using Syntriax.Engine.Core;
namespace Syntriax.Engine.Physics2D;
///
/// Represents a that listens to the phase before the physics simulation phase.
///
public interface IPrePhysicsUpdate : IBehaviour
{
///
/// Execute logic that should occur before the physics simulation is updated.
///
/// The time elapsed since the last physics update.
void PrePhysicsUpdate(float delta);
}