chore: bumped engine version
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@@ -11,7 +11,7 @@ using MyUniverse.Shared.Behaviours.Abstract;
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namespace MyUniverse.Platforms.Desktop;
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public class DesktopInputs : BehaviourBase, IEnterUniverse, IExitUniverse, IGameInputs
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public class DesktopInputs : Behaviour, IEnterUniverse, IExitUniverse, IGameInputs
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{
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public IButtonInputs<IGameInputs.Button>.InputEvent OnAnyButtonPressed { get; } = new();
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public IButtonInputs<IGameInputs.Button>.InputEvent OnAnyButtonReleased { get; } = new();
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