feat: removed IEnumerable from IUniverseObject for intellisense clarity
Use IUniverseObject.Children to access children
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@@ -7,7 +7,7 @@ namespace Syntriax.Engine.Core;
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/// This interface allows for tracking the object's presence in the universe and provides events
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/// for notifying when the see enters or exits the universe.
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/// </summary>
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public interface IUniverseObject : IEntity, IActive, INameable, IHasBehaviourController, IEnumerable<IUniverseObject>
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public interface IUniverseObject : IEntity, IActive, INameable, IHasBehaviourController
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{
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/// <summary>
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/// Event triggered when the <see cref="IUniverseObject"/> enters the universe.
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