BGJ-2022.1/Assets/Sprites/Enemies/ShootingPatrollingEnemy.png...

343 lines
8.0 KiB
Plaintext
Raw Normal View History

2022-02-25 23:36:20 +03:00
fileFormatVersion: 2
guid: 1efadb39977408e45afdf46717553bba
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
2022-02-26 13:31:43 +03:00
spritePixelsToUnits: 8
2022-02-25 23:36:20 +03:00
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: ShootingPatrollingEnemy_0
rect:
serializedVersion: 2
x: 0
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bd1f94180e7c7f04d9b4f1b4e156eec9
internalID: -1349788792
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_1
rect:
serializedVersion: 2
x: 16
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a52ec89157be83f4e8b9385dce76af88
internalID: 126039133
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_2
rect:
serializedVersion: 2
x: 32
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 793b019b852724e4da3c84c2ec956df7
internalID: 1248009340
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_3
rect:
serializedVersion: 2
x: 48
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 92b8a4d1a29cbe94697388f145b4d554
internalID: 223013045
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_4
rect:
serializedVersion: 2
x: 64
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e7c87a2ad9085ee4284153d1cf60d4b9
internalID: 1054640101
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_5
rect:
serializedVersion: 2
x: 0
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b4baf778e45b8624a80043b163351daf
internalID: 743132909
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_6
rect:
serializedVersion: 2
x: 16
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 902ed1d96d9a163449dde80bb2c9434d
internalID: -2076608484
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_7
rect:
serializedVersion: 2
x: 32
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a79bf3b05a3d2bc439237380b08b2474
internalID: -1235347885
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_8
rect:
serializedVersion: 2
x: 48
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3bf782dc62b42f44aa32df7b3b794363
internalID: -1157838632
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ShootingPatrollingEnemy_9
rect:
serializedVersion: 2
x: 64
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6faa67c4f4439e345add69f053c50c29
internalID: -462201011
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
ShootingPatrollingEnemy_2: 1248009340
ShootingPatrollingEnemy_6: -2076608484
ShootingPatrollingEnemy_9: -462201011
ShootingPatrollingEnemy_1: 126039133
ShootingPatrollingEnemy_4: 1054640101
ShootingPatrollingEnemy_8: -1157838632
ShootingPatrollingEnemy_0: -1349788792
ShootingPatrollingEnemy_5: 743132909
ShootingPatrollingEnemy_7: -1235347885
ShootingPatrollingEnemy_3: 223013045
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: