Merge remote-tracking branch 'origin/Over' into Syntriax
This commit is contained in:
commit
aa05954353
|
@ -46,6 +46,15 @@ namespace Input
|
|||
""processors"": """",
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||||
""interactions"": """",
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||||
""initialStateCheck"": false
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||||
},
|
||||
{
|
||||
""name"": ""Interact"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""a0a57f7b-062d-458c-a85a-d6030c412835"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
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||||
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@ -136,6 +145,28 @@ namespace Input
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|||
""action"": ""Jump"",
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||||
""isComposite"": false,
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||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""4eb9a209-b978-4daf-927a-2f013348d294"",
|
||||
""path"": ""<Keyboard>/z"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""KeyBoard"",
|
||||
""action"": ""Interact"",
|
||||
""isComposite"": false,
|
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""isPartOfComposite"": false
|
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},
|
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{
|
||||
""name"": """",
|
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""id"": ""c2dc0361-1191-4641-97e6-d105f64ee7ff"",
|
||||
""path"": ""<Gamepad>/buttonEast"",
|
||||
""interactions"": """",
|
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""processors"": """",
|
||||
""groups"": ""Controller"",
|
||||
""action"": ""Interact"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
|
||||
}
|
||||
]
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||||
}
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||||
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@ -169,6 +200,7 @@ namespace Input
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|||
m_PlayerControl = asset.FindActionMap("PlayerControl", throwIfNotFound: true);
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m_PlayerControl_Move = m_PlayerControl.FindAction("Move", throwIfNotFound: true);
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||||
m_PlayerControl_Jump = m_PlayerControl.FindAction("Jump", throwIfNotFound: true);
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||||
m_PlayerControl_Interact = m_PlayerControl.FindAction("Interact", throwIfNotFound: true);
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||||
}
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||||
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||||
public void Dispose()
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@ -230,12 +262,14 @@ namespace Input
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|||
private IPlayerControlActions m_PlayerControlActionsCallbackInterface;
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private readonly InputAction m_PlayerControl_Move;
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private readonly InputAction m_PlayerControl_Jump;
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private readonly InputAction m_PlayerControl_Interact;
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||||
public struct PlayerControlActions
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{
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private @PlayerInput m_Wrapper;
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public PlayerControlActions(@PlayerInput wrapper) { m_Wrapper = wrapper; }
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public InputAction @Move => m_Wrapper.m_PlayerControl_Move;
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public InputAction @Jump => m_Wrapper.m_PlayerControl_Jump;
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public InputAction @Interact => m_Wrapper.m_PlayerControl_Interact;
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public InputActionMap Get() { return m_Wrapper.m_PlayerControl; }
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||||
public void Enable() { Get().Enable(); }
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public void Disable() { Get().Disable(); }
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@ -251,6 +285,9 @@ namespace Input
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@Jump.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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@Jump.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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@Jump.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnJump;
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@Interact.started -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.performed -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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@Interact.canceled -= m_Wrapper.m_PlayerControlActionsCallbackInterface.OnInteract;
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}
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m_Wrapper.m_PlayerControlActionsCallbackInterface = instance;
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if (instance != null)
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@ -261,6 +298,9 @@ namespace Input
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@Jump.started += instance.OnJump;
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@Jump.performed += instance.OnJump;
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||||
@Jump.canceled += instance.OnJump;
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||||
@Interact.started += instance.OnInteract;
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||||
@Interact.performed += instance.OnInteract;
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||||
@Interact.canceled += instance.OnInteract;
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||||
}
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||||
}
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||||
}
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||||
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@ -287,6 +327,7 @@ namespace Input
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|||
