feat: GameObjects are now Connected to a Single IGameManager
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@@ -2,7 +2,7 @@ using System;
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namespace Syntriax.Engine.Core.Abstract;
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public interface IGameObject : IEntity, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
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public interface IGameObject : IEntity, IAssignableGameManager, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
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{
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Action<IGameObject>? OnUpdated { get; set; }
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