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Engine-Pong/Game/Behaviours
History
Syntriax de2d5fb446 refactor: Removed Static GamePong Fields
2024-01-31 11:06:42 +03:00
..
CameraController.cs
refactor: Removed Static GamePong Fields
2024-01-31 11:06:42 +03:00
CircleBehaviour.cs
feat: Circle & Shape Behaviours IsActive Check
2024-01-28 15:33:15 +03:00
IDisplayableShape.cs
feat: Apo.Shapes Added
2024-01-24 10:56:26 +03:00
KeyboardInputsBehaviour.cs
First Unmonogame
2024-01-22 23:47:47 +03:00
MonoGameCameraBehaviour.cs
refactor: Removed Static GamePong Fields
2024-01-31 11:06:42 +03:00
MovementBallBehaviour.cs
feat: Ball Bounce Depending on Side Distance
2024-01-29 17:58:42 +03:00
MovementBoxBehaviour.cs
feat: Basic Pong Setting
2024-01-27 21:50:28 +03:00
MovementMouseBehaviour.cs
feat: Mouse Movement
2024-01-25 22:15:52 +03:00
PlayAreaBehaviour.cs
feat: Basic Play Area
2023-11-27 17:33:05 +03:00
PongBall.cs
refactor: General
2024-01-30 14:11:58 +03:00
PongManager.cs
refactor: General
2024-01-30 14:11:58 +03:00
PongTextBehaviour.cs
refactor: General
2024-01-30 14:11:58 +03:00
RotatableBehaviour.cs
fix: RotatableBehaviour Not Assigning KeyboardInputsBehaviour when It's Missing
2024-01-27 14:47:29 +03:00
ScoreBoundary.cs
feat: Score Boundary
2024-01-28 15:33:45 +03:00
ShapeAABBBehaviour.cs
feat: Test Shapes Scene
2024-01-26 17:07:29 +03:00
ShapeBehaviour.cs
refactor: Removed Shape Center Circles
2024-01-28 16:09:06 +03:00
TextBehaviour.cs
refactor: General
2024-01-30 14:11:58 +03:00
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