feat: added pong score update packets

This commit is contained in:
Syntriax 2025-06-28 22:44:00 +03:00
parent 9c90a804c3
commit b238235c15
2 changed files with 40 additions and 10 deletions

View File

@ -3,23 +3,26 @@ using System;
using Microsoft.Xna.Framework.Input;
using Syntriax.Engine.Core;
using Syntriax.Engine.Core.Debug;
using Syntriax.Engine.Network;
using Syntriax.Engine.Systems.Input;
namespace Pong.Behaviours;
public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate,
IPacketListenerServer<PongManagerBehaviour.RequestStartPacket>
IPacketListenerServer<PongManagerBehaviour.RequestStartPacket>,
IPacketListenerClient<PongManagerBehaviour.ScorePacket>
{
public Action<PongManagerBehaviour>? OnReset { get; set; } = null;
public Action<PongManagerBehaviour>? OnFinished { get; set; } = null;
public Action<PongManagerBehaviour>? OnScored { get; set; } = null;
public Action<PongManagerBehaviour>? OnScoreUpdated { get; set; } = null;
private Random random = new();
private BallBehaviour ball = null!;
private INetworkCommunicatorClient? networkClient = null!;
private INetworkCommunicatorServer? networkServer = null;
private ILogger? logger = null;
public int ScoreLeft { get; private set; } = 0;
public int ScoreRight { get; private set; } = 0;
@ -38,22 +41,23 @@ public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate
ball = Universe.FindRequiredBehaviour<BallBehaviour>();
networkClient = Universe.FindBehaviour<INetworkCommunicatorClient>();
networkServer = Universe.FindBehaviour<INetworkCommunicatorServer>();
logger = Universe.FindBehaviour<ILogger>();
}
public void ScoreToLeft()
{
ScoreLeft++;
OnScored?.Invoke(this);
OnScoreUpdated?.Invoke(this);
CheckFinish();
PostScoreUpdate();
}
public void ScoreToRight()
{
ScoreRight++;
OnScored?.Invoke(this);
OnScoreUpdated?.Invoke(this);
CheckFinish();
PostScoreUpdate();
}
public void Reset()
@ -66,18 +70,23 @@ public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate
OnReset?.Invoke(this);
}
private void CheckFinish()
private void PostScoreUpdate()
{
int halfwayScore = (int)(WinScore * .5f);
ball.ResetBall();
if (networkServer is not null)
{
networkServer.SendToAll(new ScorePacket(this));
logger?.Log(this, $"Sending score update packet to all: {ScoreLeft} - {ScoreRight}");
}
int halfwayScore = (int)(WinScore * .5f);
if (ScoreLeft > halfwayScore || ScoreRight > halfwayScore)
{
OnFinished?.Invoke(this);
return;
}
ball.ResetBall();
ball.LaunchBall(GetBallLaunchDirection());
}
@ -89,6 +98,15 @@ public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate
return Vector2D.Right.Rotate(isBackwards ? rotation + Syntriax.Engine.Core.Math.Pi : rotation);
}
void IPacketListenerClient<ScorePacket>.OnClientPacketArrived(IConnection sender, ScorePacket packet)
{
ScoreLeft = packet.Left;
ScoreRight = packet.Right;
OnScoreUpdated?.Invoke(this);
logger?.Log(this, $"Client score update packet arrived: {packet.Left} - {packet.Right}");
}
void IPacketListenerServer<RequestStartPacket>.OnServerPacketArrived(IConnection sender, RequestStartPacket packet)
{
if (ball.RigidBody.Velocity.MagnitudeSquared > 0.01f)
@ -98,4 +116,16 @@ public class PongManagerBehaviour : Behaviour, INetworkEntity, IFirstFrameUpdate
}
private class RequestStartPacket : INetworkPacket;
private class ScorePacket : INetworkPacket
{
public int Left { get; set; }
public int Right { get; set; }
public ScorePacket() { }
public ScorePacket(PongManagerBehaviour pongManagerBehaviour)
{
Left = pongManagerBehaviour.ScoreLeft;
Right = pongManagerBehaviour.ScoreRight;
}
}
}

View File

@ -18,7 +18,7 @@ public class TextScoreBehaviour(bool IsLeft) : TextBehaviour, IFirstFrameUpdate
pongManager = Universe.FindRequiredBehaviour<PongManagerBehaviour>();
pongManager.OnScored += UpdateScores;
pongManager.OnScoreUpdated += UpdateScores;
pongManager.OnReset += UpdateScores;
UpdateScores(pongManager);