23 lines
495 B
C#
23 lines
495 B
C#
using Syntriax.Modules.State;
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namespace Syntriax.Modules.Trigger
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{
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public class ColliderTrigger : TriggerBase
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{
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protected IColliderTriggerArea colliderTrigger = null;
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private void Awake()
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{
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colliderTrigger = GetComponent<IColliderTriggerArea>();
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}
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private void FixedUpdate()
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{
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if (!StateEnable.IsEnabledNullChecked())
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return;
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IsTrigerred = colliderTrigger.Check();
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}
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}
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}
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