{
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||||
void OnMove(InputAction.CallbackContext context);
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void OnJump(InputAction.CallbackContext context);
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void OnInteract(InputAction.CallbackContext context);
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||||
}
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||||
}
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||||
}
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||||
|
|
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@ -22,6 +22,15 @@
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|||
"processors": "",
|
||||
"interactions": "",
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||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "Interact",
|
||||
"type": "Button",
|
||||
"id": "a0a57f7b-062d-458c-a85a-d6030c412835",
|
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"expectedControlType": "Button",
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"processors": "",
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"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
|
@ -112,6 +121,28 @@
|
|||
"action": "Jump",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "4eb9a209-b978-4daf-927a-2f013348d294",
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"path": "<Keyboard>/z",
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"interactions": "",
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"processors": "",
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"groups": "KeyBoard",
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"action": "Interact",
|
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "c2dc0361-1191-4641-97e6-d105f64ee7ff",
|
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"path": "<Gamepad>/buttonEast",
|
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"interactions": "",
|
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"processors": "",
|
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"groups": "Controller",
|
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"action": "Interact",
|
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -117,10 +118,10 @@ Rigidbody2D:
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BoxCollider2D:
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@ -172,7 +173,7 @@ Transform:
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@ -194,3 +195,50 @@ MonoBehaviour:
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|
|
@ -2,47 +2,59 @@ using System;
|
|||
using Movement;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.SceneManagement;
|
||||
using PlayerInput = Input.PlayerInput;
|
||||
|
||||
namespace Player
|
||||
{
|
||||
public class PlayerController : MonoBehaviour, IMovement, Input.PlayerInput.IPlayerControlActions
|
||||
public class PlayerController : MonoBehaviour, IMovement, PlayerInput.IPlayerControlActions
|
||||
{
|
||||
private const float DefaultJumpForce = 784.0f;
|
||||
private const float DefaultJumpForce = 25.0f;
|
||||
private const float DefaultMass = 80.0f;
|
||||
private const float DefaultSpeed = 500.0f;
|
||||
private const float GravityScale = 1.0f;
|
||||
private const float MaxSpeed = 500.0f;
|
||||
private const float DefaultAirSpeed = 300.0f;
|
||||
private const float GravityScale = 5.0f;
|
||||
|
||||
private Input.PlayerInput _controls;
|
||||
private const float FallMultiplier = 4.0f;
|
||||
private const float LowJumpMultiplier = 10.0f;
|
||||
|
||||
private PlayerInput _controls;
|
||||
private Rigidbody2D _playerRigidbody2D;
|
||||
private SpriteRenderer _playerSpriteRenderer;
|
||||
|
||||
private CollisionChecker _playerGroundTrigger;
|
||||
private CollisionChecker _playerInteractableTrigger;
|
||||
|
||||
private bool _moveKeyPressed;
|
||||
private bool _jumpKeyPressed;
|
||||
|
||||
private bool _isOnAir;
|
||||
|
||||
private float _xAxisValue;
|
||||
public float speed;
|
||||
|
||||
private bool _isOnAir;
|
||||
private bool _canJump;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
this._playerRigidbody2D = gameObject.GetComponent<Rigidbody2D>();
|
||||
this._playerGroundTrigger = GameObject.Find("PlayerGroundTrigger").GetComponent<CollisionChecker>();
|
||||
this._playerSpriteRenderer = gameObject.GetComponent<SpriteRenderer>();
|
||||
_playerRigidbody2D = GetComponent<Rigidbody2D>();
|
||||
_playerSpriteRenderer = GetComponent<SpriteRenderer>();
|
||||
_playerGroundTrigger = GameObject.Find("PlayerGroundTrigger").GetComponent<CollisionChecker>();
|
||||
_playerInteractableTrigger = GameObject.Find("PlayerInteractableTrigger").GetComponent<CollisionChecker>();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
this._playerRigidbody2D.gravityScale = GravityScale;
|
||||
this._playerRigidbody2D.mass = DefaultMass;
|
||||
BaseSpeed = DefaultSpeed;
|
||||
_playerRigidbody2D.mass = DefaultMass;
|
||||
_playerRigidbody2D.gravityScale = GravityScale;
|
||||
_canJump = true;
|
||||
BaseSpeed = 0.0f;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
if (_controls == null)
|
||||
{
|
||||
_controls = new Input.PlayerInput();
|
||||
_controls = new PlayerInput();
|
||||
_controls.PlayerControl.SetCallbacks(this);
|
||||
}
|
||||
|
||||
|
@ -56,15 +68,43 @@ namespace Player
|
|||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
/*switch (_playerRigidbody2D.velocity.y)
|
||||
{
|
||||
case < 0:
|
||||
_playerRigidbody2D.velocity +=
|
||||
Vector2.up * (Physics2D.gravity.y * (FallMultiplier - 1) * Time.fixedDeltaTime);
|
||||
break;
|
||||
/*case > 0 and < 3:
|
||||
print("We will go down" + i);
|
||||
++i;
|
||||
break;
|
||||
case > 0 when !_jumpKeyPressed:
|
||||
_playerRigidbody2D.velocity +=
|
||||
Vector2.up * (Physics2D.gravity.y * (LowJumpMultiplier - 1) * Time.fixedDeltaTime);
|
||||
break;
|
||||
}*/
|
||||
|
||||
if (_moveKeyPressed)
|
||||
Move(_xAxisValue);
|
||||
else
|
||||
_playerRigidbody2D.velocity = new Vector2(0.0f, _playerRigidbody2D.velocity.y);
|
||||
|
||||
if (_jumpKeyPressed && _playerGroundTrigger.IsCollided)
|
||||
if (_jumpKeyPressed && _canJump && _playerGroundTrigger.IsCollided)
|
||||
Jump();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
_isOnAir = !_playerGroundTrigger.IsCollided;
|
||||
RespawnCheck();
|
||||
}
|
||||
|
||||
private void RespawnCheck()
