using Syntriax.Engine.Core; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Serialization; namespace Syntriax.Engine.Serialization; public class BehaviourControllerConverter : IEngineTypeYamlConverter { private const string SERIALIZED_SCALAR_NAME = "Properties"; private const string BEHAVIOURS_SCALAR_NAME = "Behaviours"; public bool Accepts(Type type) => typeof(IBehaviourController).IsAssignableFrom(type); public object? ReadYaml(IParser parser, Type type, ObjectDeserializer rootDeserializer) { string id; IBehaviourController behaviourController; IStateEnable stateEnable; List behaviours; parser.Consume(); if (parser.Consume().Value.CompareTo(nameof(IBehaviourController.Id)) != 0) throw new(); id = parser.Consume().Value; if (parser.Consume().Value.CompareTo(SERIALIZED_SCALAR_NAME) != 0) throw new(); SerializedClass instanceSerializedClass = (SerializedClass)rootDeserializer(typeof(SerializedClass))!; behaviourController = (IBehaviourController)instanceSerializedClass.CreateInstance(); if (parser.Consume().Value.CompareTo(nameof(IBehaviourController.StateEnable)) != 0) throw new(); stateEnable = (IStateEnable)rootDeserializer(typeof(IStateEnable))!; if (parser.Consume().Value.CompareTo(BEHAVIOURS_SCALAR_NAME) != 0) throw new(); behaviours = (List)rootDeserializer(typeof(List))!; parser.Consume(); behaviourController.Id = id; stateEnable.Assign(behaviourController); behaviourController.Assign(stateEnable); foreach (IBehaviour behaviour in behaviours) behaviourController.AddBehaviour(behaviour); return behaviourController; } public void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer) { IBehaviourController behaviourController = (IBehaviourController)value!; emitter.Emit(new MappingStart()); emitter.Emit(new Scalar(nameof(IBehaviourController.Id))); emitter.Emit(new Scalar(behaviourController.Id)); emitter.Emit(new Scalar(SERIALIZED_SCALAR_NAME)); serializer(new SerializedClass(behaviourController)); emitter.Emit(new Scalar(nameof(IBehaviourController.StateEnable))); serializer(behaviourController.StateEnable); emitter.Emit(new Scalar(BEHAVIOURS_SCALAR_NAME)); serializer(behaviourController.GetBehaviours()); emitter.Emit(new MappingEnd()); } }