fix: GameObject Converter Nt Reading BehaviourController

This commit is contained in:
Syntriax 2024-02-11 19:09:43 +03:00
parent 4faac1b5ca
commit 0148afea52
1 changed files with 3 additions and 3 deletions

View File

@ -36,12 +36,12 @@ internal class GameObjectYamlConverter : IYamlTypeConverter
case nameof(GameObjectDTO.Transform): case nameof(GameObjectDTO.Transform):
gameObject.Transform = (TransformDTO)(new TransformYamlConverter().ReadYaml(parser, typeof(TransformDTO)) ?? new Exception()); gameObject.Transform = (TransformDTO)(new TransformYamlConverter().ReadYaml(parser, typeof(TransformDTO)) ?? new Exception());
break; break;
// case nameof(GameObjectDTO.Behaviours):
// gameObject.Rotation = (List<BehaviourDTO>)(new BehaviourYamlConverter().ReadYaml(parser, typeof(BehaviourDTO)) ?? new Exception());
// break;
case nameof(GameObjectDTO.StateEnable): case nameof(GameObjectDTO.StateEnable):
gameObject.StateEnable = (StateEnableDTO)(new StateEnableYamlConverter().ReadYaml(parser, typeof(StateEnableDTO)) ?? new Exception()); gameObject.StateEnable = (StateEnableDTO)(new StateEnableYamlConverter().ReadYaml(parser, typeof(StateEnableDTO)) ?? new Exception());
break; break;
case nameof(GameObjectDTO.BehaviourController):
gameObject.BehaviourController = (BehaviourControllerDTO)(new BehaviourControllerYamlConverter().ReadYaml(parser, typeof(BehaviourControllerDTO)) ?? new Exception());
break;
} }
parser.MoveNext(); parser.MoveNext();
} }