refactor: removed unnecessary linq call
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@ -1,6 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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namespace Syntriax.Engine.Core;
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namespace Syntriax.Engine.Core;
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@ -50,17 +49,13 @@ public class BehaviourController : BaseEntity, IBehaviourController
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public IReadOnlyList<T> GetBehaviours<T>()
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public IReadOnlyList<T> GetBehaviours<T>()
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{
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{
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List<T>? behaviours = null;
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List<T> behaviours = [];
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foreach (IBehaviour behaviourItem in this.behaviours)
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foreach (IBehaviour behaviourItem in this.behaviours)
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{
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if (behaviourItem is T behaviour)
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if (behaviourItem is not T behaviour)
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continue;
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behaviours ??= [];
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behaviours.Add(behaviour);
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behaviours.Add(behaviour);
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}
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return behaviours ?? Enumerable.Empty<T>().ToList();
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return behaviours;
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}
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}
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public void GetBehaviours<T>(IList<T> results)
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public void GetBehaviours<T>(IList<T> results)
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