|
||||
{
|
||||
if (gameObject.transform.position.y < -100)
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
||||
}
|
||||
|
||||
// PAUSE METHODS
|
||||
|
||||
public bool IsPaused { get; private set; }
|
||||
|
@ -72,16 +112,27 @@ namespace Player
|
|||
public void Pause()
|
||||
{
|
||||
IsPaused = true;
|
||||
_playerRigidbody2D.simulated = IsPaused;
|
||||
}
|
||||
|
||||
public void Resume()
|
||||
{
|
||||
IsPaused = false;
|
||||
_playerRigidbody2D.simulated = IsPaused;
|
||||
}
|
||||
|
||||
// MOVE METHODS
|
||||
|
||||
public float BaseSpeed { get; set; }
|
||||
public float BaseSpeed
|
||||
{
|
||||
get => speed;
|
||||
set
|
||||
{
|
||||
speed = value;
|
||||
if (speed > MaxSpeed)
|
||||
speed = MaxSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
public void Move(float value)
|
||||
{
|
||||
|
@ -93,16 +144,27 @@ namespace Player
|
|||
case > 0:
|
||||
_playerSpriteRenderer.flipX = false;
|
||||
break;
|
||||
default:
|
||||
_playerSpriteRenderer.flipX = _playerSpriteRenderer.flipX;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_isOnAir)
|
||||
BaseSpeed += 40;
|
||||
_playerRigidbody2D.velocity = new Vector2(BaseSpeed * _xAxisValue * Time.fixedDeltaTime,
|
||||
_playerRigidbody2D.velocity.y);
|
||||
}
|
||||
|
||||
private void DecelerationAfterMoving()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void Jump()
|
||||
{
|
||||
_playerRigidbody2D.velocity = new Vector2(_playerRigidbody2D.velocity.x, 0);
|
||||
_playerRigidbody2D.AddForce(Vector2.up.normalized * DefaultJumpForce, ForceMode2D.Impulse);
|
||||
BaseSpeed = DefaultAirSpeed;
|
||||
_playerRigidbody2D.velocity = Vector2.up.normalized * DefaultJumpForce;
|
||||
_canJump = false;
|
||||
}
|
||||
|
||||
private void Climb()
|
||||
|
@ -118,6 +180,7 @@ namespace Player
|
|||
{
|
||||
case true:
|
||||
_moveKeyPressed = false;
|
||||
BaseSpeed = 0;
|
||||
break;
|
||||
case false:
|
||||
_moveKeyPressed = true;
|
||||
|
@ -132,11 +195,18 @@ namespace Player
|
|||
{
|
||||
case true:
|
||||
_jumpKeyPressed = false;
|
||||
_canJump = true;
|
||||
break;
|
||||
case false:
|
||||
_jumpKeyPressed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnInteract(InputAction.CallbackContext context)
|
||||
{
|
||||
if (_playerInteractableTrigger.IsCollided)
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -13,7 +13,7 @@ TagManager:
|
|||
- UI
|
||||
- Player
|
||||
- Enemy
|
||||
-
|
||||
- Interactables
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
|
@ -6,13 +6,13 @@ EditorUserSettings:
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serializedVersion: 4
|
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m_ConfigSettings:
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RecentlyUsedSceneGuid-0:
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- {fileID: 14}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &10
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--- !u!114 &8
|
||||
MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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|
@ -247,9 +196,35 @@ MonoBehaviour:
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m_ActualView: {fileID: 15}
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m_Panes:
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- {fileID: 15}
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- {fileID: 16}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &11
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m_LastSelected: 1
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--- !u!114 &9
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 10}
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- {fileID: 11}
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m_Position:
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serializedVersion: 2
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x: 304
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y: 0
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width: 880
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height: 730.8
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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vertical: 1
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controlID: 22823
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--- !u!114 &10
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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|
@ -266,16 +241,41 @@ MonoBehaviour:
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y: 0
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m_MaxSize: {x: 4001, y: 4021}
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m_Panes:
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- {fileID: 17}
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m_Selected: 0
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m_LastSelected: 0
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--- !u!114 &11
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_EditorClassIdentifier:
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y: 399.2
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width: 880
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 13}
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m_Panes:
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- {fileID: 13}
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m_Selected: 0
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m_LastSelected: 1
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m_LastSelected: 0
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--- !u!114 &12
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -291,9 +291,9 @@ MonoBehaviour:
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m_Children: []
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m_Position:
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serializedVersion: 2
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x: 1183.2
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width: 352
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height: 730.8
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m_MinSize: {x: 276, y: 71}
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m_MaxSize: {x: 4001, y: 4021}
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@ -322,10 +322,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Pos:
