namespace Engine.Physics2D;
/// 
/// Represents a 2D physics object's responsive attributes.
/// 
public interface IPhysicsMaterial2D
{
    /// 
    /// The friction coefficient of the physics object.
    /// 
    float Friction { get; }
    /// 
    /// The restitution (bounciness) coefficient of the physics object.
    /// 
    float Restitution { get; }
}