BGJ-2022.1/Assets
OverflowNarhoym 75ea014fbf Push for Syn 2022-02-25 20:14:54 +01:00
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Animations Patrollin Enemy Sprites 2022-02-25 12:45:02 +03:00
Input Added Orientation enum and climbing input handling 2022-02-22 18:39:19 +01:00
Palettes Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs Ability to Restart Level, Player Spawning and a Test Level added + Bug Fix 2022-02-25 13:49:11 +03:00
Resources Ability to Restart Level, Player Spawning and a Test Level added + Bug Fix 2022-02-25 13:49:11 +03:00
Scenes Push for Syn 2022-02-25 20:14:54 +01:00
Scripts Push for Syn 2022-02-25 20:14:54 +01:00
Sprites Restored the UI Sprites 2022-02-25 13:14:00 +03:00
TextMesh Pro Level Selection related stuff added 2022-02-24 00:21:59 +03:00
Tiles Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Animations.meta Patrollin Enemy Sprites 2022-02-25 12:45:02 +03:00
Input.meta Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
Palettes.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs.meta Prefabs Folder Added and BasicPatrollingEnemy Prefab Added 2022-02-21 15:41:19 +03:00
Resources.meta Projectlie Shooting Enemy Added 2022-02-22 11:25:25 +03:00
Scenes.meta Initial Commit 2022-02-21 10:52:14 +01:00
Scripts.meta Initial Commit 2022-02-21 10:52:14 +01:00
Sprites.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
TextMesh Pro.meta TMP Added 2022-02-23 12:15:23 +03:00
Tiles.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00