17 lines
392 B
C#
17 lines
392 B
C#
using Level;
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using TMPro;
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using UnityEngine;
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namespace UI
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{
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public class LevelButton : MonoBehaviour
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{
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private TMP_Text text = null;
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private void Awake() => text = GetComponentInChildren<TMP_Text>();
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public void SetLevel(string levelName) => text.text = levelName;
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public void StartLevel() => LevelManager.Instance.SwitchToLevel(text.text);
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}
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}
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