Bug Fix
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@ -115,6 +115,7 @@ GameObject:
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m_Component:
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- component: {fileID: 8835447878742992447}
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- component: {fileID: 149832901329886555}
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- component: {fileID: 3234745142331231939}
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m_Layer: 0
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m_Name: UI
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m_TagString: Untagged
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@ -151,6 +152,102 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 82d1132fe93244a46a489ce83a9d2b41, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!82 &3234745142331231939
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7804154879131926840}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 7051737336861099880, guid: 55dad93ba7816e44c83798006fa0a277, type: 2}
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m_audioClip: {fileID: 8300000, guid: 077bbd63db51b5145838abe533b7a657, type: 3}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 0
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &7862512882066520612
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GameObject:
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m_ObjectHideFlags: 0
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@ -97,6 +97,8 @@ namespace Level
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public void DisableAllLevels()
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{
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Player.SetActive(false);
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currentLevel = null;
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foreach (Level level in Levels.Values)
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level.Disable();
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}
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