chore: removed unnecessary code piece

This commit is contained in:
2025-08-03 21:01:36 +03:00
parent 8dbda18a80
commit dc3661c710
2 changed files with 1 additions and 10 deletions

2
Engine

Submodule Engine updated: 03232f72e8...b8217f2106

View File

@@ -61,15 +61,6 @@ public class Paddle(Keys Up, Keys Down, float High, float Low, float Speed) : Be
inputs?.RegisterOnRelease(Down, OnDownReleased);
}
protected override void OnFinalize()
{
inputs?.UnregisterOnPress(Up, OnUpPressed);
inputs?.UnregisterOnRelease(Up, OnUpReleased);
inputs?.UnregisterOnPress(Down, OnDownPressed);
inputs?.UnregisterOnRelease(Down, OnDownReleased);
}
private void OnUpPressed(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isUpPressed = true; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnUpReleased(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isUpPressed = false; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnDownPressed(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isDownPressed = true; networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }