chore: bumped engine version

This commit is contained in:
2025-10-22 23:51:01 +03:00
parent dee22a376e
commit e641a2317e
2 changed files with 8 additions and 8 deletions

View File

@@ -11,13 +11,13 @@ public static class UniverseSource
{
public static void ApplyCore(IUniverse universe)
{
universe.InstantiateUniverseObject().SetUniverseObject("Core Managers")
.BehaviourController.AddBehaviour<UpdateManager>()
.BehaviourController.AddBehaviour<CoroutineManager>()
.BehaviourController.AddBehaviour<TweenManager>()
.BehaviourController.AddBehaviour<TriangleBatcher>()
.BehaviourController.AddBehaviour<SpriteBatcher>()
.BehaviourController.AddBehaviour<UniverseEntranceManager>();
IUniverseObject coreManagersUO = universe.InstantiateUniverseObject().SetUniverseObject("Core Managers");
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Entrance Manager").BehaviourController.AddBehaviour<UniverseEntranceManager>().UniverseObject);
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Update Manager").BehaviourController.AddBehaviour<UpdateManager>().UniverseObject);
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Coroutine Manager").BehaviourController.AddBehaviour<CoroutineManager>().UniverseObject);
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Tween Manager").BehaviourController.AddBehaviour<TweenManager>().UniverseObject);
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Sprite Batcher").BehaviourController.AddBehaviour<SpriteBatcher>().UniverseObject);
coreManagersUO.AddChild(universe.InstantiateUniverseObject().SetUniverseObject("Triangle Batcher").BehaviourController.AddBehaviour<TriangleBatcher>().UniverseObject);
MonoGameCamera2D camera = universe.InstantiateUniverseObject().SetUniverseObject("Camera")
.BehaviourController.AddBehaviour<Transform2D>()