using LiteNetLib.Utils; using Engine.Core; namespace Engine.Systems.Network; internal static class Vector2DIntNetPacker { internal static void Write(NetDataWriter writer, Vector2DInt data) { writer.Put(data.X); writer.Put(data.Y); } internal static Vector2DInt Read(NetDataReader reader) { int x = reader.GetInt(); int y = reader.GetInt(); return new Vector2DInt(x, y); } }