Syntriax.Engine/Engine.Serialization/DTOs/GameObjectDTO.cs

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2024-02-09 17:50:39 +03:00
using System.Collections.Generic;
namespace Engine.Serialization.DTOs;
internal record struct GameObjectDTO(
string Id,
string Name,
TransformDTO Transform,
List<BehaviourDTO> Behaviours,
StateEnableDTO StateEnable
);