2023-11-23 23:59:03 +03:00
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<RollForward>Major</RollForward>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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<Nullable>enable</Nullable>
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2023-11-23 23:59:03 +03:00
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Icon.ico" />
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<None Remove="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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2024-01-24 12:17:21 +03:00
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<PackageReference Include="Apos.Shapes" Version="0.2.3" />
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2024-07-15 17:00:04 +03:00
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<PackageReference Include="LiteNetLib" Version="1.2.0" />
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2023-11-23 23:59:03 +03:00
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Engine\Engine.Core\Engine.Core.csproj" />
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2023-11-24 15:50:23 +03:00
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<ProjectReference Include="..\Engine\Engine.Input\Engine.Input.csproj" />
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2024-01-24 12:17:21 +03:00
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<ProjectReference Include="..\Engine\Engine.Physics2D\Engine.Physics2D.csproj" />
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2023-11-23 23:59:03 +03:00
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Message Text="Restoring dotnet tools" Importance="High" />
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<Exec Command="dotnet tool restore" />
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</Target>
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</Project>
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