fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing

This commit is contained in:
2024-11-10 20:21:53 +03:00
parent 81625abd25
commit 1545291942
4 changed files with 60 additions and 9 deletions

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@@ -6,7 +6,7 @@ namespace Syntriax.Engine.Core.Abstract;
/// <summary>
/// Represents a controller for managing <see cref="IBehaviour"/>s and notify them accordingly about the engine's updates. Connected to an <see cref="IGameObject"/>.
/// </summary>
public interface IBehaviourController : IAssignableGameObject, IEnumerable<IBehaviour>
public interface IBehaviourController : IInitialize, IAssignableGameObject, IEnumerable<IBehaviour>
{
/// <summary>
/// Event triggered before the update of <see cref="IBehaviour"/>s.