Engine-Pong/Game/Network/INetworkBehaviour.cs

16 lines
285 B
C#

using Syntriax.Engine.Core.Abstract;
namespace Pong.Network;
public interface INetworkBehaviour : IBehaviour
{
int NetworkId { get; }
bool LocalAssigned { get; }
bool IsServer { get; }
bool IsClient { get; }
INetworkCommunicator NetworkCommunicator { get; }
}