BGJ-2022.1/Assets
OverflowNarhoym 930c834a4b Merge remote-tracking branch 'origin/Syntriax' into Over
# Conflicts:
#	Assets/Sprites/UI.meta
#	Assets/Sprites/UI/UIBase.aseprite
#	Assets/Sprites/UI/UIBase.png
#	Assets/Sprites/UI/UIButtonBase.aseprite
#	Assets/Sprites/UI/UIButtonBase1.png
#	Assets/Sprites/UI/UIButtonBase2.png
#	Assets/Sprites/UI/UIButtonBase3.png
#	Assets/Sprites/UI/UIButtonBase4.png
2022-02-25 10:40:58 +01:00
..
Input Added Orientation enum and climbing input handling 2022-02-22 18:39:19 +01:00
Palettes Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs Merge remote-tracking branch 'origin/Syntriax' into Over 2022-02-25 10:40:58 +01:00
Resources Level Selection related stuff added 2022-02-24 00:21:59 +03:00
Scenes Merge remote-tracking branch 'origin/Syntriax' into Over 2022-02-25 10:40:58 +01:00
Scripts Merge remote-tracking branch 'origin/Syntriax' into Over 2022-02-25 10:40:58 +01:00
Sprites Merge remote-tracking branch 'origin/Syntriax' into Over 2022-02-25 10:40:58 +01:00
TextMesh Pro Level Selection related stuff added 2022-02-24 00:21:59 +03:00
Tiles Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Input.meta Updated PlayerController.cs 2022-02-21 18:40:03 +01:00
Palettes.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
Prefabs.meta Prefabs Folder Added and BasicPatrollingEnemy Prefab Added 2022-02-21 15:41:19 +03:00
Resources.meta Projectlie Shooting Enemy Added 2022-02-22 11:25:25 +03:00
Scenes.meta Initial Commit 2022-02-21 10:52:14 +01:00
Scripts.meta Initial Commit 2022-02-21 10:52:14 +01:00
Sprites.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00
TextMesh Pro.meta TMP Added 2022-02-23 12:15:23 +03:00
Tiles.meta Created basic tilemap test and assets 2022-02-22 18:55:40 +01:00