Syntriax.Engine/Engine.Physics2D/Abstract/IShapeCollider2D.cs

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2024-01-24 19:21:53 +03:00
using Syntriax.Engine.Physics2D.Primitives;
namespace Syntriax.Engine.Physics2D.Abstract;
public interface IShapeCollider2D : ICollider2D
{
Shape ShapeLocal { get; set; }
Shape ShapeWorld { get; }
}