Engine-Pong/Game/Network/Abstract/INetworkEntity.cs

13 lines
294 B
C#
Raw Normal View History

2024-07-15 17:00:04 +03:00
namespace Syntriax.Engine.Network.Abstract;
public interface INetworkEntity
{
event OnNetworkIdChangedDelegate? OnNetworkIdChanged;
uint NetworkId { get; set; }
2024-07-18 23:07:05 +03:00
void ReceiveData<T>(T data);
2024-07-15 17:00:04 +03:00
delegate void OnNetworkIdChangedDelegate(INetworkEntity sender, uint previousId);
}