Syntriax.Engine/Engine.Core/Abstract/ICamera.cs

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C#
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2023-11-27 13:46:01 +03:00
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Syntriax.Engine.Core.Abstract;
public interface ICamera
{
Action<ICamera>? OnMatrixTransformChanged { get; set; }
Action<ICamera>? OnViewportChanged { get; set; }
Action<ICamera>? OnPositionChanged { get; set; }
Action<ICamera>? OnRotationChanged { get; set; }
Action<ICamera>? OnZoomChanged { get; set; }
Matrix MatrixTransform { get; }
Viewport Viewport { get; set; }
Vector2 Position { get; set; }
float Rotation { get; set; }
float Zoom { get; set; }
void Update();
}