Movement and Pausable interfaces added
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using Pausable;
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namespace Movement
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{
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public interface IMovement : IPausable
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{
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float BaseSpeed { get; set; }
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void Move(int value);
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}
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}
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namespace Pausable
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{
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public interface IPausable
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{
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bool IsPaused { get; }
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void Pause();
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void Resume();
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}
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}
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