Syntriax.Engine/Engine.Core/Abstract/Assignable/IAssignable.cs

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using System;
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namespace Syntriax.Engine.Core.Abstract;
/// <summary>
/// Indicates the class implementing it has Assignable fields that are necessary for the engine to work properly.
/// </summary>
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public interface IAssignable
{
/// <summary>
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/// Event triggered when the <see cref="IAssignable"/>'s fields are unassigned and completely ready to recycle.
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/// </summary>
Action<IAssignable>? OnUnassigned { get; set; }
/// <summary>
/// Unassign <see cref="IAssignable"/>'s all fields and make it ready to recycle.
/// </summary>
/// <returns>
/// <see cref="true"/>, if the fields are unsigned successfully, <see cref="false"/> if not.
/// </returns>
bool Unassign();
}