Updated CollapsingPlatform.cs
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@ -40,6 +40,7 @@ namespace Platforms
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StartCoroutine(Reset());
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StartCoroutine(Reset());
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}
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}
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// ReSharper disable once Unity.IncorrectMethodSignature
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private IEnumerator Reset()
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private IEnumerator Reset()
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{
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{
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yield return new WaitForSeconds(TimeBeforeReset);
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yield return new WaitForSeconds(TimeBeforeReset);
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