chore: cleaned up monogame references from desktop platform & shared project

This commit is contained in:
2026-01-26 12:21:30 +03:00
parent d71882c8e7
commit 9935805f06
6 changed files with 22 additions and 200 deletions

View File

@@ -26,20 +26,14 @@
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
<PackageReference Include="nulastudio.NetBeauty" Version="2.1.5" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.LiteNetLib/Engine.Integration.LiteNetLib.csproj" />
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.Yaml/Engine.Integration.Yaml.csproj" />
<ProjectReference Include="../../Shared/Shared.csproj" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="../../Shared/Content/Content.mgcb">
<Link>Content/Content.mgcb</Link>
</MonoGameContentReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../../Shared/Shared.csproj" />
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.Yaml/Engine.Integration.Yaml.csproj" />