- Movement & Controller - Special Actions - ToggleState - ColliderChecker - and 2D Implementations
13 lines
277 B
C#
13 lines
277 B
C#
using UnityEngine;
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using UnityEngine.Events;
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namespace Syntriax.Modules.Movement.ColliderTrigger
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{
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public interface IColliderTrigger
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{
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LayerMask ColliderMask { get; set; }
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bool IsTrigerred { get; }
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UnityEvent<bool> OnTriggered { get; }
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}
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}
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