Movement/ColliderCheck/IColliderTrigger.cs

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using UnityEngine;
using UnityEngine.Events;
namespace Syntriax.Modules.Movement.ColliderTrigger
{
public interface IColliderTrigger
{
LayerMask ColliderMask { get; set; }
bool IsTrigerred { get; }
UnityEvent<bool> OnTriggered { get; }
}
}