Updated CollapsingPlatform.cs
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		@@ -40,6 +40,7 @@ namespace Platforms
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            StartCoroutine(Reset());
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					            StartCoroutine(Reset());
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        }
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					        }
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					        // ReSharper disable once Unity.IncorrectMethodSignature
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        private IEnumerator Reset()
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					        private IEnumerator Reset()
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        {
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					        {
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            yield return new WaitForSeconds(TimeBeforeReset);
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					            yield return new WaitForSeconds(TimeBeforeReset);
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