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@ -372,23 +372,23 @@ MonoBehaviour:
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginBottom: 0
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m_LastShownAreaInsideMargins:
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serializedVersion: 2
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width: 2619.4475
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height: 863.99994
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m_MinimalGUI: 1
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m_defaultScale: 0.5467593
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m_LastWindowPixelSize: {x: 1148.5, y: 616.75}
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m_defaultScale: 0.33518517
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m_LastWindowPixelSize: {x: 1097.5, y: 388.24997}
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 00000000000100000100
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@ -427,23 +427,23 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 0cfbffff
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m_ExpandedIDs: c0b0ffff40e6ffff8af0ffff0efbffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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m_OriginalName:
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m_Name: PlayerGroundTrigger
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m_OriginalName: PlayerGroundTrigger
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m_EditFieldRect:
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serializedVersion: 2
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width: 0
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m_UserData: 0
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m_UserData: -6764
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m_IsWaitingForDelay: 0
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m_IsRenaming: 0
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m_OriginalEventType: 11
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m_OriginalEventType: 0
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m_IsRenamingFilename: 0
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m_ClientGUIView: {fileID: 9}
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m_ClientGUIView: {fileID: 7}
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m_SearchString:
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m_ExpandedScenes: []
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m_CurrenRootInstanceID: 0
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@ -491,7 +491,8 @@ MonoBehaviour:
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m_ShowAllHits: 0
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders: []
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m_Folders:
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- Assets/Prefabs
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m_Globs: []
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m_OriginalText:
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m_ViewMode: 0
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@ -505,7 +506,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: dc3c0000
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m_LastClickedID: 15580
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m_ExpandedIDs: 00000000f8620000fa620000fc620000
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m_ExpandedIDs: ffffffff00000000f2620000f4620000f6620000ae6300001464000016640000b27d00002483000050830000dc920000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@ -533,7 +534,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: ffffffff00000000f8620000fa620000fc620000
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m_ExpandedIDs: ffffffff00000000f2620000f4620000f6620000ae6300001464000016640000b27d00002483000050830000dc920000
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m_RenameOverlay:
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m_Name:
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@ -549,7 +550,7 @@ MonoBehaviour:
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m_IsRenamingFilename: 1
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m_ClientGUIView: {fileID: 10}
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m_ClientGUIView: {fileID: 8}
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m_SearchString:
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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@ -609,10 +610,10 @@ MonoBehaviour:
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m_Tooltip:
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m_OverlayCanvas:
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@ -639,8 +640,8 @@ MonoBehaviour:
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m_OverlayCanvas:
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@ -864,9 +865,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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m_AudioPlay: 0
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m_Position:
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m_CameraMode:
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drawMode: 0
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@ -917,9 +918,9 @@ MonoBehaviour:
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speed: 2
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m_Value: {x: 0, y: 0, z: 0, w: 1}
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m_Size:
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m_Target: 6.153973
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speed: 2
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m_Value: 6.443951
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m_Value: 0.8884508
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m_Ortho:
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m_Target: 1
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speed: 2
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@ -964,9 +965,9 @@ MonoBehaviour:
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m_Tooltip:
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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|
|
Loading…
Reference in New Issue