Collider Mask Field Exposed To Inspector
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@ -6,10 +6,12 @@ namespace Syntriax.Modules.Trigger
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{
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public abstract class ColliderTriggerAreaBase : MonoBehaviour, IColliderTriggerArea
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{
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[SerializeField] private LayerMask colliderMask = ~0;
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protected Collider2D[] nonAllocResults = new Collider2D[32];
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protected int previousTriggerCount = 0;
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public LayerMask ColliderMask { get; set; } = ~0;
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public LayerMask ColliderMask { get => colliderMask; set => colliderMask = value; }
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public Action<List<Collider2D>> OnTriggeredCollidersUpdated { get; set; } = null;
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public List<Collider2D> ColliderList { get; protected set; } = new List<Collider2D>(32);
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