refactor: Removed Shape Center Circles
This commit is contained in:
		@@ -25,8 +25,6 @@ public class ShapeBehaviour : Syntriax.Engine.Physics2D.Collider2DShapeBehaviour
 | 
			
		||||
 | 
			
		||||
        int count = ShapeWorld.Vertices.Count;
 | 
			
		||||
 | 
			
		||||
        shapeBatch.BorderCircle(Transform.Position.ToDisplayVector2(), 5f, Color.DarkRed);
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < count - 1; i++)
 | 
			
		||||
            shapeBatch.DrawLine(ShapeWorld[i].ToDisplayVector2(), ShapeWorld[i + 1].ToDisplayVector2(), Thickness, Color, Color);
 | 
			
		||||
        shapeBatch.DrawLine(ShapeWorld[0].ToDisplayVector2(), ShapeWorld[^1].ToDisplayVector2(), Thickness, Color, Color);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user