chore: updated engine to use the new events

This commit is contained in:
Syntriax 2025-05-31 00:34:27 +03:00
parent 0acd119099
commit 52682d42b6
10 changed files with 59 additions and 60 deletions

2
Engine

@ -1 +1 @@
Subproject commit b0f8b0dad6ec3b5c9b0ebff0bcf535ebf0901e30
Subproject commit 61e276158001cac85dc5758546fa839e091c0299

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@ -10,8 +10,11 @@ namespace Pong.Platforms.Desktop;
public class KeyboardInputsBehaviour : Behaviour, IButtonInputs<Keys>
{
private readonly Dictionary<Keys, IButtonInputs<Keys>.ButtonCallbackEventHandler> OnPressed = new(256);
private readonly Dictionary<Keys, IButtonInputs<Keys>.ButtonCallbackEventHandler> OnReleased = new(256);
public Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments> OnAnyButtonPressed { get; } = new();
public Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments> OnAnyButtonReleased { get; } = new();
private readonly Dictionary<Keys, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>> OnPressed = new(256);
private readonly Dictionary<Keys, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>> OnReleased = new(256);
private int cachePressedCurrentlyCount = 0;
private readonly Keys[] cachePressedCurrently = new Keys[256];
@ -19,41 +22,38 @@ public class KeyboardInputsBehaviour : Behaviour, IButtonInputs<Keys>
private int cachePressedPreviouslyCount = 0;
private readonly Keys[] cachePressedPreviously = new Keys[256];
public event IButtonInputs<Keys>.ButtonCallbackEventHandler? OnAnyButtonPressed = null;
public event IButtonInputs<Keys>.ButtonCallbackEventHandler? OnAnyButtonReleased = null;
public void RegisterOnPress(Keys key, IButtonInputs<Keys>.ButtonCallbackEventHandler callback)
public void RegisterOnPress(Keys key, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>.EventHandler callback)
{
if (OnPressed.TryGetValue(key, out var action))
if (!OnPressed.TryGetValue(key, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? delegateCallback))
{
action += callback;
return;
delegateCallback = new();
OnPressed.Add(key, delegateCallback);
}
OnPressed.Add(key, callback);
delegateCallback.AddListener(callback);
}
public void UnregisterOnPress(Keys key, IButtonInputs<Keys>.ButtonCallbackEventHandler callback)
public void UnregisterOnPress(Keys key, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>.EventHandler callback)
{
if (OnPressed.TryGetValue(key, out var action))
action -= callback;
if (OnPressed.TryGetValue(key, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? delegateCallback))
delegateCallback.RemoveListener(callback);
}
public void RegisterOnRelease(Keys key, IButtonInputs<Keys>.ButtonCallbackEventHandler callback)
public void RegisterOnRelease(Keys key, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>.EventHandler callback)
{
if (OnReleased.TryGetValue(key, out var action))
if (!OnReleased.TryGetValue(key, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? delegateCallback))
{
action += callback;
return;
delegateCallback = new();
OnReleased.Add(key, delegateCallback);
}
OnReleased.Add(key, callback);
delegateCallback.AddListener(callback);
}
public void UnregisterOnRelease(Keys key, IButtonInputs<Keys>.ButtonCallbackEventHandler callback)
public void UnregisterOnRelease(Keys key, Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>.EventHandler callback)
{
if (OnReleased.TryGetValue(key, out var action))
action -= callback;
if (OnReleased.TryGetValue(key, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? delegateCallback))
delegateCallback.RemoveListener(callback);
}
protected override void OnUpdate()
@ -66,28 +66,26 @@ public class KeyboardInputsBehaviour : Behaviour, IButtonInputs<Keys>
{
Keys currentlyPressedKey = cachePressedCurrently[i];
if (!OnPressed.TryGetValue(currentlyPressedKey, out var action))
continue;
if (WasPressed(currentlyPressedKey))
continue;
action.Invoke(this, currentlyPressedKey);
OnAnyButtonPressed?.Invoke(this, currentlyPressedKey);
if (OnPressed.TryGetValue(currentlyPressedKey, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? callback))
callback?.Invoke(this, new(currentlyPressedKey));
OnAnyButtonPressed?.Invoke(this, new(currentlyPressedKey));
}
for (int i = 0; i < cachePressedPreviouslyCount; i++)
{
Keys previouslyPressedKey = cachePressedPreviously[i];
if (!OnReleased.TryGetValue(previouslyPressedKey, out var action))
continue;
if (IsPressed(previouslyPressedKey))
continue;
action.Invoke(this, previouslyPressedKey);
OnAnyButtonReleased?.Invoke(this, previouslyPressedKey);
if (OnReleased.TryGetValue(previouslyPressedKey, out Event<IButtonInputs<Keys>, IButtonInputs<Keys>.ButtonCallbackArguments>? callback))
callback?.Invoke(this, new(previouslyPressedKey));
OnAnyButtonReleased?.Invoke(this, new(previouslyPressedKey));
}
Array.Copy(cachePressedCurrently, cachePressedPreviously, cachePressedCurrentlyCount);
@ -102,7 +100,7 @@ public class KeyboardInputsBehaviour : Behaviour, IButtonInputs<Keys>
return false;
}
public bool WasPressed(Keys key)
private bool WasPressed(Keys key)
{
for (int i = 0; i < cachePressedPreviouslyCount; i++)
if (cachePressedPreviously[i] == key)

