Idle and Running Animations Added

This commit is contained in:
Syntriax 2022-02-26 14:53:25 +03:00
parent 1dbac3508f
commit 6b2ffee7d2
12 changed files with 659 additions and 73 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 64c1d66bac9caae43a47163eb71fe32f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idle
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3dcac57792de99b42af886a58c114b87
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_0
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cef3d8d66721dc24b8dfe3db474b3f07
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Running
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c22f1d967a219344794e3c79ae1b58db
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -25,12 +25,12 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 698768804} m_GameObject: {fileID: 698768804}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.5, y: 0, z: 0} m_LocalPosition: {x: -0.75, y: -0.24, z: 0}
m_LocalScale: {x: 0.1, y: 1.3, z: 1} m_LocalScale: {x: 0.1, y: 1.35, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 7008207192594766311} m_Father: {fileID: 7008207192594766311}
m_RootOrder: 2 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &698768806 --- !u!114 &698768806
MonoBehaviour: MonoBehaviour:
@ -71,13 +71,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2083070160} m_GameObject: {fileID: 2083070160}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.5, y: 0, z: 0} m_LocalPosition: {x: 0.75, y: -0.24, z: 0}
m_LocalScale: {x: 0.1, y: 1.3, z: 1} m_LocalScale: {x: 0.1, y: 1.35, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 7008207192594766311} m_Father: {fileID: 7008207192594766311}
m_RootOrder: 3 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2083070162 --- !u!114 &2083070162
MonoBehaviour: MonoBehaviour:
@ -107,6 +107,7 @@ GameObject:
- component: {fileID: 7008207192594766310} - component: {fileID: 7008207192594766310}
- component: {fileID: 7008207192594766309} - component: {fileID: 7008207192594766309}
- component: {fileID: 7008207192594766308} - component: {fileID: 7008207192594766308}
- component: {fileID: 4083120737150353938}
m_Layer: 6 m_Layer: 6
m_Name: Player m_Name: Player
m_TagString: Player m_TagString: Player
@ -122,12 +123,11 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008207192594766305} m_GameObject: {fileID: 7008207192594766305}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.55, y: 0.41, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1.5, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 7008207193600475140} - {fileID: 7008207193600475140}
- {fileID: 3507368432553107122}
- {fileID: 698768805} - {fileID: 698768805}
- {fileID: 2083070161} - {fileID: 2083070161}
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -174,7 +174,7 @@ SpriteRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} m_Sprite: {fileID: 1298688296, guid: f33d6649831c9b9498b8109b6d344f43, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
@ -231,19 +231,39 @@ BoxCollider2D:
m_IsTrigger: 0 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: -0.25}
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1} oldSize: {x: 2, y: 2}
newSize: {x: 1, y: 1} newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5 adaptiveTilingThreshold: 0.5
drawMode: 0 drawMode: 0
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 0 m_AutoTiling: 0
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1.5, y: 1.5}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!95 &4083120737150353938
Animator:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008207192594766305}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: cef3d8d66721dc24b8dfe3db474b3f07, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &7008207193600475141 --- !u!1 &7008207193600475141
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -269,7 +289,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7008207193600475141} m_GameObject: {fileID: 7008207193600475141}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.005, y: -0.491, z: 0} m_LocalPosition: {x: 0, y: -1.02, z: 0}
m_LocalScale: {x: 0.95, y: 0.05, z: 1} m_LocalScale: {x: 0.95, y: 0.05, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -291,50 +311,3 @@ MonoBehaviour:
layerMask: layerMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 4294967048 m_Bits: 4294967048
--- !u!1 &7353493454494059090
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3507368432553107122}
- component: {fileID: 5720529389170152932}
m_Layer: 6
m_Name: PlayerInteractableTrigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3507368432553107122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7353493454494059090}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.72, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7008207192594766311}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5720529389170152932
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7353493454494059090}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7000c8c0eb91b2d4cb9a0e3ee1b609a7, type: 3}
m_Name:
m_EditorClassIdentifier:
layerMask:
serializedVersion: 2
m_Bits: 4294967040

