedsRecalculationFromRotation = SetNeedsRecalculationFromRotation;
+ cachedSetNeedsRecalculationFromScale = SetNeedsRecalculationFromScale;
+ cachedUpdateRigidBody2D = UpdateRigidBody2D;
+ }
+
public IRigidBody2D? RigidBody2D => _rigidBody2D;
public bool IsTrigger { get; set; } = false;
@@ -29,44 +46,44 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
- BehaviourController.OnBehaviourAdded.AddListener(OnBehaviourAddedToController);
- BehaviourController.OnBehaviourRemoved.AddListener(OnBehaviourRemovedFromController);
+ BehaviourController.OnBehaviourAdded.AddListener(cachedOnBehaviourAddedToController);
+ BehaviourController.OnBehaviourRemoved.AddListener(cachedOnBehaviourRemovedFromController);
- Transform.OnPositionChanged.AddListener(SetNeedsRecalculationFromPosition);
- Transform.OnRotationChanged.AddListener(SetNeedsRecalculationFromRotation);
- Transform.OnScaleChanged.AddListener(SetNeedsRecalculationFromScale);
- UniverseObject.OnParentChanged.AddListener(UpdateRigidBody2D);
+ Transform.OnPositionChanged.AddListener(cachedSetNeedsRecalculationFromPosition);
+ Transform.OnRotationChanged.AddListener(cachedSetNeedsRecalculationFromRotation);
+ Transform.OnScaleChanged.AddListener(cachedSetNeedsRecalculationFromScale);
+ UniverseObject.OnParentChanged.AddListener(cachedUpdateRigidBody2D);
}
- private void UpdateRigidBody2D(IUniverseObject sender, IUniverseObject? previousParent, IUniverseObject? newParent)
+ private void UpdateRigidBody2D(IUniverseObject sender, IUniverseObject.ParentChangedArguments arguments)
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
}
- private void OnBehaviourAddedToController(IBehaviourController _, IBehaviour behaviour)
+ private void OnBehaviourAddedToController(IBehaviourController sender, IBehaviourController.BehaviourAddedArguments arguments)
{
- if (behaviour is IRigidBody2D rigidBody)
+ if (arguments.BehaviourAdded is IRigidBody2D rigidBody)
_rigidBody2D = rigidBody;
}
- private void OnBehaviourRemovedFromController(IBehaviourController _, IBehaviour behaviour)
+ private void OnBehaviourRemovedFromController(IBehaviourController sender, IBehaviourController.BehaviourRemovedArguments arguments)
{
- if (behaviour is IRigidBody2D _)
+ if (arguments.BehaviourRemoved is IRigidBody2D)
_rigidBody2D = null;
}
- private void SetNeedsRecalculationFromScale(ITransform2D sender, Vector2D previousScale) => NeedsRecalculation = true;
- private void SetNeedsRecalculationFromPosition(ITransform2D sender, Vector2D previousPosition) => NeedsRecalculation = true;
- private void SetNeedsRecalculationFromRotation(ITransform2D sender, float previousRotation) => NeedsRecalculation = true;
+ private void SetNeedsRecalculationFromPosition(ITransform2D sender, ITransform2D.PositionChangedArguments arguments) => NeedsRecalculation = true;
+ private void SetNeedsRecalculationFromScale(ITransform2D sender, ITransform2D.ScaleChangedArguments arguments) => NeedsRecalculation = true;
+ private void SetNeedsRecalculationFromRotation(ITransform2D sender, ITransform2D.RotationChangedArguments arguments) => NeedsRecalculation = true;
protected override void OnFinalize()
{
- BehaviourController.OnBehaviourAdded.RemoveListener(OnBehaviourAddedToController);
- BehaviourController.OnBehaviourRemoved.RemoveListener(OnBehaviourRemovedFromController);
- Transform.OnScaleChanged.RemoveListener(SetNeedsRecalculationFromScale);
+ BehaviourController.OnBehaviourAdded.RemoveListener(cachedOnBehaviourAddedToController);
+ BehaviourController.OnBehaviourRemoved.RemoveListener(cachedOnBehaviourRemovedFromController);
+ Transform.OnScaleChanged.RemoveListener(cachedSetNeedsRecalculationFromScale);
- Transform.OnPositionChanged.RemoveListener(SetNeedsRecalculationFromPosition);
- Transform.OnRotationChanged.RemoveListener(SetNeedsRecalculationFromRotation);
+ Transform.OnPositionChanged.RemoveListener(cachedSetNeedsRecalculationFromPosition);
+ Transform.OnRotationChanged.RemoveListener(cachedSetNeedsRecalculationFromRotation);
}
public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.Invoke(this, collisionDetectionInformation);
diff --git a/Engine.Physics2D/PhysicsCoroutineManager.cs b/Engine.Physics2D/PhysicsCoroutineManager.cs
index 20586ad..53c6c14 100644
--- a/Engine.Physics2D/PhysicsCoroutineManager.cs
+++ b/Engine.Physics2D/PhysicsCoroutineManager.cs
@@ -7,6 +7,8 @@ namespace Syntriax.Engine.Physics2D;
public class PhysicsCoroutineManager : UniverseObject
{
+ private readonly Event.EventHandler cachedOnUpdate = null!;
+
private readonly List enumerators = [];
private IPhysicsEngine2D? physicsEngine = null;
@@ -49,7 +51,7 @@ public class PhysicsCoroutineManager : UniverseObject
universe.OnUpdate.RemoveListener(OnUpdate);
}
- private void OnUpdate(IUniverse sender, UniverseTime engineTime)
+ private void OnUpdate(IUniverse sender, IUniverse.UpdateArguments arguments)
{
if (Universe is not IUniverse universe)
return;
@@ -61,4 +63,9 @@ public class PhysicsCoroutineManager : UniverseObject
universe.OnUpdate.RemoveListener(OnUpdate);
}
}
+
+ public PhysicsCoroutineManager()
+ {
+ cachedOnUpdate = OnUpdate;
+ }
}
diff --git a/Engine.Physics2D/PhysicsEngine2D.cs b/Engine.Physics2D/PhysicsEngine2D.cs
index e8f074c..cba93cf 100644
--- a/Engine.Physics2D/PhysicsEngine2D.cs
+++ b/Engine.Physics2D/PhysicsEngine2D.cs
@@ -4,8 +4,10 @@ namespace Syntriax.Engine.Physics2D;
public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D
{
- public Event