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@ -19,7 +19,7 @@ public class BallBehaviour : Behaviour2D, IPhysicsUpdate, INetworkEntity,
protected override void OnFirstActiveFrame()
{
BehaviourController.GetRequiredBehaviour<ICollider2D>().OnCollisionDetected += OnCollisionDetected;
BehaviourController.GetRequiredBehaviour<ICollider2D>().OnCollisionDetected.AddListener(OnCollisionDetected);
physicsEngine2D = Universe.GetRequiredUniverseObject<IPhysicsEngine2D>();
tweenManager = Universe.GetRequiredUniverseObject<ITweenManager>();
RigidBody = BehaviourController.GetRequiredBehaviour<IRigidBody2D>();

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@ -41,7 +41,7 @@ public class CameraController : Behaviour
cameraBehaviour.Transform.Rotation -= Universe.Time.DeltaTime * 45f;
}
private void SwitchToFullScreen(IButtonInputs<Keys> inputs, Keys keys)
private void SwitchToFullScreen(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args)
{
if (cameraBehaviour.Graphics.IsFullScreen)
return;
@ -59,7 +59,7 @@ public class CameraController : Behaviour
cameraBehaviour.Viewport = cameraBehaviour.Graphics.GraphicsDevice.Viewport;
}
private void ResetCamera(IButtonInputs<Keys> inputs, Keys keys)
private void ResetCamera(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args)
{
cameraBehaviour.Zoom = defaultZoomLevel;
cameraBehaviour.Transform.LocalPosition = Vector2D.Zero;

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@ -16,7 +16,7 @@ public class MovementBallBehaviour : Behaviour2D
rigidBody = BehaviourController.GetRequiredBehaviour<IRigidBody2D>();
rigidBody.Velocity = StartDirection * Speed;
BehaviourController.GetRequiredBehaviour<ICollider2D>().OnCollisionDetected += OnCollisionDetected;
BehaviourController.GetRequiredBehaviour<ICollider2D>().OnCollisionDetected.AddListener(OnCollisionDetected);
}
protected override void OnUpdate()

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@ -6,7 +6,6 @@ using Syntriax.Engine.Core;
using Syntriax.Engine.Network;
using Syntriax.Engine.Physics2D;
using Syntriax.Engine.Systems.Input;
using Syntriax.Engine.Systems.Tween;
namespace Pong.Behaviours;
@ -57,10 +56,10 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
inputs.UnregisterOnRelease(Down, OnDownReleased);
}
private void OnUpPressed(IButtonInputs<Keys> inputs, Keys keys) { isUpPressed = true; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnUpReleased(IButtonInputs<Keys> inputs, Keys keys) { isUpPressed = false; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnDownPressed(IButtonInputs<Keys> inputs, Keys keys) { isDownPressed = true; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnDownReleased(IButtonInputs<Keys> inputs, Keys keys) { isDownPressed = false; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnUpPressed(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isUpPressed = true; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnUpReleased(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isUpPressed = false; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnDownPressed(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isDownPressed = true; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void OnDownReleased(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args) { isDownPressed = false; UpdateVelocity(); networkClient?.SendToServer(new PaddleKeyStatePacket(this)); }
private void UpdateVelocity()
{

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@ -14,6 +14,6 @@ public class WallScoreBehaviour(Action OnCollision) : Behaviour2D
if (!BehaviourController.TryGetBehaviour(out ICollider2D? collider2D))
return;
collider2D.OnCollisionDetected += (_, _1) => OnCollision?.Invoke();
collider2D.OnCollisionDetected.AddListener((_, _1) => OnCollision?.Invoke());
}
}

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@ -48,11 +48,12 @@ public class GamePong : Game
{
// TODO: Add your initialization logic here
universe = new();
displayableCollector = new(universe);
displayableShapeCollector = new(universe);
universe.Initialize();
displayableCollector = new(universe);
displayableShapeCollector = new(universe);
base.Initialize();
}

