13 lines
302 B
C#
13 lines
302 B
C#
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using System;
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using Microsoft.Xna.Framework;
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namespace Syntriax.Engine.Core.Abstract;
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public interface IGameObject : IEntity, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
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{
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Action<IGameObject, GameTime>? OnUpdated { get; set; }
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void Update(GameTime time);
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}
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