Movement/IMovementController.cs

17 lines
394 B
C#

using System.Collections.Generic;
using UnityEngine.Events;
namespace Syntriax.Modules.Movement
{
public interface IMovementController
{
IMovement ActiveMovement { get; }
List<IMovement> Movements { get; }
UnityEvent<IMovement> OnMovementDeactivated { get; }
UnityEvent<IMovement> OnMovementActivated { get; }
void RecacheMovements();
}
}