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@ -60,17 +60,17 @@ public class LiteNetLibServer : LiteNetLibCommunicatorBase, INetworkCommunicator
return this;
}
private void PollEvents(IUniverse sender, UniverseTime engineTime) => Manager.PollEvents();
private void PollEvents(IUniverse sender, IUniverse.UpdateArguments args) => Manager.PollEvents();
protected override void OnEnteringUniverse(IUniverse universe)
{
base.OnEnteringUniverse(universe);
universe.OnPostUpdate += PollEvents;
universe.OnPostUpdate.AddListener(PollEvents);
}
protected override void OnExitingUniverse(IUniverse universe)
{
base.OnExitingUniverse(universe);
universe.OnPostUpdate -= PollEvents;
universe.OnPostUpdate.RemoveListener(PollEvents);
}
}

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@ -41,10 +41,9 @@ public class NetworkManager : UniverseObject, INetworkManager
{
CacheDelegates();
_networkEntityCollector.OnCollected += OnCollected;
_networkEntityCollector.OnRemoved += OnRemoved;
_networkEntityCollector.OnCollected.AddListener(OnCollected);
_networkEntityCollector.OnRemoved.AddListener(OnRemoved);
}
private void CacheDelegates()
{
// Find network packets implementing INetworkPacket
@ -121,12 +120,14 @@ public class NetworkManager : UniverseObject, INetworkManager
serverListenerData.ListenerMethod.Invoke(serverListenerData.Object, [entityDataPacket, fromClientId]);
}
private void OnCollected(IBehaviourCollector<INetworkEntity> sender, INetworkEntity behaviourCollected)
private void OnCollected(IBehaviourCollector<INetworkEntity> sender, IBehaviourCollector<INetworkEntity>.BehaviourCollectedArguments args)
{
if (!_networkEntities.TryAdd(behaviourCollected.Id, behaviourCollected))
throw new($"Unable to add {behaviourCollected.Id} to {nameof(NetworkManager)}");
INetworkEntity collectedBehaviour = args.BehaviourCollected;
foreach (Type clientListenerType in behaviourCollected.GetType().GetInterfaces().Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IPacketListenerClient<>)))
if (!_networkEntities.TryAdd(collectedBehaviour.Id, collectedBehaviour))
throw new($"Unable to add {collectedBehaviour.Id} to {nameof(NetworkManager)}");
foreach (Type clientListenerType in collectedBehaviour.GetType().GetInterfaces().Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IPacketListenerClient<>)))
{
Type clientListenerParameterType = clientListenerType.GetGenericArguments().First();
MethodInfo clientListenerReceiveMethod = clientListenerType.GetMethods().First(m => m.Name == nameof(IPacketListenerClient<INetworkEntity>.OnClientPacketArrived));
@ -137,10 +138,10 @@ public class NetworkManager : UniverseObject, INetworkManager
clientPacketListeners.Add(clientListenerParameterType, clientListeners);
}
clientListeners.Add(behaviourCollected.Id, new(behaviourCollected, clientListenerReceiveMethod));
clientListeners.Add(collectedBehaviour.Id, new(collectedBehaviour, clientListenerReceiveMethod));
}
foreach (Type serverListenerType in behaviourCollected.GetType().GetInterfaces().Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IPacketListenerServer<>)))
foreach (Type serverListenerType in collectedBehaviour.GetType().GetInterfaces().Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IPacketListenerServer<>)))
{
Type serverListenerParameterType = serverListenerType.GetGenericArguments().First();
MethodInfo serverListenerReceiveMethod = serverListenerType.GetMethods().First(m => m.Name == nameof(IPacketListenerServer<INetworkEntity>.OnServerPacketArrived));
@ -151,13 +152,13 @@ public class NetworkManager : UniverseObject, INetworkManager
serverPacketListeners.Add(serverListenerParameterType, serverListeners);
}
serverListeners.Add(behaviourCollected.Id, new(behaviourCollected, serverListenerReceiveMethod));
serverListeners.Add(collectedBehaviour.Id, new(collectedBehaviour, serverListenerReceiveMethod));
}
}
private void OnRemoved(IBehaviourCollector<INetworkEntity> sender, INetworkEntity behaviourRemoved)
private void OnRemoved(IBehaviourCollector<INetworkEntity> sender, IBehaviourCollector<INetworkEntity>.BehaviourRemovedArguments args)
{
_networkEntities.Remove(behaviourRemoved.Id);
_networkEntities.Remove(args.BehaviourRemoved.Id);
}
protected override void OnExitingUniverse(IUniverse universe) => _networkEntityCollector.Unassign();