From edda4b873c75216a4ffe576165ee1529e43e94e0 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Fri, 14 Nov 2025 23:59:11 +0300 Subject: [PATCH] fix: entity packets not being broadcasted --- Engine.Systems/Network/NetworkManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine.Systems/Network/NetworkManager.cs b/Engine.Systems/Network/NetworkManager.cs index a6534b4..a9f4bd1 100644 --- a/Engine.Systems/Network/NetworkManager.cs +++ b/Engine.Systems/Network/NetworkManager.cs @@ -77,8 +77,8 @@ public class NetworkManager : Behaviour, IEnterUniverse, IExitUniverse, INetwork { if (entityDataPacket is IEntityNetworkPacket entityPacket) RoutePacket(sender, entityDataPacket, entityPacket); - else - BroadcastPacket(sender, entityDataPacket); + + BroadcastPacket(sender, entityDataPacket); } private void RoutePacket(IConnection sender, T entityDataPacket, IEntityNetworkPacket entityPacket)