View File

@ -22,6 +22,7 @@ namespace Player
private const float FallMultiplier = 3.0f; private const float FallMultiplier = 3.0f;
private const float LowJumpMultiplier = 40.0f; private const float LowJumpMultiplier = 40.0f;
//End of credits //End of credits
private PlayerInput _controls; private PlayerInput _controls;
@ -29,7 +30,6 @@ namespace Player
private SpriteRenderer _playerSpriteRenderer; private SpriteRenderer _playerSpriteRenderer;
private CollisionChecker _playerGroundTrigger; private CollisionChecker _playerGroundTrigger;
private CollisionChecker _playerInteractableTrigger;
private CollisionChecker _playerWallTriggerLeft; private CollisionChecker _playerWallTriggerLeft;
private CollisionChecker _playerWallTriggerRight; private CollisionChecker _playerWallTriggerRight;
@ -45,12 +45,15 @@ namespace Player
private bool _canJump; private bool _canJump;
private bool _afterMoving; private bool _afterMoving;
private const string IsMovingParameter = "IsMoving";
private const string IsGroundedParameter = "IsGrounded";
private Animator animator = null;
private void Awake() private void Awake()
{ {
_playerRigidbody2D = GetComponent<Rigidbody2D>(); _playerRigidbody2D = GetComponent<Rigidbody2D>();
_playerSpriteRenderer = GetComponent<SpriteRenderer>(); _playerSpriteRenderer = GetComponent<SpriteRenderer>();
_playerGroundTrigger = GameObject.Find("PlayerGroundTrigger").GetComponent<CollisionChecker>(); _playerGroundTrigger = GameObject.Find("PlayerGroundTrigger").GetComponent<CollisionChecker>();
_playerInteractableTrigger = GameObject.Find("PlayerInteractableTrigger").GetComponent<CollisionChecker>();
_playerWallTriggerLeft = GameObject.Find("PlayerWallTriggerLeft").GetComponent<CollisionChecker>(); _playerWallTriggerLeft = GameObject.Find("PlayerWallTriggerLeft").GetComponent<CollisionChecker>();
_playerWallTriggerRight = GameObject.Find("PlayerWallTriggerRight").GetComponent<CollisionChecker>(); _playerWallTriggerRight = GameObject.Find("PlayerWallTriggerRight").GetComponent<CollisionChecker>();
} }
@ -67,6 +70,9 @@ namespace Player
}; };
_canJump = true; _canJump = true;
animator = GetComponent<Animator>();
BaseSpeed = 0.0f; BaseSpeed = 0.0f;
} }
@ -105,7 +111,11 @@ namespace Player
if (_moveKeyPressed) if (_moveKeyPressed)
Move(_xAxisValue); Move(_xAxisValue);
else else
{
_playerRigidbody2D.velocity = new Vector2(0.0f, _playerRigidbody2D.velocity.y); _playerRigidbody2D.velocity = new Vector2(0.0f, _playerRigidbody2D.velocity.y);
animator.SetBool(IsMovingParameter, false);
}
animator.SetBool(IsGroundedParameter, _playerGroundTrigger.IsCollided);
if (_jumpKeyPressed && _playerGroundTrigger.IsCollided && _canJump) if (_jumpKeyPressed && _playerGroundTrigger.IsCollided && _canJump)
Jump(); Jump();
@ -158,13 +168,13 @@ namespace Player
_speed = MaxAirSpeed; _speed = MaxAirSpeed;
break; break;
default: default:
{ {
if (value < 0) if (value < 0)
_speed = 0; _speed = 0;
else else
_speed = value; _speed = value;
break; break;
} }
} }
} }
} }
@ -192,6 +202,8 @@ namespace Player
BaseSpeed += AccelerationScale; BaseSpeed += AccelerationScale;
_playerRigidbody2D.velocity = new Vector2(BaseSpeed * _xAxisValue * Time.fixedDeltaTime, _playerRigidbody2D.velocity = new Vector2(BaseSpeed * _xAxisValue * Time.fixedDeltaTime,
_playerRigidbody2D.velocity.y); _playerRigidbody2D.velocity.y);
animator.SetBool(IsMovingParameter, true);
} }
private void DecelerationAfterMoving() private void DecelerationAfterMoving()
@ -250,7 +262,6 @@ namespace Player
public void OnInteract(InputAction.CallbackContext context) public void OnInteract(InputAction.CallbackContext context)
{ {
if (_playerInteractableTrigger.IsCollided)
{ {
} }
} }

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@ -0,0 +1,452 @@
fileFormatVersion: 2
guid: f33d6649831c9b9498b8109b6d344f43
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 8
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Player_0
rect:
serializedVersion: 2
x: 0
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b83589f9260f2904c8ed5bba9ef77fa5
internalID: 1298688296
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_1
rect:
serializedVersion: 2
x: 16
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2988c4403df6daa43bf67efd8d642292
internalID: -1592093818
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_2
rect:
serializedVersion: 2
x: 32
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ba53475e2aa9b3944b2370dd9ebd41d0
internalID: -1841721584
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_3
rect:
serializedVersion: 2
x: 48
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0d31b9d77b7b36b4ab5d0462d1832498
internalID: -526475696
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_4
rect:
serializedVersion: 2
x: 64
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4bd9799fdd8a1e14184dea3d0a6c2057
internalID: 825225972
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_5
rect:
serializedVersion: 2
x: 80
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fdb2f5b77867f97488708071b75c759f
internalID: 1441602087
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_6
rect:
serializedVersion: 2
x: 0
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e0692d398332f1044ba3209d6833c1b4
internalID: -1414671332
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_7
rect:
serializedVersion: 2
x: 16
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6a009aa1674f1494dba97fa5d0ef5d25
internalID: 1107039308
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_8
rect:
serializedVersion: 2
x: 32
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3d6d8e81b0fe20c458100f2dc710e387
internalID: 1791482633
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_9
rect:
serializedVersion: 2
x: 48
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: adf6ecb8b9ff74c419b9a61d52492ff0
internalID: 839540401
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_10
rect:
serializedVersion: 2
x: 64
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 52dc3327ceb25f34dbbb5c2307a81743
internalID: 1146259828
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_11
rect:
serializedVersion: 2
x: 80
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f243982bf3dfcfa49944c669e948fd8d
internalID: -375057873
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_12
rect:
serializedVersion: 2
x: 96
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ced1d0ee5c002a94da68c100c9ca4f56
internalID: -284386636
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_13
rect:
serializedVersion: 2
x: 112
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 24081251e8a2e9e46a704b77d788b544
internalID: 1394398855
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Player_14
rect:
serializedVersion: 2
x: 128
y: 0
width: 16
height: 16
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b1abf7acd2be14f42b2d4d1ac91148c1
internalID: -2011013116
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
Player_11: -375057873
Player_2: -1841721584
Player_4: 825225972
Player_12: -284386636
Player_6: -1414671332
Player_1: -1592093818
Player_9: 839540401
Player_14: -2011013116
Player_0: 1298688296
Player_7: 1107039308
Player_3: -526475696
Player_8: 1791482633
Player_10: 1146259828
Player_13: 1394398855
Player_5: 1441602087
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: