2023-11-23 22:07:49 +03:00
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using System;
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namespace Syntriax.Engine.Core.Abstract;
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public interface IGameObject : IEntity, IAssignableGameManager, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
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{
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Action<IGameObject>? OnUpdated { get; set; }
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2023-11-23 22:07:49 +03:00
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2024-01-22 22:45:40 +03:00
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void Update();
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}
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