feat: 3D transforms added
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@@ -14,4 +14,17 @@ public static class TransformExtensions
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if (localScale.HasValue) transform.LocalScale = localScale.Value;
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return transform;
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}
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public static ITransform3D SetTransform(this ITransform3D transform,
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Vector3D? position = null, Quaternion? rotation = null, Vector3D? scale = null,
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Vector3D? localPosition = null, Quaternion? localRotation = null, Vector3D? localScale = null)
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{
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if (position.HasValue) transform.Position = position.Value;
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if (rotation.HasValue) transform.Rotation = rotation.Value;
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if (scale.HasValue) transform.Scale = scale.Value;
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if (localPosition.HasValue) transform.LocalPosition = localPosition.Value;
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if (localRotation.HasValue) transform.LocalRotation = localRotation.Value;
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if (localScale.HasValue) transform.LocalScale = localScale.Value;
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return transform;
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}
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}
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