Engine-Pong/Game/Network/Abstract/INetworkManager.cs
2024-07-15 17:00:04 +03:00

11 lines
296 B
C#

namespace Syntriax.Engine.Network.Abstract;
public interface INetworkManager
{
// Action<IGameObject>? OnNetworkGameObjectInstantiated { get; set; }
INetworkCommunicator NetworkCommunicator { get; }
// Task<T> Instantiate<T>(params object?[]? args) where T : class, IGameObject;
}