Engine-Pong/Shared/Network/LiteNetLib/LiteNetLibServer.cs

77 lines
2.3 KiB
C#

using System.Linq;
using LiteNetLib;
using LiteNetLib.Utils;
using Syntriax.Engine.Core;
namespace Syntriax.Engine.Network;
public class LiteNetLibServer : LiteNetLibCommunicatorBase, INetworkCommunicatorServer
{
public string Password { get; private set; } = string.Empty;
public int MaxConnectionCount { get; private set; } = 2;
public int Port { get; private set; } = 8888;
private readonly NetDataWriter netDataWriter = new();
public LiteNetLibServer() : this(8888, 2) { }
public LiteNetLibServer(int port, int maxConnectionCount) : base()
{
MaxConnectionCount = maxConnectionCount;
Port = port;
Listener.ConnectionRequestEvent += request =>
{
if (Manager.ConnectedPeersCount < maxConnectionCount)
request.AcceptIfKey(Password);
else
request.Reject();
};
}
public INetworkCommunicatorServer Start(int port, int maxConnectionCount, string? password = null)
{
if (!IsInUniverse)
throw new($"{nameof(LiteNetLibServer)} must be in an universe to start");
Password = password ?? string.Empty;
MaxConnectionCount = maxConnectionCount;
Port = port;
Manager.Start(port);
return this;
}
public INetworkCommunicatorServer SendToClient<T>(string to, T packet) where T : class, new()
{
bool isBroadcastToAll = to.CompareTo("*") == 0;
netDataWriter.Reset();
netPacketProcessor.Write(netDataWriter, packet);
if (isBroadcastToAll)
Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableOrdered);
else if (Manager.ConnectedPeerList.FirstOrDefault(p => p.Id.ToString().CompareTo(to) == 0) is NetPeer netPeer)
netPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered);
else
throw new($"Peer {to} couldn't be found.");
return this;
}
private void PollEvents(IUniverse sender, IUniverse.UpdateArguments args) => Manager.PollEvents();
protected override void OnEnteringUniverse(IUniverse universe)
{
base.OnEnteringUniverse(universe);
universe.OnPostUpdate.AddListener(PollEvents);
}
protected override void OnExitingUniverse(IUniverse universe)
{
base.OnExitingUniverse(universe);
universe.OnPostUpdate.RemoveListener(PollEvents);
}
}