chore: migrated networking code to engine

This commit is contained in:
2025-08-05 19:28:49 +03:00
parent dc3661c710
commit 7a499bbcbc
38 changed files with 24 additions and 1159 deletions

View File

@@ -3,7 +3,7 @@ using Microsoft.Xna.Framework.Content;
using Syntriax.Engine.Core;
using Syntriax.Engine.Integration.MonoGame;
using Syntriax.Engine.Network;
using Syntriax.Engine.Systems.Network;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Systems.Tween;

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@@ -3,7 +3,7 @@ using System;
using Microsoft.Xna.Framework.Input;
using Syntriax.Engine.Core;
using Syntriax.Engine.Network;
using Syntriax.Engine.Systems.Network;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Systems.Input;
using Syntriax.Engine.Systems.Tween;

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@@ -5,7 +5,7 @@ using Microsoft.Xna.Framework.Input;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Debug;
using Syntriax.Engine.Integration.MonoGame;
using Syntriax.Engine.Network;
using Syntriax.Engine.Systems.Network;
using Syntriax.Engine.Systems.Input;
using Syntriax.Engine.Systems.Time;
using Syntriax.Engine.Systems.Tween;

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@@ -6,7 +6,7 @@ using Microsoft.Xna.Framework.Content;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Debug;
using Syntriax.Engine.Integration.MonoGame;
using Syntriax.Engine.Network;
using Syntriax.Engine.Systems.Network;
namespace Pong.Behaviours;