Added Enemy Limiter to the Settings File

This commit is contained in:
Asrın Doğan 2019-09-13 18:03:21 +03:00
parent e749bb55ec
commit e142ad94bf
2 changed files with 4 additions and 3 deletions

View File

@ -15,6 +15,7 @@ Format:
First line: Screen Mode, 1 is Fullscreen, 0 is Windowed
Second line: Screen Width, Windowed Mode Only
Third line: Screen Height, Windowed Mode Only
Fourth line: Enemy Count Limiter, there will be no more enemies than this number on the screen
Exe without console window

View File

@ -30,7 +30,6 @@
#define numberImageSize 5
#define scoreDigitLimit 11
#define timerDigitLimit 4
#define enemyLimiter 8
#define initialEnemyLimit 3
#define sampleCount 3
#define colon 10
@ -161,6 +160,7 @@ const float FPS = 60;
double deltaTime;
unsigned int enemyRespawnCounter = 0;
unsigned int highScore = 0;
int enemyLimiter = 12;
Vector2D input;
byte isRestart = 0;
byte isRunning = 1;
@ -758,13 +758,13 @@ void GetSettings()
printf("!!!!Error Creating Settings!!!!\n");
else
{
fprintf(settingsFile, settingsFormat, isFullscreen, settingsWidth, settingsHeight);
fprintf(settingsFile, settingsFormat, isFullscreen, settingsWidth, settingsHeight, enemyLimiter);
fclose(settingsFile);
}
return;
}
fscanf(settingsFile, settingsFormat, &isFullscreen, &settingsWidth, &settingsHeight);
fscanf(settingsFile, settingsFormat, &isFullscreen, &settingsWidth, &settingsHeight, &enemyLimiter);
fclose(settingsFile);
}